The game looks great, the number of customization options looks to be extensive, the gameplay looks awesome.
One thing that struck me is the sheer number of ways I identified that the mission of display could have been approached.
Now, as an avid Metal Gear fan, I never minded the cutscenes, but some did. The approach seems to be a bit different here, should make the game more appealing.
I truly can't wait to get my hands on this one. I...
Well, it's difficult to tell the full chain of event that lead to his comment. But sometimes the folks in entertainment and/or journalism can get a bit arrogant when it comes to their followers.
It's always a good idea to remember that these are the people who made you who you are and a kind work or polite explanation of basically the same thing can go a long way.
All that being said, I have never heard of this guy. It all sounds silly really.
Good listen, they had some great comments. Really can't wait for this. Been playing Ground Zeros since it came to PS+, and I must say I am very impressed. The little side missions are also very cool.
I think this shows that "next-gen" doesn't have to indicate graphics, but providing ever greater degrees of emergent gameplay.
Can't wait.
While I don't particularly agree with the ranking placement, very good list. Should be a great year for Sci-fi fans for sure.
Ah, the infinite ingenuity of perverted men. Carry on gentlemen, carry on.
The heck did I just watch? LMAO.
I'm really pumped for this. The pacing seems more my speed over the Souls series. Definitely a great addition to the PS4 library. Should be a great hold over during the gaming slump that is a yearly occurrence during the summer months.
Doesn't look too bad. There is a noticeable difference, but it's expected with Ubisoft. The game still looks compelling overall, lets just hope it turns out well.
I can definitely see how folks could be disappointed though.
Looks good. Should be quite a treat for Halo fans.
I really like the game so far. I would caution that this isn't for everyone. Diablo+Halo is a great comparison, with you visiting the same location many times looking for loot and completing various missions.
There is just something about helping out your friend who is at Level 6 while you are at Level 12 to work through the story mode. I really enjoy holding back and lending a hand when they need it. Great community and co-op experience.
I held off on ge...
Will add sir. L be on most of the day tomorrow. PSN: Tashito
I'm looking to get a fire team going when Destiny hits. Add me up on PS4, PSN ID: Tashito
Looks sick. Very nice indeed.
This really looks cool. A genuine detective game that allows for some serious critical thinking. Can't wait.
I read the whole article, he uses the term "boring" as a way to say Sony has gone with the tried and true formula of games first. At the end of the day I believe they chose the correct route. Marketing the machine as a plain gaming centered device and have the extras (PS4 Camera, Project Morpheus)as secondary for those who want that sort of innovation was genius and very intuitive.
I'm not knocking Nintendo or MS for trying to innovate, but what I think the fa...
Yea, because Uncharted 4 and Halo 5 are more similar than Uncharted 4 and the new Tomb Raider.
I really don't understand where your comment fits in or what your comment is in reference to.
Good points made in this article. At the end of the day, MS is behind Sony in hardware sales and Uncharted 4 is looming as one of the biggest "Next-Gen" titles. As a business move, I would say this isn't a bad one for MS, but over the long term, I don't believe a timed exclusive of Tomb Raider will stem the tide in MS favour.
Now for Square-Enix, I don't know if this was a great move for them. The longer they take to release this game on the PS4, the ...
So this is going to be basically a "reboot" to the series. Could be a good thing to reimagine certain elements. Definitely could serve to expand the universe and the fanbase.
Looks proper scary too.
With the number of units the PS4 has already sold, it will be interesting to see how that works vs. directly giving money to game developers for exclusivity or timed exclusivity.
While I believe your hardware should speak for itself and tantalize developers to want to work on it exclusively, when you need to make up ground in business I guess the rules are not that cut and dry.
Interesting comment overall.
Can't wait to try this out. That being said, this is very ambitious, so I expect a few issues for a while. It's one thing to function during a beta, quite another to fully launch to the public at large.