this looks nice.
But i think they should of kept one of the little guide things as the old blades just in case.
1. in the interview Square reps said that they are starting on the 360 version while the ps3 version gets work done on it's audio tracks
2. both the 360 and ps3 versions are expected to his north america 2 years after the japanese release, and are expected to hit at the same time.
3. crystal tools works on all platforms including the wii, no new engine would be required.
bad, fake article.
sony would be spreading it's fanbase across to many mmo's if it were.
you have the DC mmo
the agency
nc soft mmo
people wouldn't pay to play 4 games at the same time.
planetside meets BF2, but until we see gameplay no one knows.
they saw the sony and nintendo press conference and are deciding to keep this new title hidden until later.
because bungie no longer owns oni. They were purchased while developing the title and never got the chance to finish it.
However oni was still a revolutionary title being the first to include third-person shooting and melee, something not done before that happened.
I thought they did spyro, and crash bandicoot... I could be wrong though.
insomniac is 3rd party, but are hired by sony for specific IP's, like resistance, however they actively chose to use the ps3 for their titles.
Bungie by contract have to offer their new IP's to MS first and foremost. Their contract also ensures they have to make some new games for MS, and they're contracted to make at least one more halo title. They are second party.
marathon... Probably the single most influential fps game ever...
I think it's MS, I have the feeling they were going to use them as a last ditch effort to steal spotlight if Sony or Nintendo tried to one-up them, and that didn't occur so they're going to announce the title later.
bungie is a second party developer. They by contract have to offer their titles to MS first, whether or not MS wants to publish the title will determine if they can make a game for any other system.
or they didn't feel the need to announce what title it was after the events of e3.
cartrideges are technically the best storage medium.
If all games came via an sdcard or usb port they would have no loading times and would be able to stream extremely high resolution images without requiring ram or eating resources.
Also, developers use the hdd because they have the option to, it's very useful to use the HDD specially for assests that will be appearing regularly. Ultimately that is the biggest downside for the 360...
but a storrage medium can ensure that more texture files/images are used. Of course it wont change the resolution as that's limited by the ram, but if you have a game that has a lot of variety in textures then it may start to matter, case and point gta/open world games.
I don't think that's for you to decide. Kojima/konami will either prove it's impossible are prove it is if they ever decide to port it.
I thought it was a class system. And that video is pretty much identicle to most of what I've seen from killzone, just make it darker and add some smoke and explosions and done...
Honestly when I first saw it I was confused.
anyways, Killzone 2 is looking beautiful, hopefully there's an option for the lensflare effect(causes massive headaches for me), can't wait to play it, hope it does some good to sales, sony's stock has been sitting at the $40 per share mark, ...
anyone noticed his name is newton?
But I'm not sure how exactly, I think it might effect the background or your avatar or something.
but it looks like more of the same with regards to gameplay.
PS, anyone notice that gears 2 totally stole some of the looks from this game and copies them near perfectly in one of their multiplayer levels.
http://www.gametrailers.com...
it looks almost identicle to killzone.
Apple stole this look from vista, then published it first.
It's like saying home is a rip-off of avatars, just because they're coming first.
obviously avatars are a clone of home and mii's.
honestly, stop being such a douche.