Developers who don't release Linux versions of their games won't be on Steam box OR Steam for Linux. That's 2 BIG (And growing) platforms that they won't get money from. They would be idiots not to support Linux. Especially when on the same hardware you will get 15% more performance, along with a FREE OS so you can invest in better hardware from the go. If this doesn't make Linux the most popular Desktop OS out there for PC gamers, nothing will.
No Linux? Pass. A real "indie" developer supports Linux as it's the "indie" (And better) OS. Any game on Mac and PC has no reason not to be on Linux too. Considering I might to be switching completely some time, it won't help me on either of those platforms. I mean, WINE could run it I'm sure, but I'll pass on that too.
Which backs up the point it's the makers fault for not allowing programmers an easier path to programming the system. Right?
Haha, be prepared to be disagreed with for a 100% correct response. They made the system. You buy it. You hack it. You get sued? In hell would that fly. Complete bullsh**. I buy it, I own it, you can't tell me ANYTHING about what I do with it. Okay, there's some protection you added. But I own the hardware, so why can't I break it wide open?
And that is correct, it is legal to modify your system for the time being. What is "illegal" it trying to circumve...
The best way is to look at the homebrew on the system. Modern games set the bar to what developers on the systems today try to get. Most games designed on and implemented with a modern computer to get the classic effect either don't get the limitations right (excess to what is possible) or make seem even worse than it was. Halo 2600 is one of many A2600 games released last year, try the others out too.
(To PS2 comment) But it also has the most crap of any system, to. Release enough games and you'll get some Gems. The best catalog by ratio of good to crap is N64 (to me.), although some people can't stand any games on the 64, heh.
IMO It's going to stay how it is. Offer any developer a nice platform to start with (Which gets better with OpenGL and all other graphics/sound libraries) then then it'll have as good quality if not better ports from other systems. It'll always be the system of innovation, so there's really no need to worry. Games like Minecraft wouldn't' have happened because before he showed he can make a game and make money Microsoft, Sony, AND Nintendo would have laughed it off and...
Maybe shooters are getting turn-based systems put in? Whatever it is, it's fucking stupid. Paper Mario didn't have a shooting mechanic. I played Blue Dragon for 360 and it was utter garbage. I'm just sick of all games, especially shooters. Only game I didn't care a shooting mechanic was in was Mirrors Edge, and we all know it was the worst part of the game to boot. But whatever, they can put shooting mechanics in whatever they want, I just won't buy it. I want games like P...
If it's a shooter, I really don't care. I want an adventure game. A GOOD RPG. Anything but a shooter. I've got enough shooters to last me a lifetime this generation.
Hipster? I've been collecting NES/SNES games for 12 years now, sue me for naming the best Mario game that just so happens to beat out half the games this generation. There's not much compared to the older games in quality at all. Single player is a lost art. Chrono Trigger smashes most of what Square has made the last 7 or so years.
Nope. The currency conversion is irrelevant, the price will be the same for the PC, they will be converted. He thinks 200 Kuwait which is ~$700USD is good for the new consoles. So the PC would cost ~200 Kuwait too, which is what the argument is about, the PC costing about the same. I am not missing anything here.
^ You obviously have no idea what you're talking about. You can build an AMD 3.8Ghz 8-core, 8GB RAM, 500GB HDD, ATI HD6950 computer for about $750. Probably cheaper with the sales going on now.
If you're spend over $1200 on any PC, you're stupid because you either got ripped off or bough a Mac. Both of those options are retarded.
Shame this 100% true post gets disagreed. Shows the state of modern gaming, full of pixel counting morons. Give me Super Mario World over almost anything made today by ANYONE. Give me Super Smash Bros. over any fighter. Sad facts. Now graphics that LOOK good are needed. But having the number of textures or polygons affect that? Childish. You shouldn't be gaming, you should be trading graphics cards like they're Pokemon, really, as that's apparently what gets you off.
Also, the "Random Assortment" is all games Midway owns. They bough out Williams Electronics, so that's why Joust, Robotron 2084, Defender, Stargate (Defender II), etc. are on there. Along with Tapper and the Midway games.
And the archaic design line is. I think all of these games are much better programmed AND designed by modern games. They're only cheap because you haven't put enough time in to figure it out, aka buying more games. That is what these ga...
When they ship, they ARE sold. Not M$'s fault if the retailer doesn't sell all of them, they're stuck with them.
The article has a picture of the game with FCEUX's HQ2X scaling. Way to fail. Integral factors (Square pixels like the original) or GTFO!
Yeah, there's more money because it's ripping you off.
(I'm a console fan, only thing I game on besides MC and Linux games, but really I'm tired of this moron.)
Say hello to Linux as a standard for PC gaming in just about a year.
This also explains why they put so much work into the new Source engine on Linux starting early this year.
The Wii is smacking both of them everywhere. So quit your b***hing and go play games.
I own a 360. You know what my most hated peeve about the PS3 is?
I don't have one.
I've developed my own games and am going to be releasing a few games for the NES soon, I believe I have a little bit of better insight in to this than anybody here. I can say if you believe you need to throw that much money (1 Million-10 Million or more) at a first game, you don't have any idea what you're talking about either. The best thing you to do to make good games is to make highly polished, fun, possibly simpler, but good games. It's not that hard for the projected ret...