I didn't think anybody had noticed the $49.99 release prices lately that seem to be trending more and more. I got MK11 at Wal-Mart for that price on release day and I thought it was an error.
You forgot to add /sarcasm
Even if it didn't have multiplayer, it's still basically a day-one purchase. The first game was widely acclaimed for it's story/gameplay not MP.
I understand what you're getting at but people would lose their minds if there were a more limited amount of guns in the game so I wouldn't say the number is meaningless. Besides, since when is more loot diversity a bad thing?
I want to be hyped for this game but something about the game's reveal just puts me off and I'm not sure what it is. I just hope they're working diligently to have a fantastic story line and fun gameplay. Can't lose with that combo.
This is pretty much what I find myself asking about most games. In this case, I have to say the answer is yes to both so far. Still need to see more gameplayand story tho
So are you implying Rainbow 6 Quarantine is gonna be bad because the lead designer had pink hair????? I'm sorry but that's just ridiculous.
Extraneous service that nobody asked for. This is about $14.99 too expensive.
Watching the gameplay (sneak into enemy stronghold and quietly take down hostile npc) I somehow felt like I've already played this game multiple times before... I find this to be a recurring theme with Ubisoft games.
As soon as that E3 gameplay reveal dropped, who DIDN'T see this coming?
Vince Zampella and Stig Asmussen are in charge of developing this game, not EA. They have pedigree when it comes to delivering fun, quality games so I trust them. If EA truly wanted to sabotage J:FO then they would've mandated it be on Frostbite and to have a tacked on multiplayer/online component in true corporate fashion. (Dead Space 2/3 come to mind.) Seeing as this isn't the case, hope still lives.
This game is far better than NNK2. Story was very well done, characters were interesting and likable and the Pokemon style gameplay along with diverging evolutions was really fun.
NNK2 was the very antithesis to this game. Story/characters were bland and battles were a major letdown as you could just spam attack button and you'd easily win. Voice acting/cut-scenes were also strangely lacking. I wish they'd go back to the Pokemon-style combat with world mechanics mo...
The irony of people wanting this game to fail is that it would actually feed EA's narrative that gamers don't want single player focused titles anymore. If you like SP campaigns then you should want this game to excel and exceed expectations, forcing EA to at LEAST consider making more SP titles.
I'm guessing not very many people played the Titanfall 2 single player campaign. It's actually pretty damn good so I have faith in Respawn. Play it for yourself if you have any doubts about them handling this project.
GTA 4's Roman Bellic for sure. "Teetees" made me cringe every time
I'm guessing not many people here played the Titanfall 2 campaign, judging from the comments. It's actually pretty good so I have faith in Respawn.
Because they want it?
Doubt I'll win but hey, might as well give it a shot.
So let me get this straight... These people purchased a video game with an M for mature rating that involves missions where you use weapons to kill various individuals, yet once they reach this torture scene they say the game has gone "too far?" Yea I'm calling complete BS.
"Like every other publisher"
So you're saying you want Rockstar to be more like EA? Or maybe Ubisoft? How about Bethesda?