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I was under the impression that the different characters you play through the game have completely different gameplay styles.

Anyone know? I thought the Leon guy was a fast paced, more TPS like gameplay while Chris or whoever is more classic and slow paced.

5080d ago 0 agree3 disagreeView comment

@AnotherProGamer

It only costs money if you DESIGN the system/service to need servers (matchmaking servers and such).

Our current console games should all support LAN and direct IP connections online just like PC games (Except the console ports that are crippled like this) so that way they work forever and aren't dependent on a service that will eventually break your game. It costs nothing (it costs more to implement a service for the game).

5081d ago 12 agree3 disagreeView comment

Even with a good internet connection your controller response time, at best, is 150ms but generally higher. A 60FPS game has a response time of 66ms (COD, GT5, etc) and 30FPS games that dont have lag issues (BF3, KZ2/3, UC3 SP, etc) have 100ms lag.

Any gamer that plays fast or even medium-paced games will notice the terrible delay with cloud gaming. And faster internet won't solve this (faster means more bandwidth, not ping). Maybe if they get enough cloud server where th...

5096d ago 2 agree1 disagreeView comment

@cemelc

People play xbox/PS3 on a $600-$3000 TV, so whats the problem with $600 of monitors on PC?

And Steam/GOG/Etc sales happen WAY sooner, even some having preorder DISCOUNTS where 60 dollar games are 55 at launch. Some have sales because you own the previous game (alan wake, stalker, etc). Console game prices drop slow as hell compared to PC, and buying used isn't that great of an option now that devs are doing passes.

Instead of spen...

5108d ago 2 agree0 disagreeView comment

Thanks for the replies all.

Splinter Cell used to be one of my favorite game series. The stealth aspect was just amazing. It's so sad what has happened (as well as to other games).

To clarify, a friend gifted me Conviction on Steam when they heard me talk how awesome Chaos Theory was. They didn't know why I didn't own it. I played the game just to BE SURE its not as bad as I read or as bad as the demo they released but it was just as I thought. <...

5112d ago 1 agree1 disagreeView comment

Rainbow Six has been reduced to a simple TPS. Try to play Rouge Spear or Raven Shield. Before each mission you had a planning phase and could plan it all out and then, if you choose, NOT PLAY as one of the team and just watch the AI carry out your carefully crafted plan and see if you REALLY have tactics.

Another game pulled away from is genre and blurred into the TPS/FPS easy rambo money grabbing BS that games are becoming this gen.

5113d ago 0 agree1 disagreeView comment

Stealth has almost completely been removed/simplified to please shooter/mainstream gamers.

Splinter Cell is/was a stealth game but greed, once again, has dragged another game from its genre and blurred it into more of a shooter (Mass effect, Crysis, Ghost Recon, Rainbow Six, and others have had their own ways to play but now shooting like rambo is the main mechanic and by far the easiest and quickest).

Splinter Cell used to have a light meter showing how much...

5113d ago 8 agree3 disagreeView comment

@Parallax_Films

Dude, getting a killer motherboard like that is pointless. Get a $100-140 mobo from Asus and the i7-2600K. The sandy bridges OC better than ivy bridge so far and you will only spend $450.

OC lacking:
http://www.tomshardware.com...

Also, the ivy bridge compared to sandy bridge at same Ghz is less than 1% fas...

5123d ago 2 agree1 disagreeView comment

I have said it before, hear me out before voting.

I WANT another "crysis situation".

People blew it out of proportion. Some people were upset that you couldn't run the game on DX10 very high settings at release (meaning at release, the fastest video card couldn't maintain 30FPS average, you could still play, just slow).

Crytek specifically said that they made the game engine so advanced on the highest settings that even 5 ye...

5123d ago 5 agree1 disagreeView comment

I didn't know till just now but Star Wars 1313 is using Unreal Engine 3 in DX11, similar to the Samaritan demo.

http://www.gametrailers.com...

It is amazing what the engine can actually do by a third party dev.

5123d ago 3 agree0 disagreeView comment

2GB of high end brand RAM on PC costs a mere 18 dollars.

http://www.newegg.com/Produ...

I have 8GB of system RAM on my PC, cost me 70 bucks. And it's the fastest, non-overclocked speed there is. My video card has another 2GB of video memory. So my computer is 8000MBsystem/2000MBvideo memory while the PS3 is 256MBsystem/256MBvideo. (32x more system memory, 8x more vi...

5124d ago 3 agree2 disagreeView comment

Beyond is the best case scenario for "graphics". You have the least control over the camera and extremely limited freedom of movement. Of course things like the faces can be worked on much more. But then you compare it to Watch Dogs sandbox gameplay? Really?

That is like comparing a formula 1 car to a rally car. They doing things so differently, one doing shitty in some areas while the other excels.

5124d ago 0 agree0 disagreeView comment

Beyond looks amazing but any game that is that controlled as far as limited movement and scripted events can obviously optimize more since its not like any other games where you have MUCH more freedom of movement.

Basically it was further enhanced facial tech and learning more of the PS3. This is Quantic Dream's second PS3 game so they are doing what they did with Heavy rain and improved, not so much as innovate or introduce new type of gameplay (from what has been shown ...

5124d ago 0 agree0 disagreeView comment

A tip from a PC gamer here. Always buy your parts as "late" as you can. Prices fall so fast with PC that even a few weeks going buy can result in saving 100 bucks. So in other words, lets say 1313 and watch dogs comes out in the same month, I would buy and build the PC a couple weeks before they launch.

It is really a waste of money to slowly buy parts over a long period of time. Instead, save your money over the same period of time, and at the end, buy all the part...

5124d ago 1 agree0 disagreeView comment

I WANT another "crysis situation", hear me out before voting.

People blew it out of proportion. Some people were upset that you couldn't run the game on DX10 very high settings at release (meaning at release, the fastest video card couldn't maintain 30FPS average, you could still play, just slow).

Crytek specifically said that they made the game engine so advanced on the highest settings that even 5 years later, it would still be the best lo...

5124d ago 2 agree0 disagreeView comment

All splinter cell games have been UE2 heavily modified over the years, even conviction was UE2.5 modified by them (The exact build of UE2.5 used for all splinter cell games is Warfare Build 829)

http://en.wikipedia.org/wik... (search for splinter cell)

5124d ago 0 agree0 disagreeView comment

Actually Farcry 3 is running on Dunia Engine 2. Not Cryengine 3. Crytek only did Farcry 1. Farcry 2 had an Ubisoft engine made for Farcry 2 called Dunia which is a heavily modifed Cryengine 1 (Not even cryengine 2, which was used for the PC version of Crysis 1 and other PC games).

http://en.wikipedia.org/wik...
5125d ago 1 agree0 disagreeView comment

@Pain_killer

1080P is fine. 1080P with *SMAA 4x would be perfect as far as screen clarity/resolution and anti-aliasing.

What we need is full usage of DX11/OpenGL 4.2 and implementing alot more complex, realtime lighting systems, and stop doing alot of the tricks that are done on consoles. A game like crysis 2 or BF3 should be done with cubemaps (at least Crysis 2 on PC got real time reflections on all reflective surfaces, but strangely LEFT the cube maps too)...

5132d ago 3 agree0 disagreeView comment

As for Uncharted 3 content.

"3.24GB of behind-the-scenes movies, 7GB of foreign language audio, and 10GB of 3D movies (pre-rendered cut-scenes are stored both in 2D and 3D versions) but by our reckoning there's at least 16GB of core game data being used in this game."

So about 16GB actually. Less if any padding is done to improve seek times on disc (which would makes sense because UC3 does no installs).

5142d ago 8 agree0 disagreeView comment

Not only has HDR been in SO many games (first game I recall is Farcry 1, Crytek actually decided to patch it in since it was such a great affect that they were experimenting with), but he talks about light coming in and bouncing off of surfaces and lighting other places. That isn't HDR, that's radiosity lighting. Radiosity lighting has been in games since HL1 as static (not real-time, pre-baked) and BF3 and Crysis 2 (Crysis 2 on PC only) does real-time radiosity lighting.

5159d ago 2 agree0 disagreeView comment