It's not using the Pro's chipset, it is brand new tech. It won't have a big price drop in new tech in one year.
There's no way it costs the same as the pro did to produce after just one year. Not a chance in hell.
I wouldn't be so proud about being ignorant about videogames on a gaming site if I were you.
What boring shooter are you talking about? I don't have Titanfall (which is supposedly very good).
I assumed you were a Nintendo fan rejecting a developer who had already rejected you first, hence my comment (which makes perfect sense in that context).
If you own a platform that can play Titanfall and chose not to buy it, that's a different matter entirely.
If that is the case, I apologise for jumping to the wrong conclusion (as you did w...
CD32's controller had the buttons stuck on with glue. When you played for more than an hour, the glue would heat up and the buttons would fall off (well they'd still be attached by long sticky strings of glue, but I'd have to put them back in place and Chuck the controller in the freezer for a few minutes before I could play again).
Jaguar was bad (I had one too), but I still think there were worse out there.
Apple Pippin?
Can I just point out that the author isn't very knowledgeable on the subject at all. To say that these are the worst launch lineups of all time is ignorant beyond belief.
What did the Apple Pippin launch with?
The 3do?
The Atari Jaguar?
The Commodore CD32?
Gizmondo?
All of these were worse than those stated in the article by far (and there are plenty more besides).
If you're going to pretend to be kno...
@timotim
CD32 launched with not a single game made for it. Just Amiga games on a CD.
The Amiga CD32 beats N64 massively, it had the exact same games as the standard Amiga but on a CD rather than floppies.
It launched with several games, but they weren't even ports, just the same code on a CD.
Doubtful, the early adopters will be purely Nintendo fanatics who don't tend to like more mature games. Give the Titans bunny ears and they'd lap it up though.
You can do that now with remote play.
Agreed, it's a powerful handheld but a weak home console.
Isn't everybody in the same position? Does a Nintendo Dev not have to do what he's told to do by head office?
Well, they never offered it to you in the first place, so your "you can't fire me coz I quit" statement is redundant.
I've been gaming since the late 70's but I always hated Mario and never liked Zelda.
As I never had fun playing those games in the first place, I certainly wouldn't have fun playing them 20 years later so that comment is completely subjective.
As for the high scores, Nintendo have always added extra polish and time to finish their games, that goes down well with reviewers and they get a few extra marks for that reason. It takes its toll though and that&...
I preferred the megadrive as a console, but that was a distant second to my Commodore Amiga.
I may be the only person I know who didn't ever like the nes/snes. At least the megadrive had controllers I could hold in my hands.
The WiiU can play the latest Pokémon or Mario. Why bother with Switch?
If it sells like hotcakes, EA will be all over it.
If it sells like the WiiU then why bother doing anything more than you suggested they would?
That's why they're testing the waters with their biggest sports game in FIFA. If FIFA bombs there will be no point in making the other titles available.
Nobody knows what the demographic of the switch will be other than the obvious Nintendo faithful. It's better to wait and see.
Little as in significance, not stature. Nobody with any dignity would be interested.
In the same way a small minded person doesn't necessarily have a smaller brain, just a less active one.
Only because they already lost the race and went off to sulk in a corner.