“Sales absolutely matter”
So I guess PUBG is better than Fortnight because it has more sales, right?
@bluefox
"it forces you to play entirely with strangers, which from what I hear, doesn't always play out well in this game"
In other news, players act like pirates in a game about pirates. More at 11
You’re spot on. Retention and engagement are very important - probably more important than anyone on N4G cares to admit - but they don’t mean anything without growth, which is where Microsoft falls down.
With good growth and bad retention you have a churn and burn approach; with good retention and bad growth (see: Microsoft), you hit a ceiling where you can’t move past. Sony appears to have the ‘best of both’ approach down, but Microsoft can’t quite nail the growth part.
I could be wrong, but if you call in for assistance on finding food (up on the D-pad for Xbox users), it should spawn new materials when they find them, shouldn’t it? I’ve had those ones that they find for me spawn in buildings I’d already cleared.
I could be wrong though, I’m not too far into the game yet
“In January u announced going forward u will release "all new" Xbox games into Game Pass same day as launch,....uhm what "all new" Xbox games u talkin about?”
Yet i’ll probably see you in SoT/State of Decay/Crackdown/Forza/Halo articles saying how it’s a mistake for them to release on Game Pass same day as release.
“Moving forward” also means “moving forward”. It doesn’t mean “for just 2018”, but if that were the case then your comment...
“There's a cost to giving away games for free. That $10 per month isn't 100% profit. It is paying for the 4+ years of development for SoT that they gave away. They're probably still in the negative on that”
Say it ain’t so. MS is making a loss by providing an option to Xbox gamers so they can enjoy a wide library of games for cheap? How awful. I hate them for it /s
*sees plane and parachutes*
Must be battle royale, right? /s
Just because they don’t pronounce the ‘vee’ doesn’t mean that’s not true though. obviously ‘V’ is the Roman 5, but they included ‘V’ in the title instead of ‘5’ because of the World War 2 ‘V for Victory’ campaign, so it gives it a nice double meaning.
Pronouncing it ‘Battlefield Vee’ would be ridiculous, so of course they say it as ‘Battlefield 5’
The arcade machine that just got announced? They didn’t make that
What was their third game?
@DrIDGAF
That’s incredibly inaccurate. Halo 5 has a healthy population to this day, and is widely recognised as one of the better multiplayer entries in the series. It also had really good post-launch support. It’s the campaign that was a major disappointment
Halo 4 had a great story but the worst multiplayer in the series; Halo 5 has the worst story in the series but some awesome multiplayer. If they can combine the best of both for Halo 6 then I’d be a ...
It was a $20 arcade title that they released between full titles (Bad Company 2 and Battlefield 3 I believe), of course it’s not as good, but it doesn’t have to be. Why do people have to choose? Surely they can like both?
"I skipped hardline and bf1... did they go full microtransactions? "
Nope, not anything more than BF4's battlepacks as far as I can remember
I always enjoy their Battlefield games (not so much their sport titles or Battlefront - two huge disappointments as a long-time Star Wars fan), so I'm cautiously optimistic about BF V
"Now instead of the option of having optional micro transactions fund the dlc they are make you buy the game multiple times"
What does that mean?
I expect that's because they make a lot of money through Ultimate Team/Microtransactions in FIFA, but they may not necessarily make as much through Premium/MTs in Battlefield (i.e. Battlepacks), so it's not a huge financial loss to do away with them
@oldboy
And if you go back to articles that covered those responses from MS, they got raked over the coals for it. Comments on N4G were talking about how cool it would be if all future multiplat games were crossplay
Sony still has exclusives to make those sales, so that’s a moot point. And as for ‘serving them no advantage’, you’re right, but it serves the players. When did it become okay to support blocking features because it doesn’t help the big corporation make their sales? That’s ridiculous
That would be like supporting them if they stopped giving away free PS+ games, because it doesn’t serve them an advantage. It’s for the consumer, end of story
@Vrabstin
“It’s already a limited library, I generally disliked there being so many 360 titles”
Then I guess you don’t mind that only 2 of the titles being removed are on the One, and the other 19 are 360 games?
"Those are impressive numbers, and relevant to track considering that H1Z1 is not sold at retail"
"I believe the words were "nobody gives a s*** about H1Z1". I guess that ill-informed person was wrong because 7 million people say otherwise"
"now Fortnite and H1Z1 (soon enough) are overtaking Pugb"
So hang on a minute... Weren't you just in State of Decay articles saying that 2 million players ...