Articuno76

Contributor
CRank: 10Score: 46400

I'm currently playing Uncharted 2 again right now on the PS4 (after having just done Uncharted 4). And I'm going back and forth on which is the better game.

I feel Uncharted 2 has the better writing (Uncharted 4 has this almost Marvel movie-esque reliance on fourth wall pressing self-abasement that I just I can't get behind), pacing and balance of action and downtime. However everything in Uncharted 4 is more polished from the stealth, climbing, open/complex co...

3540d ago 1 agree1 disagreeView comment

I was confused about what the issue was until I read the article. Yeah, if the review actually had no score than arbitrarily assigning one is silly. That's a disservice to both the reader and the publishing outlet.

3540d ago 3 agree0 disagreeView comment

Maybe this is my inexperience with the genre talking, but I never find these strategy games 'Hard' because it's so trial-and-error based. You turn a corner and exposed the back of your tank? Replay the section, this time setting up a wall of gunners to prevent being flanked.

The only real strategy in this game IMO is how far (and how fast) you progress forwards. And you can normally figure that out and finish the stage after a handful of tries (at which points a...

3541d ago 0 agree0 disagreeView comment

Playing a game is a requirement to reviewing them. This shows that Polygon's reviewers don't necessarily do that because how else could anyone be this fantastically bad at a game?

Being able to review a game competently requires you to be able to play games with at least an average level of competence, in addition to writing skill and analytical talent. That is, of course, unless your reviews are designed to be read by people who are equally unskilled (which is fair...

3541d ago 6 agree1 disagreeView comment

Your friends presumably aren't professional videogame reviewers who are expected to be half-way competent at videogames. Heck, even if they weren't the average casual gamer (the kind who buys the big advertised titles, consumes them and then moves on) is leaps and bounds better than this. This is staggeringly bad, even for if the player in question isn't the one reviewing the game (or even an FPS player in general) as dual stick aiming is a common feature even outside of FPS games...

3541d ago 3 agree1 disagreeView comment

Wow... It's like they haven't realised they can use both sticks at the same time. I'm pretty sure even as someone coming to grips with dual analog controls in Halo: CE I didn't suck anyway near half this badly. And these guys have 15 or so years on the me from back then.

3541d ago 2 agree0 disagreeView comment

I've not read the books and such so i'm curious, does the world of The Witcher make reference to other far off continents and cultures that could be analogous to parts of Asia, Africa, South America etc; or does it just never come up? If it's the former you could always work a bit of diversity in using the lore of the world.

Though I suspect that Polygon would always bring their political poleaxe to bear on the game no matter what.

3552d ago 3 agree0 disagreeView comment

Recommended requirements were for running the game at twice the resolution and twice the framerate.

3580d ago 1 agree1 disagreeView comment

There are rumours that a more powerful PS4 is in the works. This rumour has been independently corroborated by different outlets and sources (both Kotaku and Eurogamer).

In other words, it's definitely a thing (otherwise independent cross-corroboration would be impossible) which is where the 'confirmed' part comes from.

The thing is, we only know that such a system is in development (it might not actually make it out), not any of the particulars. ...

3591d ago 0 agree0 disagreeView comment

Thank God they aren't talking about it being hundreds of hours long and all that kind of marketing bunk. Those kinds of games always end up being full of boring bloat.

3592d ago 0 agree2 disagreeView comment

It's a very heavy AA solution for console games that typically hew closer to FXAA or something akin to 2xMSAA. And interesting that Remedy chose to address image quality with heavy AA paired with a lower resolution rather than the other way around.

Which of those two solutions would have been more impressive? TBH, I don't know, but I know which one would net more bragging rights.

And that's what's sad about this: no one is actually looking at...

3595d ago 10 agree1 disagreeView comment

You seem to misunderstand what Jim does. He doesn't just criticise and call out games, but game companies and their policies as well. Doesn't matter if its EA or an indie dev.

The reason he pursued Digital Homicide wasn't an unfair extension of game criticism: the dev was doing shady things and operating in an ethically suspect, anti-consumer manner (as well as being ruthlessly immature and throwing tantrums that were just cringe-worthy). All the while shedding on...

3596d ago 3 agree0 disagreeView comment

MS have operated that very same way with every bold choice they make.

How many billions is that costing them as they flap around failing to get traction with anything they are doing?

If they aren't willing to put a lot into championing what we are supposed to believe is the 'next bold, new direction' why should the consumer believe them when the rhetoric starts up again?

You can't just throw out a new angle and expect it to ...

3598d ago 0 agree0 disagreeView comment

Microsoft is always preparing a 'new future' and then they subsequently drop that future or switch tactics the moment things aren't going well.

They did it with Kinect, they did with the Xbox always-online concept, they did with with Xbox One TV integration and now they are doing it with their entire Xbox platform melding into this nebulous hardware-agnostic... thing.

There's nothing wrong with ambition, but if you want to do something ambiti...

3598d ago 0 agree0 disagreeView comment

On an aside, it really bothers me when people say 'reviews are subjective' or 'they are just opinions' as if these facts have somehow eluded those who demand objectivity in reviews.

We know that and are not asking for that to change with demands for objectivity: we are asking for the reviewers to be held accountable to their criticisms with a series of demonstrable, provable observations that lend their subjective criticism an objective (empirically verifiable...

3598d ago 0 agree0 disagreeView comment

Kinda makes you think how far AAA publishers have fallen that 'AAA' has gone from being an illustrious, coveted title to almost a dirty word.

3607d ago 5 agree2 disagreeView comment

Emulating simple titles successfully is going to come before getting the more complex titles emulated (and emulated well). That's the nature of the beast.

3610d ago 1 agree0 disagreeView comment

TBH the number of people upset over Quantum Break coming to the PC wasn't that great. What was huge was the number of industry commentators who chose to do stories/videos on that upset.

3613d ago 2 agree3 disagreeView comment

"Other than the control issue, which isn't an issue really"

It may not seem that way now, but consider this story:

Recently I a bought disc-based version of Sonic Heroes. Not the best game ever but a nice trip down memory lane. And with a slight adjustment to the .exe I had the game up and running in a screen filling 16:9, something the original could never do as it was made for 4:3. And I've done this kind of mod for countless games because...

3614d ago 4 agree1 disagreeView comment

"That is because the videos on Quantum Break is 4k! That is a massive amount of data to download. MS might enable it in the future."

If the file size is that big surely the more practical option is to actually install it? After all, what happens if you play the game more than once (maybe again on a harder difficulty)? Then you've actually used more data re-streaming it than simply downloading it once.

And what about people who don't have int...

3614d ago 10 agree1 disagreeView comment