Agreed! The sequence of events are...
1. All X1 exclusives now become multi-platform.
2. New gamers stop being X1 consoles, but opt to upgrade their PCs instead.
3. At E3, Microsoft will mention more Windows 10 games, than X1 games.
4. Due to terrible X1 sales drop, Microsoft increase their focus on PC games.
5. X1 sales drop further.
6. Microsoft say that X1 is not profitable and announce that is is the last console they are making.
7. ...
The release of Forza, last year, only sold consoles for about 4 weeks, then the sales slumped massively.
Forza still hasn't passed DriveClub's worldwide sales totals. So how good is it really??
This will put the nail, in the soon to be realised, Xbox coffin. Interestingly the nails aren't coming from Sony, but from Microsoft itself! Maybe they wanted it to fail all along??
Once Forza and Gears of War (apart from Quantum Break) are multi-platform any existing gamers who were on the fence about buying an Xbox will just switch to upgrading their PC instead, so Xbox One sales will fall even further behind the PS4. Any PS4 gamers who wanted QB, for example, will now...
I think Remedy is looking else where because Microsoft just don't know how to treat gamedevs. Their answer is throwing money at game developers. That helps but you need publishers who are passionate about games and gaming. Sony, so far, has that, IMO.
They will go multi-plat because it makes sense and they know Sony "get" gamers and games, even though they are ultimately a business.
Remedy to become PS4 dev, confirmed :p
I think if that happened Microsoft would have a lot to answer for.
If you just have graphics and no gameplay that is is a total loss. While having gameplay and average graphics you have half a win.
Now, If you can have better graphics and a better game experience, then you are ahead of the curve. Uncharted 2 or Last of Us last gen showed you could have both. If you liked beat-em-ups God of War 3 showed again it was possible to looks outstanding and be fun to play.
Demon's Souls last gen was OK graphically, but it's g...
So you'd happily pay full price for a current generation title that ran at 120fps, but looked like a game from the 80s????
I doubt it very much!!
I think the argument that developers will make more money on PC is a false one. Piracy is a LOT more rampant on PC than consoles. Even with Windows Store, the hackers will crack that sooner than we all expect. Developers will actually earn less via PC sales. If they want to make money, then they need to get Microsoft to pay them for any game they release on PC, to offset money lost through piracy.
More people will get the play the game, but that is it. No wins for anyone else...
I think the argument that developers will make more money on PC is a false one. Piracy is a LOT more rampant on PC than consoles. Even with Windows Store, the hackers will crack that sooner than we all expect. Developers will actually earn less via PC sales. If they want to make money, then they need to get Microsoft to pay them for any game they release on PC, to offset money lost through piracy.
More people will get the play the game, but that is it. No wins for anyone else...
That equivalence does not stand, IMO, as the Vita and PS4 are vastly different platforms/devices.
While a game released on PS4/X1 and then released on PC would not be exclusive, because the power of the PC is roughly equivalent (yes I know about ultra high settings on PC)
Agreed, Microsoft can subsidise cross-buy if they are the publisher, but other publishers will want to make money on PC, and Xbox and PS4 by selling the game 3 times or more.
I cannot see how this move will help Xbox sales in the long term. No matter how they slice it.
By admitting that QB has to be Windows 10 Exclusive and not allowing it on Steam, Aaron and I assume Phil both understand that platform exclusives matter and attract customers to that particular exclusive's platform. Which essentially confirms that they are diluting the Xbox One console platform by releasing Quantum Break on PC as well. If, as Phil said on Twitter, it was about "not creating walls" and being the "best place to play", then Steam is all about that and ha...
By admitting that QB has to be Windows 10 Exclusive and not allowing it on Steam, Aaron and I assume Phil both understand that platform exclusives matter and attract customers to that particular exclusive's platform. Which essentially confirms that they are diluting the Xbox One console platform by releasing Quantum Break on PC as well. If, as Phil said on Twitter, it was about "not creating walls" and being the "best place to play", then Steam is all about that and ha...
Is this year the "Best games lineup in Xbox history", like it was last year?
As I posted a second ago, new IPs, historically, have found it very tough to win GOTY when released. It is too much of an unknown quantity. Not even Uncharted managed that when it first came out. But when Uncharted 2 came out, gamers and reviewers knew the characters and gameplay and it was a worthy GOTY contender/winner.
Uncharted 4 may not win it as it is no longer fresh. Naughty ...
Good call.
Traditionally totally new IPs rarely win GOTY because they don't have a big enough following. Horizon would need to blow all the reviewer's socks off and score high 9-10 across the board for that to happen. I think that is a tough ask.
With Uncharted everyone knows what they are getting, it is just if Naughty Dog can deliver a fresh enough experience for it to be a send off worthy of the series. Naughty Dog does have the talent for it, but the question is c...
By admitting that QB has to be Windows 10 Exclusive and not allowing it on Steam, Aaron and I assume Phil, both understand that platform exclusives matter and attract customers to that particular exclusive's platform. Which essentially confirms that they are diluting the Xbox One console platform by releasing Quantum Break on PC as well. If, as Phil said on Twitter, it was about "not creating walls" and being the "best place to play", then Steam is all about that and h...
@DarkOcelet I thought the idea was that you could influence the outcome of the show, is what I remember it being touted as.
So this now just means the game just cuts to part of FMV depending on the choices you make in the game. Not what I was thinking at all. I must have totally misunderstood everything about the game/TV tie-in. Well show really as no TV is/on-air thing actually happens.
Maybe I should have paid more attention.
I've always been a fan of Sony's PhyreEngine! One of the best cross-platform engines from last gen, still going strong this gen, it seems.
I hope they open source it totally at some point.
Live action trailer looks interesting. Wonder how the public will receive it?
Does anyone know if the show will be released simultaneously with the game in both US and UK? Or is the show coming out later on, on its own?
I'm sticking with my prediction that this is Microsoft's strategy to get folks back into PC gaming. Especially once they see QB side by side on PC and X1 and the PC version running at higher res and I presume higher frame-rate.
Agreed! If they truly want to reach more gamers release on everything!!
It really doesn't makes sense. Exclusives move platforms.
My best example would be Half Life 3. If Valve release that as a console exclusive to SteamBox, SteamBox would literally fly off the shelves (assuming the game is good). If instead they release HL3 on PC, PS4, Xbox 1 and SteamBox why would anyone who already has a PC, PS4, X1 etc buy a SteamBox to play it? Anyone who thinks th...