Except for it's confirmed Xbox One X can host that content on disc if the developer wishes
December 8th is in five months.
Just not marketed as exclusive, branded as exclusive, or even presented as exclusive
"and can play every digital game I've bought that I chose not to delete"
Once you had to mention that you actually helped deliver the point.
Duplicate story even down to the source
http://n4g.com/news/2069588...
@SilverDemon: You left out the part where the video is hosted on an official PlayStation channel. Meaning Sony approved it and uploaded it.
More people buy and play CoD than any other yearly title, even exceeding many that aren't yearly.
Let that sink in.
@DigitalRaptor: Who's really being dishonest now?
http://www.gamereactor.eu/n...
Both first party studios who have worked with PS4 Pro.
"There seems to be two narratives circling around the game development community surrounding the PlayStation 4 Pro. Some developers have spoken out against it, claiming it's ess...
More options, less money.
What's so hard to understand?
https://www.base.com/buy/pr...
This has NOTHING to do with the Hungarian retailer as this is another retailer. The third retailer at that.
The damn case doesn't even host anything about exclusive.
At this point there is more evidence of it being multiplatform comp...
"Despite being upscaled for the Playstation 4 Pro, the Spider-Man game will be running on 30 frames per second for both of the Playstation 4 versions. The Playstation 4 version will likely also have higher resolution, but to be specific we need to look back to the Ratchet and Clank game that Insomniac put out on the Playstation 4 in 2016."
The fact that neither can do 1080/60 isn't reassuring. What's worse is resolution for Pro is definitely not hiting nat...
The assets can be put on the disc as has already been confirmed
@Krysis: So they don't have to develop 4K assets which wouldn't lead to an increase in time thus one day is accurate?
Further if the assets already exist for certain versions there'd still be zero extra time added to that day.
What's worse is this is not the only developer stating it takes them such minimal time.
@BeOpenMinded: So you want parity.
PS4 Pro is not equal to Xbox One X pure and simple.
@Ulf: Even first party developers admit it takes closer to a month.
So trivial it takes over ten times more.
Playstation Mobile Inc says hello
https://play.google.com/sto...
There was also another effort called "PlayStation Mobile" which was shuttered because of poor results.
https://www.engadget.com/20...
This isn't Sony or PlayStat...
It actually renders your argument pointless & fanboyish.
Why when one could also argue they have a lot of free time to optimize the Xbox One X version further if they wish?
Free time they don't appear to have with any other platform.
Plus is creating his own game with Knack 2 going to both, no?
He doesn't appear to be stating it took him anywhere close to days or weeks. He doesn't reference how long it takes him ever. While he's labeled as the architect behind the PS4 so his understanding SHOULD exceed everyone elses along with a faster porting process.
On top of the fact that Guerrilla and Naughty Dog both admitted it takes more than a day or a few weeks for that matter. ...
Why and how would Pro host more compared to Xbox One X when Xbox One X has higher benchmarks and better components all around?
Even the CPU outpaces the one found in the Pro.