I work in marketing, engagement data is my jam.
Plus how is it not interesting that there are 63 islands in sea of Thieves and yet they’re visited 2.3 million times per day? Or the fact that 746 million items traded are broken down by Trading Company so you can see which type people prefer?
They may not be sales or population figures, but they’re interesting to know nonetheless
*MS does backward compatibility*
“It’s a poor selling point that no one uses!”
*Sony does backward compatibility*
“They’re preserving history!”
Wow
Heaps of other stuff in there as well, like story-driven quests and such
I also guess you didn’t read the part where they’re adding lore/story-based quests as well
How is there no progression?
Getting a lot of good support, and a lot of the updates change/improve on the core gameplay itself, which is great
And in other breaking news, competitors are competing
*rememebers the countless articles and comments creaming over SpiderMan PS4’s web swinging physics*
I’m gonna day yes
you’re not entirely wrong, but I think the thing to take into account with this article specifically is that it’s comparing Christmas revenue with January revenue - of course there’s going to be a drop
Can I get a source on their business roadmap being announced to be based on GaaS?
Don’t know why you’re getting so many agrees - didn’t MS get raked over the coals on N4G for talking about the next Xbox console ‘too soon’ when they brought it up last year?
Maybe Nintendo gets a cut? Maybe they realise it’s good value for their player base? Maybe they’re already developing solid exclusives so a service like this is a great compliment?
There’s more to this than “evil MS trying to lie about its numbers”, don’t be so narrow minded
I don’t see anyone defending it, not even on the XboxOne subreddit. People really don’t like this game
@alexander
They’re disappointed. The mega threads over at the Xbox one subreddit are filled with disappointed Xbox players
But Sea of Thieves at least nailed the core gameplay loop, and is fun to experience (even for lack of content)
By the sounds of it, Crackdown just isn’t fun to play
The campaign was incredible, one of my favourite single player experiences
I don’t know if you’re being sarcastic or not, but I really don’t think this is satire
@Aspiring
“Make an original game and it will get players”
Tell that to Titanfall 2, which is arguably one of the best online multiplayer shooters on modern consoles.
Amazing multiplayer, amazing single player, great reviews - and no players
That’s probably the bigger news, given that so many people claim having an exclusive release on Xbox and PC means no one will buy it on Xbox. Evidently that’s not the case
Re your second comment
“lol.....if you guys want to pretend like this is fascinating shit....sigh.....sure.....why not?”
If you want to pretend like everybody should share your opinion... sigh... sure... why not?