Smurfs Village Party just came out 4 months ago. And Smurfs Cart wasn't that long before that. These must be so cheap to produce with some huge incentives to devs to use the Smurfs licence but honestly who's actually buying and playing these?
What's your point, VZ_?
Games these days have 5-10 year development cycles. Naughty Dog had Last of Us Factions 2 canceled deep into development already - it makes sense that we haven't seen a ND game this generation as a result of that. Thank god, too. The last thing I want is Naughty Dog to be stuck forever creating skins and seasons for a Games As A Service game.
I'm interested because it's Naughty Dog.
I'm significantly less interested if it's an open world game.
Optimistically excited, but good lord I'm so incredibly over walking through beautiful procedurally generated terrain, foliage, rocks and rivers for 40 minutes while hunting just to get to the next mission - which half the time is to walk to a location an hunt/kill something. Boring as hell gameplay padding nonsense. Just give me an 8-10 hour s...
Baking in lighting, ambient occlusion, developing and placing thousands of reflection probes, manually lighting rooms, etc - it all takes an enormous amount of time and money.
A path traced game does all of this for developers in essentially one click plus some tweaking. Unfortunately current gen consoles simply can't run Metro Exodus path traced.
Games will only get cheaper to develop as developers can use better hardware to ease development. PSSR was a great ...
“If you’re playing your game and sunlight is coming through your window onto your TV, you’re not seeing any ray tracing. It has to be super optimal… you have to have an 8K monitor in a dark room to see these things." - Shawn Layden
lmao what? Does this man not have eyes? Somebody show him path-traced Cyberpunk. Do it at 1440p with DLSS performance mode (internal 720p) to really drive the point home that he doesn't have any idea what he's talking about. Somebody...
Agent brother, that's not how things work. These limited edition consoles skyrocket in value immediately, drop quite a bit for a while after, then 10-ish years after the console's been discontinues they skyrocket higher than ever. Happens every time. Then - only once people have stopped caring and collecting that specific console [stuff like Atari, Colecovision, etc right now] - they drop to practically nothing.
Getting a crazy limited edition console is almost alwa...
Is it really sad that game engines are more scalable?
If they're gonna optimize for handheld PCs then they may as well optimize for last gen as well.
It blows my mind that such an awful, technically embarrassing company still has access to one of Nintendo's biggest IP while they drop yearly garbage 15fps slop - and while every other first party Nintendo release has been knocking it out of the park with banger after banger. I'm not much of a Switch gamer but it's hard not to notice how impressive their output's been this gen, minus the Pokemon games.
That being said, the number of hacks this year is becom...
Hopefully they patch it for the Pro. It looks and runs amazing on the base PS5, but some RT reflections and a 120fps mode would be a nice cherry on top
Not only that, but that one single image (which has been online for a few days now) is the article's only source. It's one sentence ChatGPT'd up to multiple paragraphs. Twistedvoxel and Tech4Gamers are the worst garbage this site constantly upvotes - didnt even have to look to know it was one of them
@Inverno: I'm seriously considering selling mine. I use to obsess over this company but nowadays they're just awful and I genuinely hate giving them money.
That's not the point. Rockstar did this with the GTA Trilogy on Steam and it's still gone, forcing us to play the trash version. Sony just did it with Horizon as well. It's gaming history being erased for no reason other than to force people into buying a remake. Imagine if movies did this? Imagine being stuck watching the live action Dumbo for all eternity or trying to source a disc in the year 2050. That's where this digital future is leading us.
Everybod...
I actually audibly laughed out loud
Weasel buddy I disagree with you hardcore on this one but I guess that's how opinions work lol
So so unbelievably sick of open world games. Most of the Sony first party releases are open world - Horizon, Days Gone, Ghost... Forza Horizon, Ghost, etc. Microsoft even tried to make Halo open world. God of War and Last of Us 2 are even semi open world lol. That I can do but god
Linear games are just full on dead. There's no first party FPS games, no n...
It literally couldn't have possibly come from a worse person in the company, as far as job titles go. Funny that he posted that and immediately set his Twitter to private.
I don't actually want to see Ubisoft fail. I want to see them start making good games again with smaller budgets and less of a focus on monetization and open world nonsense. Prince of Persia, No More Heroes, more games like Scott Pilgrim and more arcadey sports games, Linear single player games li...
7 seconds of in-engine footage is still better than some AAA trailers i suppose
@emixx116:
Still is mate. All 4 of those games have active communities on the real PS3 or emulation through simple DNS changes (and getting whitelisted through the Discord I suppose). MAG as well !
Article is about Lumen om PS5 though, so I assumed you meant FSR haha but fair enough. Agreed.
Do you really want a new Unreal Tournament though?
Games like Resistance, Warhawk, Unreal, Halo, Last of Us Factions, Unreal Tournament.... they just don't exist anymore.
If a new Unreal came out, it would have a battle pass, skins, nonsense currency, and would have to be free to play.
One time payment online multiplayer games that don't hold people's attention for infinite hours [service] just aren't enough for publishers anymor...
Why I don't buy any Activision games either, or anything that requires an online connection to play single player. ...which is a whole lot of Activision games.