Not to mention the fact that it's been rumored they've booked a booth for an RPG at E3. It's almost guaranteed they're going to announce Fallout 4. That said, I can wait longer if they don't; more time in the oven makes a better product on release.
A knowledgeable consumer would know this would hurt everyone. Their cycle tends to be that once one's DLC cycle is done, the team jumps on the other game. This is why they tend to take five years between TES games and why it's been close to five years between Fallout games. They don't have a big enough team to start on both these massive games at once. The wouldn't have been able to do with with Oblivion and Fallout 3; and they wouldn't be able to do it with TES6 and Fallo...
Honestly, anybody remotely familiar with how Bethesda does things would know they would be doing Fallout 4 and not touching TES6 yet. That, among other things, made it fairly obvious they were going to announce Fallout 4 despite it being mainly speculative.
This reminds me of the idiotic "Lara was raped in this game!" crap that every media outlet was spewing when Tomb Raider was announced. The pathetic thing was this was based on the man taunting and belittling Lara with nothing indicating anything more than "she's about to be killed". This makes me worry about how far developers are willing to go in the future with female main characters.
In GTA5 where Franklin has to find and rescue Michael. You can bet...
It's a give/take thing. I'd love for Ubisoft to bring us a Shao Jun game (main AC title, not side-scroller BS). Ubisoft is required to take that feedback into account, but the consumer needs to respect that they may not want to do that story quite yet. I feel this is how it should be: your preference for good games should always supercede a preference for what sex your character is.
Me personally, I prefer female characters. Fallout, Elder Scrolls, Mass Effect, Dragon...
Yep, and how much do you want to bet that they'll either whore out big franchises in the same way Square Enix has been with Final Fantasy? Or just sit on all their licenses, refusing to do anything with them just to keep people from making anything remotely similar? After all, why should YOU make a game in the franchise everyone wants when WE are too incompetent to comprehend that there is money in that... meaning there IS money in 'traditional' video games lol.
I wouldn't really count the DLC environments as the same thing. There was no reason to go back to the Divide or Big Mountain, and the Sierra Madre isn't available when you leave. There wasn't much to any of the three locations, either despite them being fairly interesting. They were also felt very isolated from the Mohave Desert, which generally kills immersion.
The Stealth Boys only provide a cloak, but that's really your only option beyond just crouching. Th...
If more people knew that the companies making those games are designed to pump money out of you down to a psychological level, they wouldn't bother with mobile games. Especially if they knew these companies openly and publicly refer to those spending money as "whales" and frequently try to find new ways to "turn customers into whales".
Disgusting practice and I wish more realized this is happening.
@WhyHate
To be honest, me calling my former management incompetent is the nice way of going about it. I ran a mechanic shop solo; trained 7 guys that knew nothing all the way to certified mechanic plus inspection and ASE certifications in a span of three months total... yet I saw them struggling to teach a single person the basics in the same span because "I don't know where to start". These two store managers had 20 years in the company between them. Downright ...
It doesn't help that they don't bother training their employees, management included. I was an assistant store manager for three months before I just walked out and grabbed a job elsewhere. Day one, they teach you how to open and close the store; day two through five has you working by yourself so you have to call other stores and hope the person on duty there can teach you over the phone how to operate some of the systems so you can get customers what they want or need.
Had another idea: makeshift drones. We see batteries everywhere; why not grab remote control cars, rig a mine onto it, and drive it into a group? Remote control plane with a knife on the nose; kamikaze it and impale an enemy. I'd love to do crazy stuff like that.
A cover system would be interesting and shouldn't be too difficult to make.
Customizing armors, better character customization.
A large gameworld with different environments with maybe two or three cities and multiple towns all struggling with different issues. Maybe one area is overgrown vegetation, another was nuked hard like DC, and the other could be all snowed in. Maybe a fourth area that is pretty much regarded as 'the deadlands' where survi...
Revelations' cart chase in the very beginning was pretty good, though. Wouldn't mind seeing something similar to that again, as Ezio was pushed near his limit during that whole chase. Outside that one segment, no Assassin has ever been pushed very far outside their comfort zone; they always seem to have total control over every situation, which is a bit jarring for me. You may be mentally prepared for every situation, but nobody is ever prepared for everything to the point of not ever...
Which is how it should be until the begin delivering quality products at release again and prove to us that last year was just a really bad slip-up. While I give them the benefit of the doubt with their apology, since Ubisoft knows doing a repeat of Unity will destroy their business at this point, no amount of cynicism towards them is undue. Actions speak louder and all that, you know?
They stated this will be their last Batman game, stressed this was always meant to be a trilogy, and that they're not doing any more super hero games. So I doubt Rocksteady will be making a sequel to this unless they plan on reneging on that "no more super heroes" bit and doing a Nightwing game or something.
Red Dead Redemption style, maybe; Batman dies and Robin or Nightwing takes over. Doubtful, though.
While I do want it to be much more stealth-oriented, I feel Assassins Creed could technically be any genre and have it fit. After all, there aren't really restrictions on who becomes and Assassin in terms of background. I doubt all the Assassins in the organization are good at stealth, some may simply be good at covering their tracks but rush in Duke Nukem style. I think it really depends on the character when it comes to how the game plays due to how anyone can be an Assassin.
...
I would say that, when it comes to free stuff, Ubisoft has done more than enough. They gave the first major DLC away for free to all, then gave free copies of Farcry 4 away to any who bought Unity's season pass.
All they need to do at this point is prove us wrong by making it clear that last year was indeed what they claim it to be: a one-time slip-up. Free stuff won't do that, quality releases in the future will. We all know, Ubisoft included, that this year can eith...
I wish they would also give the option to get choose between the European and American versions regardless of what country you live in. I remember the AC: Brotherhood collector's edition; I wanted the codex book Europe got. What did the US get? A crappy harlequin jack in a box.
It released in 2008, Skyrim released three years later. Obviously they had to devote more time on Skyrim due to the PS3 having issues with getting the DLCs, which put them a year behind. We're right around the time when they would have typically announced it, the four-year mark is barely passed.