What? You disagree with him but you think what he's saying is impressive? So what are you disagreeing with exactly?
Damn. What did otters ever do to you?
I'm tired of people saying or implying that it's stupid to compare things that aren't similar. The cake can be cooked better than the steak. It can look better than the steak (as in not burnt to hell or raw). It can feature better ingredients sourced from better places than the steak. The cake could be way cheaper than the steak or it could be way bigger and therefore a better use of money than the steak, if that's what you're looking for. And that's what comparisons a...
That's why I want Valenwood and that's why we're not getting Valenwood. Elswyr is more desert and tropical, but it's certainly manageable and wouldn't be insane to do it justice, but I don't think we'll see it for atleast a decade or more.
Valenwood just seems out of the question. It first has to be lush and filled with detail due to the giant trees and the "tree houses". The cities and many areas have to be very vertical due to everyth...
Well, they're gonna have to implement it much better than Dying Light. Dying Light had a story, I think? But Fallout has factions, diverging quest lines, etc. And they're gonna have to figure out how they're all gonna mingle in co-op if they do go that route with Fallout 5.
And if they do go that route, I'm out. They've lost me as customers since they can't seem to get the basic RPG experience right and each of their games gets dumbed down more and m...
Well, The Initiative is a real wild card. Like, it could be literally anything since they barely formed a dev team. They should've had the lead designer come up on stage and have him do a few lines of coke and tell us all about the crazy ideas he has for games. That's how early into development that game seems to be, barely past the coke fueled idea phase.
Playground Games is probably working on what they've been rumored to be working on, Fable. And Ninja Theory...
No guarantee if it'll be available for the Xbox Ones though.
@thexmanone
Really? So even the next-gen games that can't possibly run on current Xbox hardware are gonna be forced onto the hardware, performance be damned?
@Dirty
Nobody ever said they'll only make one game, but most games take 3-4 years to make. It'll be a while until we see their first games as MS Studios and a lot longer before we see their second games. MS blew their load early by announcing studio acquisitions at a tr...
"Than" too. I think that annoys me more than their/there/they're.
Well, yeah. That's why it should be first person, because they've designed the world to work better in first person.
I don't know why they don't just offer a 3rd person mode like plenty of other games, though. 1st person is great for placing yourself into a world and for being able to interact with small objects in the world. 3rd person would just be cool to see your unique character walking the streets and doing some badass stuff.
It doesn't really need support from Media Molecule since you can make all of the assets yourself or borrow others assets. With that said, it is definitely gonna get a lot of support. Sony knows what they have with this tech, I just think they don't know how to market it, but Media Molecule has a 10 year plan and Sony seems to be on board with it all the way.
LBP 1 & 2 both had large userbases and they created some amazing stuff and they were exclusive to the PS3 before the PS3 reached 80 million sales. Dreams is exclusive to the PS4 and the PS4 has already 80 million. No doubt this is gonna be even bigger.
You guys should try Cuisine Royale. I've been playing the hell out of that recently. Graphics are way better and I like to hide in the dense foliage when I'm out in the open. The shooting is satisfying and I like the dual sight system. Just needs a better spawn system or the same drop system other games have and some improvements to the movement and it'll be amazing.
Nah, me too. I wanna see massive tree cities and the forests. I wanna meet a group of fringe Wood Elves who still practice cannibalism, and you can join them.
But I also want the continent of Akaviri. I don't think we're ever gonna get it though. Atleast, not a full game.
Yeah, but you play one, you play them all, basically. I know each game has unique campaigns that try to do something different, but they always still feel the same to me. So I stopped playing them, so COD's a bad example. But this is a really high completion rate.
Sony was on stage saying they have the most powerful console at every conference? Really? That's news to me.
True, but they're concrete games that seem to have clear visions. I can expect them to release and to blow minds. Should we really talk about what it seems like Sony and MS do though? Because it seems like MS has had a terrible track record of showing games and releasing said games aside from a few notable franchises that people are getting fatigued from. And I can't recall any games even announced by the new studios they acquired, or dates for games not called Forza.
C+ for showing some of the best games at E3? Sure, they might have already been known quantities but each one of those were arguably system sellers on their own. And you see the problem with another Halo, Forza, and Gears, right? Halo Infinite even being just a basic trailer, just landscape shots and a MC reveal. And the 3rd party commitment doesn't need to be stated, nor does the extra power of the Xbox One X. I don't remember Sony saying any of that every chance they got, let alone ...
Honestly, this just sounds like fanboy crap now. I remember people being in love with Sony's presentation at E3 2016 which was way better than this year's. But that doesn't mean I think MS had the better E3 this year. They might have B's in almost every conceivable metric you could grade a conference with, but Sony had A+'s in the most important metrics and I think it tipped E3 in their favor. I just don't understand why people are tossing presentation out the window a...
BeardedDrachen
I don't know if I'd consider a game's sales as a part of its AAA status. There's way more AAA games that fail to do well than there are those that succeed. But I agree with your first part, AAA is about budget, but it's also kind of subjective and changes with the times. Modern game development costs are often in the multi-millions. These budgets would be almost inconceivable to some AAA devs just 10 years ago.