Bad decisions materialized since 2008. That's it. Everything was right with a first gen to enter the market and Xbox 360 to mark distances in many aspects that made it a different breed. Many wanted an Xbox 360 or its exclusives, online options, access price, variety of experiences and... yes, the brand. Now, I don't see any wanting Xbox as a brand, only paid supporters and the ones that can't afford anything else.
Microsoft is now doing the same as others. Nothing will ...
If a controller is not attached to a console from the beginning, nobody will use its "advantages". No new console, no new experiences for Xbox owners... But Microsoft can replicate Dual Sense and then... magic could happen and PC players could have more desirable options to connect to their systems, not only for PS5 conversions.
Well... PSVR2 still has exclusives and PS5 has some more, as well as PS4 (and PS3, PS2, PSOne ones). So, yes, your argument is valid, but not correct. You will lose very incredible experiences only with a PC and no PS5.
If you have a PC, you don't need an Xbox since... 2013?
Well... it plays better on a PS5 Pro than on a +1300$ PC. The formula of "consoles are cheaper than a PC" still works.
That's correct. Exclusivity should be paid. But... Does this mean that multiplatform shoud be cheaper too?
Add tariffs... and you will have a magical Nintendo moment when the console releases.
Incredible game... and great development diaries!
I'd like to have a cheap fully working wireless adapter and a new wireless version. BTW, games have been coming every week for PSVR2, so I don't see it coming back... It's been here all the time.
Only multiplayer makes sense now for Gears of War... but, yes, the original trilogy had a good single player experience. BTW, multiplayer made it great, not single player.
Blu-ray's still a thing.
We'll have to wait. Graphics, animations and physics is not all with this kind of game. Inventory, character relations and organization, decision branch and many other aspects are critical and engines dedicated to RPGs usually have problems with that.
wait...
A console needs something that sell enough units to spark continued interest from developers and the rest of the industry, whether it's portability, power, unique experiences, community, or whatever else they manage to establish as a standard for the platform. Xbox Series has never had none of these things... Even the price has been ‘the same as the other option’ and now, on top of that, Xbox Series seems even more expensive.
Xbox 360 was also the most powerfull console for a couple of years (and Xbox 360 games looked and played better than on PlayStation 3 for a while, as well as having experiences that were only on Xbox 360). All that was lost... and then came Xbox One... the end of Xbox started with Xbox One.
They listened to their own navels and bank accounts, not the real world that would pay their bills. Where is the power advantage, when the real differences are VR, haptics, happy developers and marketing support? Xbox Series should have been far more powerfull to compensate and outperform PS5.
4:1 (Xbox users care about money) They have now a $299 console with no disc drive option, a $349 console with no disc drive option, a $449 console with no disc drive option, a $499 console with disc drive, a $549 console with disc drive... against two models of PlayStation... Xbox is a mess.
First Xbox was not only more powerful, but different (Hard Drive, hardware shaders, unified memory, LAN, etc.). The problem was the software, the price and the marketing team full of noobs and overrated people in the industry that thought the Microsoft name was enough to go in demanding of everyone without the slightest bit of humility. Xbox 360, the first 3 years, fixed many things... but 'The past always comes back and hits you harder' (Splinter)
I'd love to have all my existing Xbox library available to install on my PlayStation, Windows, Switch 2... without paying again for it.
I played Star Wars 1313 and StarCraft: Ghost on E3 floor and at close doors. So, no, those were not vapourware. They were real titles, finished or near to be.