The guy is horrendous. I mean did Ubisoft even rehearse this thing or what? Who do they think is watching them? A bunch of four year olds or what? Guy needs to shaddap and present the games in a serious and straightforward manner. I can see a joke here or a quip there but just stop with the forced humor. The VG industry is always complaining about not getting any respect from the film and music industries as far as being on par with them in terms of being considered "art". Sh...
The demo was awful. It looked like the final stage of Flower...only with Carrot Top on a skateboard.
What in the crap is that crap that crap host is demonstrating? Did I just wake up in 1996? Laser Tag? REALLY? EFFIN LASER TAG?
Sucks for all of us with a PS3. Great for Ikea. Lord knows I'll be out of shelf space by the end of the year at this rate. Definitely a must buy.
*Double Post*
I heard MS also handed out ecstasy to the audience when they gave away the 360 Slims. Now we know what it was for. This is like a bad acid trip FAILed clone attempt of Flower.
Ubisoft. Forever king when it comes to producing and publishing games with great potential that always seem to come up short in some way. All I can say is they better not eff up Driver any more than it already is. The franchise has been nothing but crap ever since the failure that was Driv3r.
As much as I am anti-killstreak I like what DICE decided to do here. Rather than award bonuses based on the number of kills you've racked up (which is a completely individual achievement) they dole them out based on the score you accumulate for the duration of your survival. That means that if you're capturing bases and supporting your team, you still rack up points and you still get access to the bonuses. In other words, you don't end up with a game where everyone is in it for...
The cutscene trailer was nice but I have to say that I was very unimpressed with the gameplay footage after all the hype and all the talking about "you will face the most intelligent AI you've ever faced blah blah". The guy in the video picked up weapons from conveniently placed crates and walked back and forth in front of that giant mech looking thing and even managed to plant a few charges on its belly yet he was still breathing in the end. WTF? Try to run out in the open l...
As I said in another topic:
The ESPN partnership is so lame. First off, no NFL which is an automatic FAIL for most sports fans here in the US, and I'm not even a huge football fan. I am however a big Lakers fan but having access to ESPN on a gaming console doesn't mean much to NBA fans for one simple reason, MOST NBA GAMES ARE NOT BROADCAST ON ESPN. The majority of games are broadcast on local networks (KCAL9 for away games and FS West for home games here in LA). On t...
FAIL. Stop spamming articles with your trash please.
Yeah except that I own a BC 80GB and I still have my original GT3 bundle fat PS2. Hell I still have my original PS1 and guess what, it still works.
I buy games for my PS3, not faceplates. The good thing is that if I ever do buy another PS3 for whatever reason, my old PS3 games will still fit into the blu-ray slot of a slim.
I might have considered it if there had been a price drop (sorry but my PS3 already has wi-fi and we here in the Playstation camp have been updating to 500GB drives for pennies since launch) in addition to the redesign. 802.11n is NOT deal maker for me. Another problem I have is that Move (despite my distaste for motion controls) is beginning to look very promising. All of that being said however, the biggest hurdle keeping me from making the jump are the titles Sony has lined up starting ...
I think you're reading into it a bit too much. All I was doing was explaining my disdain for what MS showed at E3. I was simply giving an example of "imitation done right" versus "imitation done worse than what your imitating" that's all. No harm, no foul. :)
The problem I have is that MS is straight ripping off Eyepet without adding anything meaningful in the process. Yes, Sony jacked the Wiimote from Nintendo with Move but in the process SCE gave Move ridiculous accuracy in conjunction with HD and 3D and the potential to do what folks originally wished the Wii could have at launch. I am aware that Sony has recently created a handful of games which you could classify as "Nintendo clones" or "Ninendo homages" in ModNation Rac...
This is exactly what I was thinking. I'm not sure if everyone else noticed this or not. This is the question I've been wondering about with regards to Natal/Kinect the entire time. How do you do a controllerless game and still be able to have the character move about in 3d space? A person's living room is only so big. The answer? You don't. Shooters will be limited to being of the rail variety unless MS incorporates the controller into the game for basic analog stick mov...
Honestly I'd expect something for free after being forced to watch MS attempt to peddle an Eyepet clone, a glorified web cam and a cable box that only catches ESPN.
Honestly this was the best use of Nata...erm...Kinect to date. Dance games can easily make the most use of a controllerless input device as spin moves or (for the physically fit and physically capable), handstands and other complicated moves would be tough to pull off with a controller in your hand (lest you risk breaking your controller). The problem is the lag. The video in the demo seemed to just be the computer AI doing the moves with the folks on the stage following along. If MS can ...
Looked so promising until the utter FAIL that is the "Shift" feature reared its ugly head. What is this shit nowadays about making games too easy for gamers? I HATED, ABSOLUTELY HATED the on foot sections of the later Driver games and wished that one day they would simply get rid of them and go back to the "one man, one car" setup. Unfortunately these idiots at Ubisoft couldn't help themselves and had to give players the ability to hop from car to car. It's ver...