Looks awful.
Are we looking at the same screens?
Yes, the interface is slick, but it's a big step backwards from the XMB. The XMB was very efficient for viewing and organizing content, and could be customized (almost limitlessness) by the user.
And now we've got none of that. Just some bright colors, big buttons, and a simple page interface that is TOTALLY NOT the same thing we use on iPods.
Good to know I can expect more mediocrity.
Really? Because I've read several of their articles and have yet to see anything to indicate why they're called "sarcastic gamer."
I mean, it's possible that they're trying for sarcasm, and just don't know how to execute it quite right... but come on--even toddlers can be sarcastic.
If you're only going to be playing while on the go, better to skip the 3DS as it's not really suited for mobile gaming.
Really, though, neither is "worth" getting yet. Check back in 2012 when they've both managed to accumulate decent libraries. Though I suppose the massive catalog of Playstation and Playstation Portable titles on the PSN would make the Vita very appealing to people who don't have PSPs.
PSP has plenty of flight games that work well with only the one "analog" input. I'm more concerned about draw distance, which was really bad in the PSP Ace Combat titles... and, sadly, these few screens don't really give us an idea of AC3D's draw distance.
Most of the hate Nintendo get has to do with how Nintendo treats its customers and how they design their hardware. It has absolutely nothing to do with stock value.
This is the same false argument Sony and MS fanboys used so much at the beginning of this generation, using sales data as an indicator of game and console quality.
Games don't really have morality systems. Just systems that call themselves "morality systems."
Very few games ask players to make moral choices. The first Witcher game being the most notable example of the last decade.
In general, a morality system cannot exist in a game if that morality system is tied to actual gameplay--to work, these systems need to be very subtle (invisible to the player) and need to have actual consequences to the narrativ...
Dedicated handhelds don't really cater to casual gamers at all. The casual gamer ain't gonna spend $300 on a gadget to play games on for 10 minute intervals when he or she can get the same brief respite from the ipod, ipad, and/or mobile phone that he or she already owns.
And despite Sony's efforts, the PS3 is still a machine that appeals far more to the core gamer demographic than the casual demographic (which belongs almost entirely to Nintendo and Microsoft). ...
About time. $100 was waay to high for a PSEye and controller.
I agree.
I'm assuming it'll have stuff like Skype. A bit surprised there's no cell-phone feature. A Playstation Phone would certainly be well-poised to dominate the market.
Hopefully, the OS will be more versatile than the XMB. The main thing I'm hoping for at this point is for Sony to add some PC connectivity to things--make the PSN store something to compete with iTunes.
I'd buy it on Day 1 if it had an internal hard drive. I don't like the idea of being forced to buy a special proprietary memory stick in this day and age.
Particularly when Sony is the main manufacturer of, you know, memory cards in general. Would rather have that than the touch-panel screen.
So... PC emulators? Or are you hinting at it going multiplat like NMH?
I'm sorry, but I had to laugh at that.
This generation has really... really... really sucked for RPGs. There's not exactly stiff competition, unless we try to shoehorn DS and PSP titles into "this generation."
But, yeah, I agree with the sentiment. It certainly seems to be a throwback to the quality of games we saw in the previous two generations.
It is indeed a great time to buy a Wii. Lost of great games that are very unique compared to the 360/PS3 library, most of which can be found for only a fraction of the MSRP.
Just be careful with first party games. Crap like Mario Galaxy is still expensive retail, but you can typically find (any) first party games for about half retail price online.
It's even a good time to buy a Wii in America. Well, so long as you keep your expectations and opinion of Ni...
I haven't even turned my 3DS on since I finished Ocarina of Time.
I want to love it. I really do....
Usually, a game like this would be RIGHT up my alley, if you'll pardon the cliche.
Great concept--interesting premise, fantastic art style.
I dunno. There was just something about the demo. I'm not paying $60 for it. Maybe it has something to do with the fact that the last several PSN games I bought were all stylish, visually-appealing titles with virtually zero substance. ~__~
Still doesn't really appeal to me. I like the save transferal thing... but that shouldn't be an issue, and wouldn't be if not for the (asinine) decision some developers make to have saves console-locked.
I don't care.
Once you play a tennis game w/ Move or a Wiimote, there just ain't no going back.
Do people actually listen to podcasts?
I'd be willing to give it a go if it were written out, but no force on this earth can convince me to listen to "amateur radio hour."
Obligatory "Play more games" comment. It's fine and all to bemoan the low-quality of writing with contemporary casual games, but the argument really falls apart when the only counters you can bring up are contemporary casual games. So, yeah--play more games, form a deeper opinion, crack open a dictionary, and reiterate the opinion.
Also: learn what the word, "literature," means. While there are arguments that can be made for the artistic value of games...