You can't believe?
It was expected since the beginning, but what I can say, that if developers actually have the balls to code for the PS3 properly, it's going to receive better results than the 360 in multiplatform games and it's probably starting with GTA IV.
Indeed, it is, but it's a piece of crap, I only bought it because my friends have it, and even they say it's bullsh!t, I'm considering selling it one day.
Although you made a funny statement, probably you do that yourself sometimes yes? when something doesn't go your way on XBL, this is called "angry gamers" hahahaha.
http://uk.youtube.com/watch...
Honestly, I don't see the need to criticise the Wii, it's a great console, enough said.
lol?
what does them PS3 games have to do with anything, doesn't mean the PS3 CAN'T, if you want a long game then you can expect that out of FFXIII, NCsoft titles or other RPG's.
and to say the least, GTA IV is gonna be damn long (excluding DLC).
@below
feelings? they're never hurt
You need to take your head out of your beloved Power Ranger (Master Chief) arse hahahaha.
So Bioshock wasn't short? that's funny, I've he...
The game was short anyway, that's normal for 360 games.
hmm, proof?, if so hows the frame rate lol.
@below
Guess so, sorry The Wood!
@The Wood below
Can't see them either, but it doesn't matter, I believe you anyway :D
"The port will supposedly feature the previously released downloadable content and will have improved visuals over the PC and Xbox 360 versions"
improved visuals over PC version?, interesting, with RSX fully integrated into OpenGL Mt Evans, it's a possibility.
Speaking of Uncharted sammy...it only used 30% of the SPU's!!!!
"SPUS: lots of stuff. Scene traversal, water, decompression, particles, etc. Using only 30% of SPUs"
http://xemu.blogharbor.com/...
1UP actually stated there were frame rate and pop-in issues so that probably was the 360 version after all lol.
What did I tell you
"Cell+RSX = can produce better graphics
Blu-ray+HDD streaming = can improve performance"
stupid bots.
@heyheyhey
Very true, bots are just hilarious these days.
@MainEventX
Nice post, the RSX can do DirectX 10 level detail, and it can also do a whole lot more too, the OpenGL update solved that.
Well, the ps3 version being superior was probably expected anyway, both version will be still good though.
ROFL, don't forget to set the RGB to full instead of limited for improvement in colors on the PS3 version hahahahaha
Setting the RGB spectrum to Full instead of Limited expands the color palette.
Don't even believe Gametrailers comparisions, they are absolutely stupid, heres a blatent example:
http://uk.youtube.com/watch...
The staff who written the review have no reason to lie, if the PS3 version is superior then so be it.
"Could be talking about warm, adding more color thats red and orange"
rofl, no comment, too funny.
"PS3 version that had graphical glitches and was less bright and slightly washed out, it was said that some rockstar employee's thought it was the 360 version that came out ontop and some the PS3"
you have proof? please provide one
"PS3 ram can't handle 360 code why do you think this title will shine on PS3?(nevermind the media spin and fanboy agenda's)"
Again, please provide a link, XDR is probably the best RAM out there, it's much f...
17 million sold including rrod replacments.
The Cell can aid the RSX in many ways, it can process geometry, realistic animations, indirect lightning (KZ2 is doing this), can even do shaders on Cell.
However, the RSX & Xenos are pretty matched, the OpenGL update solved that, but the RSX is designed to use OpenGL to it's fullest, and OpenGL can do everything DirectX 10 can do and a whole lot more...no lie, that's probably why Home and the exclusive games are being held up.
Pretty much like Ragdoll
Kojima is a great developer, he is actually humbled by the game.
The reason why they both have the same score is because they wouldn't want to start a fanboy riot, just for the sake that the PS3 version is superior.