Varsarus

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CRank: 5Score: 14120

"PS3 version fell short visually runs sub HD"

and Oblivion on 360 is sub HD

Oblivion on 360 = 1024x600
Oblivion on PS3 = 1280x720

Sorry, but the 360 does exactly the same :D

"has to use the HDD to run it"

That's dumb, HDD has absolutely nothing to do with running the game, explain COD4, NO install, resolutions and AA are the same, loading times the same, and are on par visually and performance (some cas...

6490d ago 0 agree0 disagreeView comment

No excuse, just that the 360 does exactly the same,

6490d ago 4 agree3 disagreeView comment

that's to shut up the bots hahahaha.

6490d ago 0 agree0 disagreeView comment

Oblivion on 360 = 1024×600 native
Oblivion on PS3 = 1280x720 native

and we know Oblivion runs and looks better on PS3 and also, it's an open world game too.

Owned.

6490d ago 4 agree5 disagreeView comment

Oblivion on 360 = 1024×600 native
Oblivion on PS3 = 1280x720 native

and we know Oblivion runs and looks better on PS3 and also, it's an open world game too.

Owned.

6490d ago 0 agree0 disagreeView comment

The 360 couldn't handle WarDevil's RTE1080 engine, that's how it got cancelled.

6490d ago 3 agree0 disagreeView comment

"even despite a PORT PS3 version has every advantage over the x360 version"

it begins....

6491d ago 1 agree1 disagreeView comment

port?....PORT?! ROFL!!!, and the bots are getting gimped version hahaha

6491d ago 5 agree2 disagreeView comment

The reason it's in 640p is because if it was in 720p native, then you would have a choice of forcing the game to boot into 1080p by manually deselecting 720p on the XMB display setting, but you can't deselect 640p since it isn't on the list... so, I think Rockstar were smart enough to know that.

but that's not to say the PS3 is weak, because it certainly isn't, it's Rockstar's first PS3 game isn't it?, and you know that they MIGHT go PS3 exclusive after GTA IV.

I've been thinking of something with install's.

You know where you see orange lights near the usb ports on PS3, I suppose you know what it is, well it seems that having installations actually AFFECTS performance, you look at COD4, you know the frame rate is butter smooth on the PS3, well, it doesn't have an install, which makes the hdd access indicator do nothing while playing.

It's just that, I was playing GTA IV, data is being loaded from the hard drive?, which is ...

6491d ago 0 agree0 disagreeView comment

Look's like both versions have freezing issues.

6491d ago 2 agree0 disagreeView comment

Resistance 2 teaser trailer is in-game footage, I have a feeling the game will be the best online experience, no other gaming console is capable of 60 players online battles but PlayStation 3.

6491d ago 4 agree1 disagreeView comment

When I bought my copy, there were only a couple of copies on the PS3 version left, with the 360 version having some.

6491d ago 3 agree1 disagreeView comment

no problems at all

6491d ago 1 agree0 disagreeView comment

hmm, I've been playing the game on my 60GB PS3 for about 5 hours straight and I've had no problem with it whatsoever.

6491d ago 2 agree1 disagreeView comment

I've got a PS3 vs 360 comparision in the bowling alley.

PS3
http://img294.imageshack.us...

360
http://imk.cx/screenshots/x...

as you can see, a big difference.

ahahahahaha.

6491d ago 2 agree3 disagreeView comment

I'm not comparing Forza 2, that quote has no meaning that GT5 (the full game) will look or play worse.

The RSX is scheduled for an API update which is OpenGL Mt Evans, it's a DirectX 10 equivalent, plus it can do a whole lot more. GT5P nor Uncharted, infact every game on the PS3 released hasn't come with any of Mt Evans' features. This information could be why Home was delayed, and the exclusives being held up due to Mt Evans' being delayed a few times.

The below lin...

6491d ago 2 agree2 disagreeView comment

I would definitely find it impossible for the 360 to run GT5P with the amount of polygons each car produces, and the capabilities of 16 cars on the track, not to mention 1080P @ 60fps.

Not even a very high-end PC can handle the amazing animations, lightning that KZ2 gives.

Multiplatform developers haven't received all the available dev tools for the PS3, where they have for the 360 and have been for the last 3 years, plus it's Rockstar's first game on the PS3, so you...

6492d ago 1 agree4 disagreeView comment

I find it funny that you putted in Uncharted & Heavenly Sword since the graphics of them games require ALOT more from a system, and also without mentioning Killzone 2 or Resistance 2, THAT also requires a heck of alot from a system, not even a very high-end PC can handle them sort of animations, lightning & such that KZ2 is doing, and to say the least, that the 360 is uncapable of using 60 players online.

Again, give me an article that states the resolution of a PS3 exclu...

6492d ago 0 agree0 disagreeView comment

Dumbing down the resolution to improve frame rate on an exclusive is far far more worse & embarrasing than a multiplatform...

6492d ago 6 agree3 disagreeView comment