It's not even an "SJW" article. It's about how the game instills horror in the player (perhaps unintentionally) by having one of the characters get "too close for comfort" - in other words, up in your face, invading your personal space. The person just wrote how it was really effective as horror.
Well it does affect combat indirectly, because the harder the difficulty, the less money you get from stuff, which will probably make it harder to be well equipped. That, or it will take a lot more grinding to afford to able to be well-equipped. Cartman says, "Don't worry, this doesn't affect combat. Just every other aspect of your whole life." Well if it affects every other aspect of your life, then that's bound to have a knock-on affect for combat. If anything, it'...
I'm not a fan of South Park anymore, but this is hilarious! Satirizing videogames and making a point about society in one fell swoop. The difficulty slider doubles as a skin tone slider - just genius on several levels!
I hope they don't remake 8. Just doesn't seem necessary. I'd like a sequel though.
They should remake 5 and 6, and of course finish the 7 remake, and then they should stop remaking stuff.
This is such a mistake. Kojima should be directing this.
I don't play this game, but my impression of it is that there are countless possibilities for spin-off games based on it.
People really need to go and read Marc Laidlaw's tweets about this for themselves rather than forming their opinions based on doom and gloom articles like this. It's obvious that what he wrote was just one potential story outline for Episode 3 from the past. It's not a "leak" of Episode 3's story, it's just a bunch of ideas he had for it that obviously didn't end up getting used.
As for Half Life 3 being "no more", the Valve News ...
Am I the only one who much prefers the look of the characters in the latest video? The one's from 2015 look like bad fan-made models made in Unreal or something. The new look actually looks more true to the original games.
Definitely needs some polish, but it looks like it could be fun. I feel like the fonts for the numbers and letters should be changed to something more stylized - they make it look like an android / iOS game or something. In fact, this game looks like a smartphone game in general. The graphics really remind me of "modern" games on smartphones - trying hard to be impressive, but sketchy. Also the sound seems lacking in some places. Still, it's not out till sometime in 2018, so the...
Well, I own a laptop that's about as good as, if not a bit better than, a PS4 Pro. Also, most of the console games I want are either available on PC, forthcoming on PC, or bound to come to PC eventually. I don't know, I just didn't bother with this generation of consoles. I might end up buying a PS4 or a Switch some day, because there are a couple of games I want to play that won't ever get released on PC - games like The Last Guardian and Xenoblade Chronicles 2.
4K specs are high, but I don't really care about 4K. I really want to know the 1080p specs.
So glad this is coming to PC though. Huge FF fan and I still haven't played this because I don't own any of the consoles.
As for first person mode, it seems like a weird inclusion for a Final Fantasy game. I think the devs must still be obsessed wiith Skyrim. I'll probably mess with it for a bit for the novelty of it, but not during any important pa...
PS1 classic or some sort of Gran Turismo related announcement.
Or maybe it'll be some sort of hybrid PS1 / PS2 / PSP console.
That's like the first thing I thought when i saw this. Hate this trend of remonetizing old stuff. Games industry needs to stop resting on its laurels and do new stuff.
Bad remakes are hated. Good ones aren't. And if people are sceptical about yet-to-be-released remakes and reboots it's because remakes and reboots have a reputation for being bad. Good ones are certainly possible, and they do exist, but it's hard to get excited when so many of them are bad.
Looks like moss scraped off a rock.
Yeah it's one of those games that, when you first play it, you have to play it for a bit before it hits you how great it is. The 2nd game is good too, but I feel like they should have stuck to sprites for characters rather than ps1-era polygonal models. Also the music wasn't nearly as good, but the gameplay was there.
It seems the last game Tokuro Fujiwara worked on was that game Madworld for the Wii, and that was like 8 years ago. Other than that I think he gave hi...
God I'd love another Tomba (Tombi where I am) game. One of my all time favourites. It's basically a cartoony 2.5D metroidvania where you can jump forward or backward into parallel 2D planes (just watch a video). It was a Tokuro Fujiwara game - I don't know what happened to that guy. He doesn't seem to have any internet presence, and I'm not even sure if he's in the games industry anymore. If he is, he needs to make Tomba 3 asap.
Well, you definitely have to have a damaged brain to behave like some of those guys who participate in competitive COD championships do. Still, it's kind of hard to say either way if this is true until it's corroborated by lots more studies. The problem with all these kinds of studies is that they're always done by like one group of people once. More frustrating is that if people don't like the conclusion, they call it BS (like some here), and if people like the conclusion, th...
I'm assuming it's going be Cloud of Darkness, Golbez, Ultimecia, Jecht, and either Gabranth or Gilgamesh.
Actually, the writer DIDN'T know exactly what they were getting into. I quote: "When I tried out the upcoming installment of Bandai Namco’s PlayStation VR conversation sim, Summer Lesson, at this year’s Tokyo Game Show, I expected a calm, cutesy palate cleanser. What a fool I was." They didn't deliberately try it out knowing they'd hate it. In fact, the writer expected it to be casually enjoyable.
Secondly, the writer actually praises the part she play...