Let me boil it down to the important part:
The PS4 CPU has 8 cores, sharing 4 vector units. ALL of them will be in use in EVERY game.
No matter how you cut it, PC titles never count on having 8 cores, and their game engines cannot rely upon getting ownership of *any* core for certain at *any* point during the frame, whereas a console title CAN.
Timing, as they say, is everything. That is doubly true with regards to fixed processors, and OSe...
Lol.
I can agree that Thief 1 looks like PS2, and Thief 2 looks like Wii.
OTOH, Deadly Shadows (3) looks not quite as good as a 360 game, and 4 looks WAY better than what the Wii U is capable of, IMO.
The bean counters hated MAG, because it didn't require a subscription (like PlanetSide 2 does, and Dust 514 has bonus features if you subscribe to EVE). There will never be a sequel.
That said, yeah, it was the best online FPS of the gen, in my eyes. No question.
MAG 2 on the PS3 would probably be awesome, let alone the PS4. Most of Zipper's muscle was probably absorbed by Microsoft (343i, etc.), and Bungie, because they are located in the same tow...
Wishful thinking, I'm afraid.
We don't have hovercars yet, do we? At least not affordable or useful ones.
There are less than a console generation's worth of fabrication scale improvements left, for the average consumer, with computing technology as we, meaning the human race, understand it.
Come 2020, gaming graphics will hardly be better than they are today, for both tech and financial reasons behind making and selling games. There are no tricks, like finfet (if you don't know what that is, you have no justification for disagreeing with me), left up anyone's sleeve...
"There is a long while yet before graphics in video games will stop improving. "
You have absolutely no basis for that statement, other than falsely believing that Moore's Law will continue on its course (which it won't). OTOH, anyone with any tech knowledge knows that semiconductor fab tech is darn near end-of-line, as far as advancement goes, and that the quality you get from a single movie frame is rendered over several hours, from and entire farm of mac...
How does making a mediocore game like Alice, and some DOOM levels make you famous?
Buying Insomniac would be a mistake, IMO. They were at their best with Ratchet & Clank, and it looks like ND is taking up the animated movie character reins with the PS4.
Resistance was just not anything worth writing home about, and I kinda doubt FUSE will be, either. I don't think an Insomniac purchase would be worth the investment.
Take a look at the machine in the pic. The video card has a DVI cable, not HDMI. There's not even an adapter. I guarantee that an actual devkit would have HDMI out.
Also, the case is fairly standard-looking mini case -- I sincerely doubt that it is anything but a mini PC. It may be the kind of PC that is meant to be similar to the eventual machine, but its just a PC. It likely has a low-end i7 in it, rather than an AMD octa-core, even, for heat reasons.
@Ju,
The primary limitations on multiplayer count are animation-related, and in some cases, physics. Those are both heavyweight CPU tasks, and something that the PS3's Cell just happened to excel at.
There's are a lot of reasons only one shooter ever supported 256 players, and I guarantee that's one of bigger ones. The laptop CPU in the PS4, despite being pretty awesome, may not actually be able to compete with the Cell, in an animation cage matc...
An on-rails Horror game was all the Wii could handle. 64 MB of main memory, remember?
A TPS game requires a TON more, because it has freedom of movement -- unless you have a zillion loading screens... like RE 4 Wii. RE 4 Wii was fun, but it wasn't on par with DS:E for visual quality.
I don't see how you can claim that RE4 was a success, when it sold around 1M copies across 100M consoles, and a significant number of those sales were re-purchases fro...
"If extraction was so good then why didn't you buy it? Out of 40 wii games that is not in my collection. "
?
I own DS: Extraction. Where did I claim that I didn't? Or.. are you just making some stuff up?
Riccitiello was trying to make up for his erroneous support of the Wii lately, by basically stating "we're not going there again" with the Wii U. The other casual platforms also played a heavy role in EA's downturn, and now EA is smartly turning away from them.
His leaving means nothing, because he learned his lesson, with regards to trying to support the hardcore on Nintendo platforms. Riccitiello was one of the few early supporters -- and he changed his ...
I disagree with a lot of this article.
The reasons EA is struggling are mostly due to the economy, and after that, due to experiments gone wrong on platforms like new IPs, the Wii, and mobile devices. If they had "pulled an Activision", and shirked new IP to support their strong ones, they probably would be faring better.
Riccitiello was criticized, in fact, for this very thing. Great new IPs like Mirror's Edge, Dead Space, and Brutal Legend h...
A GPU that is the rough equivalent of the HD 7870 will not do 1080p and 60 fps without a serious "last gen" reduction in texturing and overall visuals.
Pixels are not everything. Doing 2.5x the work just to have more pixels, when you have options like AA, along with cool lighting techniques and way better shaders, is just not the way to go.
720p and 60 fps sounds perfect, because that means the quality bar is much higher in other areas, which are m...
I was actually going to say that it looks about the same as City of Heroes, or any other 3rd person MMO from about 2008.
MMOs can't look as good as their not-MMO counterparts... but this one honestly didn't look all that great even for MMOs.
The shooting mechanics didn't seem exciting at all. It was drab to the point of my feeling like I could almost read the "Bob shoots an ugly mutant for 38 damage!" going on under the hood.
...
The great part about it, is that making video games will become an unprofitable hobby for all but the most skilled devs. No one can eek a living from the 10000 sales at $0.99 (actually $0.69, after the store takes its cut) a pop, after several people devoted a year of their life to said project.
W00t they get to split $7000 like 3-10 ways, to live off of for the next year. It'll be a great thing to see so many indie chumps pack up and leave. That'll really go well ...
PS4 BC would require a several billion dollar investment, by requiring Sony to use a Cell v2 as their CPU. XBox 720 Xenon/Xenos BC would require something similar, since emulating 3 PPC cores is not exactly "easy" -- it would basically require cores which had the same instruction sets... i.e. PowerPC cores. Billion dollar investment, and extreme consumer dissatisfaction at the price point says hi.
3rd party devs would be so thrilled to have their wares both compet...
...Nintendo made a console that is the equivalent of the 360 and PS3. You don't think they could have upped the bar, at least a little bit, irregardless of the other companies' specs?
I'm sure they KNEW the PS4 would not have the same performance as the PS3.
Wow. GameStop and Best Buy are selling it? That's a pretty big deal. I'm honestly pretty surprised. They must be selling "Ouya bucks" or somesuch, to go with it, much like iStore gift cards and PSN or XBL cards.
It'll go head to head with the Wii at $99 -- I wonder if you can bring Google Play games over to play on it? At that price point, with retail exposure, it may be more threatening to the Wii and low-end 360 models than I previously suspected....