Xbox will always be last place. As long as they continue to compete, they're all good in my book.
I'm at 96 hours as of today but I completed it around the 80 hour mark.
Just finished the game! The only bugs I encountered were two conversations with the npcs back turned and one of my crewmates caught in a ladder loop animation on my ship. Nothing game breaking for me, but now I'm going to play it again and focus on side quests.
But it has both RPG and space exploration. If you tired playing it, you would know that.
Fly around in space, discover a planet that you want to explore. Select a location to land on the planet, then explore the planet. Get back in your ship, jump back into a main or side quest. Or just keep exploring planets in your ship. I personally spend 90% of my time on planets, except for when I'm dogfighting in my ship. I mean, all the pieces are there.
Finishing Starfield, then moving onto Payday 3 for a palette cleanser, then going to dig into Baulders Gate 3 over Christmas break. I can't imagine trying to play all 3 at once.
A hardcore explorer makes their own maps.
It's all those damn space onions.
@mrninosan Nah, you don't need any maps. You're a hardcore explorer. You got this, man. You'll figure it out.
@bababooiy, that's what I love most about it as well.
I love it. The fast travel is what keeps me engaged and allows me to focus on the fun parts. I don't want to spend an hour flying to and from planets. That's what NMS is for.
You should try and figure it out on your own. A step by step guide feels too much like a short cut. A fast travel if you will. You got this, man.
25 years!!
I love that! This year has been fantastic for gaming. I'm going to give baulders gate 3 a go later this year.
@anast, How many hours in are you? Have you see the space onions?
Does not compute. Does not compute.
Everyone Is entitled to their own opinions, I have no problems with 7s, 8's, 9's and 10's. It's my game of the year for sure. I can't remember the last game I played for 9 hours straight and still didn't want to stop.
Sony had to agree that all future bungie releases would be multiplat as part of the sale. I wonder if Bethesda even tried that. Maybe we'll find out with all these emails this week.
You nailed it, the goal for starfield isn't to offset any lost revenue though. If it was, I would completely agree with you. The goal of starfield is to make the xbox and pc ecosystem more attractive and push subscriptions. If starfield doesn't drive increased subscriptions to gamepass, then it was a failure, no doubt.
You would have to have 40 million plus subscribers in order to support those types of games long-term.
The title of the video is misleading. This is for the xbox games publishing team. None of the dozen+ games they are referring to are first party internal studios. The interesting part was hearing that they often aquire the studios that this specific team works with.