if they had a stellar launch lineup they could get away with 700 bucks. but it will be more likely 500.
umm. not if you played rage. mad max is just a licence of rage. therefore it played utterly generic. no mad max feeling at all. it's playable, it's just not very enjoyable. the game was not lost in a summer of hits, it was lost in mediocrity.
it's interesting how the are intending to milk the cow ad nauseum. gamers today seem to swallow anything that got their favourite logo on the product.
the future for psvr is bright but i really don't need or want ubisoft vr titles. ubisoft almost always screws up their high-potential titles with their overly greedy business model. they should stay only in the nintendo corner. their levels of greed and audacity seems to be matching each other perfectly.
lifeless planet was one of the titles i really regretted buying. guess what i will do with a follow-up? yup. ignore it.
and how many of these 27 million are in the US and how many of these only use the box for tv subscription and media stuff? in the past microsoft made an effort to conquer the living room by all means. they sacrificed their core business - the games - for it. i would like to buy a box, but i feel about microsoft the same way as i feel about nintendo: that i am not their target group. pity. but the sad truth. they thought they could cheat their way to the audiences. but all they accomplished wa...
a sequel. to a mediocre game. thanks, pass. gladly.
huh? this 8$ gadget can bring full 3rd party support and provide an online infrastructure that meets the market's standards? wow. cool.
it is so interesting how a company with no clue at all but a ridiculously full bank account can survive where others would be swept away by the rules of the market. nintendo is the equivalent of a spoiled rich kid. i would rather throw my money down a drain than donating one more penny to their unappreciative mindsets.
true. i'd like to own a bone besides my ps4+pc but there is just no incentive to do so.
as soon as games will be bugfree, glitchfree and patchfree i will try to care.
lol. it's called being human. that's what we do :P
but if the actual gameplay is as tedious as previous installments then these graphics are pretty much worthless, arent' they?
as a wii survivor i will certainly not go back to wiggle-about game controls. thanks for nothing.
the question is: why? the answer is: people got way too much time on their hands. at least they think so.
and they did listen? what went wrong here? was nintendo's arrogance-meter out of order or what? would have loved to see an even more underpowered gadget failing.
thanks, but pass. but i am sure many, many, way too many kids will get tricked into buying this thinking this will be a solid entry in their beloved franchise. personally, i thought u3 and 4 were already boring shit. but hey, that's just me.
i always said that nintendo is the most greedy and most evil of the manufacturers. no one else would have dared to NOT include this gimmicky tech demo with their console. only nintendo got the audacity to charge full price for such a thing as 1-2-switch. that's one of the reasons why i am not supporting them anymore.
breath of the wild is a very bad example given here. other than that he seems to be right.
when i think of persona i think mostly of stupid grinding ad nauseum. i liked that when i was 12. today i wish the jrpg devs were able to bring the genre to a next level instead of pushing their rinse-and-repeat button.
oh and while i enjoyed playing ff15 it was far from a great entry. so for me "better than ff15" is no valid argument concerning a 9.5. this review sounds more like biased asf to me.