Yeah, good story for sure.
And she's beautiful, she has no reason to worry about what other people think about her.
If you die at night you don't lose any of your current XP but you lose out on a big chunk of your potential reward for surviving the night.
Playing on XB1 so I have no knowledge of how it runs on a PC, but it is perfect on console.
And I'd have to go to the opposite end of the spectrum from this article.
It's without a doubt the BEST zombie game I've ever played.
Not just that, it's probably one of my favorite games I've played in many years.
There really aren't even "levels" to speak of.
Nothing that you can see, anyway.
You gain levels and skills in three different categories, and occasionally you'll see weapons in stores that you can't buy because they are level locked, but the enemies themselves have no visible level in any way.
Ryse got torn to shreds before launch for having QTE executions, but a good portion of what they have shown of this game is interactive QTE cutscenes.
I don't know how the game is going to play out, and very likely I'll play it at some point, but I totally understand why people are skeptical.
It hasn't shown me anything that makes me want to buy it. But it hasn't shown me a reason to "hate" it either.
I'm waiti...
That's true.
The worst part about Dying Light is that the movement and parkour in it probably kind of ruined Dead Island 2 for me.
I wish that Dead Island 2 would have come out first.
I guess I should quantify that statement a little so as not to mislead you.
They are harder to fight, but maybe not necessarily harder to kill. I mean, 2 or 3 of them are far more dangerous than 2 or 3 of the zombies in Dead Island in the early game.
The main difference in the games is that you'll start to get better weapons that outclass the zombies in Dying Light and make them more manageable, whereas with the leveling system in Dead Island, it remaine...
Yeah I don't agree with a single one of those.
Ok, so every review is either "It's pretty awesome", or "it's Dead Island with parkour and still boring".
I don't care what anyone says, I love it. Of course, I loved Dead Island, too, so whatever.
It's my favorite game since Shadow of Mordor, and will probably retain that position for the remainder of the year.
Wow, luck of the draw, huh?
You had glitches with Dead Island that I don't even remember reading about.
:(
I've played 30 hours. lol
Do we really need strategy videos giving away spoilers in the headlines 3 days after a game is released?
I guess I need to just stop coming here any time I get a new game.
I played the crap out of the game, love the gameplay, but I agree that the whole Story and every single character in it is awful compared to FC3.
I never saw a problem with that at all. A Zombie can walk around all messed up the way it is, I see no reason to believe hitting it on the head once or twice should kill it.
Plus it's a game, not a movie. They need to make things work a certain way for fun and balance, not necessarily according to perceived realism.
Just so you know not to bother buying it....
At the beginning of this game, before you power up and get better weapons, ...
Fast Travel would kill the game, in my opinion.
Getting from A to B is half the fun.
In fact, I purposely sleep until it is night sometimes before heading out, just to mix it up. You can get a lot of Survivor XP in a hurry that way, especially if you raid the air drops.
Damn, what platform did you play it on???
I played it right from the get go at launch on 360 and never had any major issues at all.
There were a couple times I saw a zombie body disappear with my weapons stuck it, making them disappear as well, but that is it.
I literally never had any other issues. I've played through that game at least half a dozen times, some solo, some co-op. It's one of my favorite 360 games.
How in the world are people finished with this already???
I've been playing every free moment since late Monday night when my download went active, and my story completion is at like 22%. lmao
This is a serious question as I haven't been following this game all that closely.
Does it have some sort of auto-targeting mechanic? Or is it a straight up shooter a-la Gears of War?
Watch a few seconds right at about 1:33. He turns to the left to shoot a guy, and there is a little reticle that jumps all over targetting different things, and then all of a sudden zips ALL THE WAY to the left side and locks on the next guy's head.
Wh...
Well Said, timotim.
If anything, in the past ten years, Sony has been the copycat following in Xbox's lead for new features and services.
But the greater point is, Who cares who did what first? It's really not important unless we just want to argue for the sake of arguing like kids.
"my dad can beat up your dad" and so on...
The bigger issue, in my opinion is the response from the fans here.
<...
A lot of games take that sort of approach with the final fight, basically because the big fight you go through towards the boss is really the "boss fight". The "boss" himself is there for the conclusion of the story.
Games that allow for you to gain all kinds of crazy skills and fight 20 guys at once have a hard time making a final boss fight 1 on 1 and still challenging, fair, and fun.
It's not my favorite thing in the world, but it&...