Varsarus

Member
CRank: 5Score: 14120

Yeah lol, truly GOTY 2008

6472d ago 2 agree0 disagreeView comment

Just look at that baby PS3 on screenshot 8, with King Kaz looking very smart :D

6472d ago 3 agree1 disagreeView comment

Just...wow

6472d ago 1 agree0 disagreeView comment

Heavenly Sword had about a million on-screen enemies.

and if the 360 can only do thousands of enemies on a cartoon, then it's laughing time HAHAHAHAHA

6472d ago 1 agree1 disagreeView comment

Wow, another dipsh!t, enjoy Gears 2, because the 3rd game will be coming to PS3 AHAHAHAHAHA.

6472d ago 4 agree2 disagreeView comment

It's a little over 29 hours without cutscenes :D

6472d ago 2 agree2 disagreeView comment

I've had no problems playing online, it's really fun tbh :P

6472d ago 1 agree1 disagreeView comment

excuses?, Heavenly Sword developers said the framerate was over 30fps in the demo, the final game was 30fps anyway but it putted out a heck of alot of stuff to the graphics, NAO32 etc, which is considered REAL HDR, they even said they believe the RSX will have an edge over Xenos in the future, and these developers also have a game in the works on the 360 too, so they should know what their talking about...

"Not at all; in fact for many framebuffer effects I believe RSX will ...

6472d ago 1 agree2 disagreeView comment

waah
waaahh

their both 720p

keep dreaming son

6472d ago 0 agree0 disagreeView comment

The 360 can't use it's 3 cores, there is no communication system between them AHAHAHAHAHA.

6472d ago 0 agree0 disagreeView comment

actually I think the PS3 can go upto FP32.

6472d ago 0 agree0 disagreeView comment

and?, trying to say the PS3 is weaker?, lol

"The Neon Engine will NOT be exclusive to Sony though, and is even intended to be cross platform"

hmm, well porting the engine to a symmetrical architecture like the 360 is alot lot easier and be able to get the framerate solid because of it, whereas the PS3 is asymmetrical, it's still hard even if they have worked with Sony, it depends on Codemasters skill.

and just to mention that the Burnout develo...

6472d ago 0 agree0 disagreeView comment

Killzone 2 will completely destroy Gears 2, the 360 doesn't have the technical capabilities of handling them super duper character animations in-game that KZ2 gives.

For all you braindead bots who want to cry out resolutions...

Developers can update them through patches.

Not to mention that if developers fill up the 50GB Blu-ray capacity, I'm sure it allows for higher resolutions.

6473d ago 2 agree2 disagreeView comment

VICTORY is near.

AHAHAHAHAHAHA

6473d ago 5 agree0 disagreeView comment

You do know, that patches can update resolutions, rendering etc, it's like with the Oblivion 360 patch, which only improved lod texture landscape nothing else.

6473d ago 0 agree1 disagreeView comment

but even if he is disappointed, he said they were restrictions...., meaning that Sony have only given him a few major features of the PS3 tech.

6474d ago 1 agree14 disagreeView comment

LOL.

It's pretty obvious that bots will believe Kotaku for everything they say bad about the PS3.

Dumb xkiddies.

6474d ago 7 agree1 disagreeView comment

Tell me your joking....

@below

KZ2 seems more than 30fps, it's a pity it's not gonna go 60fps, that would be insane lol.

6474d ago 2 agree0 disagreeView comment

2GB for each level, with a 50GB blu-ray disk available to them.....will be a long game indeed...

@Silellak

Considering that Sony spent alot of money getting this game made, and has been in development since....2005 I think, so a long game may be possible.

6474d ago 1 agree0 disagreeView comment

Waiting is a good thing, then again, your stupid.

6474d ago 5 agree0 disagreeView comment