Varsarus

Member
CRank: 5Score: 14120

They aren't CGI no?

6470d ago 0 agree0 disagreeView comment

WTF ROFL!!!

"and that the PS3 is markedly inferior to the Xbox 360 in terms of power and capability."

That has got to be the most funniest statements I have ever heard, thank you very much dude.

6470d ago 1 agree0 disagreeView comment

I thought you have a PS3, and your criticizing it?, well, good job at wasting your own money then lol.

6470d ago 2 agree0 disagreeView comment

This will get entertaining...

6470d ago 3 agree0 disagreeView comment

that Rockstar paid an awful lot of money for this game, and it gets a 8.8 out of 10? :(

6470d ago 1 agree0 disagreeView comment

Haze = 23rd May, well here in Europe it is...

6470d ago 1 agree0 disagreeView comment

The 360 can't handle this game, not even close, if it did, it would just overwork the system.

6470d ago 5 agree1 disagreeView comment

Cool :D, I'll add you :)

PSN = Segovax

6470d ago 0 agree0 disagreeView comment

I think Quaz has a 360, but the 360 can do them kind of resolutions, then can scale the game natively at 720 using the 360's hardware scaler, it is not possible on the PS3, since it uses a technique called Line doubling that is done in software, read my post at 5.4 for more info

EDIT: @above

Because the PS3 CAN do that resolution, look on the XMB display setting (if you have a PS3), you'll see for yourself, fact is, GTA IV runs at 720p on PS3.

6470d ago 2 agree0 disagreeView comment

Do we need it??, considering the PS3's line-up this year...

6470d ago 12 agree1 disagreeView comment

The PS3 uses a line doubling technique that's done in software, the 360 actually uses a good hardware scaler chip, that can do ANY resolution, PS3 has none, so games can only be line-doubled in software, hence 480 line doubled to 720 and 720 line doubled to 1080, not any of these unknown resolutions like 580p, 640p etc.

It is not possible to take a game on the PS3 and Render it in a hardware scaled fashion. It renders Game Assets at their natively rendered state. So all PS3 games...

6471d ago 5 agree3 disagreeView comment

You can even see on the demo, before you start campaign that the quality and appearence w.e, will not be the same in the final product...

6471d ago 4 agree0 disagreeView comment

Not possible on 360.

6471d ago 10 agree2 disagreeView comment

LOL, Halo 3 looks nothing like that, I even own it too, jaggies everywhere aaaaaaaaaaah.

6471d ago 5 agree1 disagreeView comment

hmm, I disagree about what you said about lower GFX, did you know that the RSX is running a whole gamut of DX10 features into KZ2?, well seeing as OpenGL Mt Evans (OpenGL 3.0), matches DX10 visuals, and can do a whole lot more :)

6471d ago 5 agree0 disagreeView comment

Isn't R2 MP a different engine than SP?, I must say, they look amazing, and it's no where near beta.

6471d ago 4 agree0 disagreeView comment

Wow, :O

6471d ago 1 agree2 disagreeView comment

Why the hell, can't they put it as optional?

@2.4

Install's don't remove pop-in or increase framerate, only lowers loading times.

6471d ago 5 agree5 disagreeView comment

I wonder if they will lower the resolution to increase framerates and render them at 720p by using the 360's hardware scaler, (Bungie did that with Halo 3) actually, cheating their way to get better framerates than PS3 in multiplatform games, this might be of what happened with Grid Demo & GTA IV framerates, as seen from Eurogamer.

6471d ago 2 agree3 disagreeView comment

PS3 is getting a few MMO's from NCSoft.

6471d ago 1 agree0 disagreeView comment