Yeah but such a point of view takes away your claim that turn-based systems are deeper than action systems. Could I go through an ARPG button mashing? Yeah probably. That doesn't change the fact that if played right ARPGs can deliver a deep and difficult to master system as well.
It's just that, for example, the battle system of FFVII isn't something that hooked me, it was generic, something I could find in many other games. That's why I'm not fed up wi...
What are you talking about? The sales couldn't have started declining after the series changed genres because it never changed genres until XV. Not counting the MMO's, up until XIII all the installments were some form of ATB turn-based. I might apply the same logic you have and say that the sales declined after X because it had voice acting. X only sold on the brand name, voice acting is what ruined the series.
And no, speaking as a fan who played the series from th...
@BarneyS he said they aren't feminine enough. Because in a post-apocalyptic world all a woman would care about is to put on make up and scavenge for clothes that would highlight her curves.
Turn based is good, but it needs to evolve. I like the system in Persona because it's build up on buffs and debuffs which keeps it interesting. I also liked the system in The Legend of Dragoon, the additions are a fun way to keep the player immersed. Resonance of Fate is another game that took turn based in an interesting direction. However, when a game has a standard basic turn based battle system, that's just laziness and lack of imagination from the director to me.
I'm actually one of those who didn't want Moogles in the game. I don't see them as part of the world that was created and I don't want them to be simply shoehorned in cause they'll feel out of place.
And only the kingdom of Lucis was based on modern Japan. Nomura never said the whole world will be. Even back in 2011 when the game was still on PS3 and Nomura directing it you could see concept art of what we now know is Altissia. And I still don't und...
Well judging from the Duscae demo I'm happy with the difficulty the Behemoth fight has, it's comparable with previous entries. As far as the monsters go, we've seen plentiful of classics so far in the game, I'm glad they're adding newly designed monsters instead of just fanserving old ones.
And the question to add Moogles or not has nothing to do with what you wrote. Your negative perspective on Tabata and the game's design is why I'm saying you...
You're the one coming into articles about FF XV to diss the game and its fans. As far as logic is concerned you're the one who's unneeded.
It's not my fault that I see you guys writing bull in articles about games I like.
That's because you're just interested in the negative comments because you want the game to fail. If you'd taken an objective look on it you'd see that the reception was mostly positive.
And you wonder why people don't respect your opinion and find it ridiculous.
It seems your mind is already made up about the game. You stress the cooking and wildlife we've seen in the trailers, but we've seen just as much battles against mecha enemies. Tabata even stated that taking over military bases will be a big part of the sidequests.
"And no, we don't just want the same game "so go play FF7." We want better quality graphics, music, sound. We want new features like Trophies, voice acting, and optional content (like Crono Trigger DS, which allows you to ignore it if you want)."
That's what you want. You're not the voice of every fan of the original FFVII game. There have been many comments from people saying they don't want voice acting for example. Even if the game sta...
You're aware that Sakaguchi is the one who run the company almost into ground with his movie that made them lose millions?
"I find the people who pick that entry aren't very into gaming"
Because only the games you like are the good hardcore games, right?
The same good man that made the company almost go bankrupt with Spirits Within?
Final Fantasy XII did that already.
I get you're fed up with action rpgs, but once you drop the 'push button endlessly with eyes close' bull it's clear you have no idea how the game is, you never played the demo and you're just ranting because you're butthurt.
Why do they have to change to turn-based exactly? There have been instances of games switching genres and becoming more popular.
The case was with Fallout, how come the game reached such a popularity if switching genres is such a bad thing?
I could never understand people claiming FF is FF just because of it's turn based system. The game has always been so much more than that, and I'm really excited for FFXV cause it seems to bring back everything I love about the game.
@kalkano, funny enough, you see just as many people point at FFXII and say it's the best FF game.
Way to judge people.
@Cy
ND have already proven that they're not afraid depicting other races as "bad" or showing women get hurt, hell in TLoU Marlene, a black woman that can be considered the evil antagonist, is killed by a white guy, that right there throws everything you said under the bus.
I really dislike SJW, but every coin has 2 faces. With each SJW comes someone who's the total opposite, someone who claims that every woman or non-white character is...