No no, that's fine. You make a valid good point.
I'm certainly not saying that ND should add jetpacks to Uncharted, and they definitely shouldn't remove any of those mechanics I listed. I guess I was just expecting to see some interesting/new gameplay mechanics, something that was not previously possible due to last gens hardware limitations.
When put on the spot though, it's hard to think of what could be added to the gameplay that would make...
The game looks great, I mean really great! I was genuinely impressed with just how good it looks.
The gameplay does feel very similar to what we've seen in the past though... Climbing up cliffs, jumping off ledges, swinging on ropes, shooting the bad guys, scripted events. It all just feels so formulaic, like we've seen it all before but now it just looks prettier.
I'm not bad mouthing Uncharted 4 by any means, and for what it's worth it looks...
Yeah, it kinda is actually.
I know it might seem like small thing to complain about, but this is just the latest in a long list of issues plaguing Halo Master Chief Collection. A game should bloody well work properly when you've spent good money on it.
Sticking up for devs when they put out buggy games just helps in reinforcing a bad habit, and will only lead to more games getting pushed out the door before they're ready.
The thing is though. If FF-VII doesn't do well on the PS4, Square Enix are just going to use the poor sales as another excuse for why they can't remake it.
I'm not saying they would remake it even it sold incredibly well, if they had any intention it would have happened long ago. The way I see it, this is a no-win situation...
(Edit)
Street Fighter on all platforms has combined sales of over 6 million units global
Street fighter VI on PS3 sold 4.00 million units global
Street fighter VI on Xbox 360 has 2.81 million global
Super Street Fighter IV: 3D Edition sold 1.6 million units global
And Ultra Street Fighter IV sold over 500,000 units global
Source VGChartZ 4060d ago 1 agree0 disagreeView comment
True, but we're not talking about 1st party exclusives, nor are we talking about a relatively new IP that needed rescuing in order for us to even get a sequel.
Street Fighter is part of a very popular 3rd party franchise, that has been multiplat for many, many years. There's no reason to assume we wouldn't have gotten Street Fighter V without Sony.
Maybe I'm missing something here, but could you explain to me how taking a long running 3rd par...
It really depends on what deal is being made. I imagine a timed exclusivity deal is not quite as pricey as purchasing total exclusivity of the IP, or the first game of a franchise for that matter.
I honestly have a hard time believing that's the case. As I stated above, Capcom sold over 6 million copies/downloads of Street Fighter IV on the PS3 and Xbox 360 alone, this isn't even taking into consideration the funds earned from the Windows PC and 3DS versions, nor does...
Well, there's no problem with it in the long run. But only because we can pretty much guarantee Street Fighter V will be coming to Xbox One at some point.
The practice of excluding a large group of people for financial gain (even if only temporarily) does seem a little anti consumer. Does locking out half of your consumer base for a year really sound like a smart business decision? I suppose it may if Capcom plan to sell Street Fighter V under several different titles ov...
Absolutely! I'm all for publishers coming to the rescue of new IPs that may no have happened otherwise. Demon's Souls, Titanfall and Bayonetta 2 are great examples.
Purchasing exclusive rights to sell a popular and/or long running multiplat titles is a different story. The practice benefits only the owner of the IP and the company who purchased the right to sell the game exclusively.
Capcom made a ridiculous amount of money from Street Fighter IV. The...
"Xbox fans are upset because the same rage that was thrown in MS's direction during TR has not even been seen when SFV is rumored to be a PS4 exclusive."
Xbox fans are absolutely warranted in their outrage, and yes they have every right to point out how Sony lost it when Tomb Raider was announced as an Xbox Exclusive.
"Why is Sony fighting back, fighting back from what? They have been doing it since the beginning. If anything MS is fightin...
The thing is, Street Fighter IV sold immensely well across pretty much every platform it was released on. When a 3rd party multiplat title is that successful it's really only natural for people to expect it to remain multiplat.
I honestly feel that both Xbox and Sony fans were equally warranted in their outrage and disappointment, when they learned one of their favourite multplat title would be exclusive to the competition.
That's a good point though....
Oh yeah, could definitely do without that lol ;)
I honestly think Capcom would have just built Street Fighter V for the Xbox One and ported it over to the PS4 like they did with many games last gen. I can only imagine Sony made them an offer they couldn't refuse.
Anyway, thanks I'm glad you liked it :)
Double post so I may as well make good use of it.
The Game Awards is on in a couple hours, be sure to check it out if you can handle all the pop music and celebs crammed between game reveals/awards.
Wait, what? What makes you say that? The E3 demo look is exatly what they are going with.
How weak do you think the Wii U is?
mamotte
Oh, right. Yeah that makes sense. Pretty much forgot about that trailer.
If you don't have the slightest clue about Japanese culture, then you probably shouldn't be making harsh comments about a game developed by Japanese people for the Japanese market.
This game may not interest me personally, but the tech behind it certainly does.
It's new information.
The old post was to let people know about the Indiegogo project. This time it's to announce the games been released for mobile phones.
It better be Dark Cloud/Chronicles 3...
It won't be, but a guy can dream :/
Couldn't agree more.
Here's the petition page http://www.change.org/p/nin...
I'm not suggesting a massive change to the formula, let alone changing the genre all together.
And yes, of course a sequel to a game should play similarly to the previous title/titles. But take the Metal Gear Solid franchise for example, there have been huge innovations made to the gameplay with each new game, however the core action/stealth gameplay has always remained in tact.
The OG Tomb Raider series did the same by adding vehicles and new gameplay me...