Would've been cooler if they counted from I to XIII.
NVIDIA should be announcing something at CES in January.
You downloaded the "Left 4 Dead 2 Add-On Support" from the Tools tab, right?
It's already been done.
http://forums.steampowered....
I just played the full Dead Air campaign online with three other people who joined through the lobby.
Heard of all of them except the last two. The first four, definitely play. MINERVA, Rock 24, and Research and Development are all excellently made single-player campaigns, while NeoTokyo is a fun online shooter.
The Eidos Collectors Pack is pretty awesome.
Grenade launchers are still stupid.
Yeah, the DirectX 10 requirement probably isn't the best idea for an indie game if you want sales. Having DX10 as a requirement would help drive technology adoption if it were a big, hyped game, but for an indie game, it will likely hurt more than help.
Oh man, this looks silly amounts of awesome.
Valve ALWAYS patches their games with tons of updates. Team Fortress 2 was in the incubator for over a decade and that game gets a patch every week.
The only reason I can think of for this game using 23GB is uncompressed data.
I was thinking padding at first, but that wouldn't make sense as Blu-Rays don't need padding.
1887 range has been shortened.
Quote from a user on SteamPowered forums.
"They are definitely nerfed. I just tried them and if you are more than ~10 feet away, it either wont hit them, or needs a couple of shots."
PC patch is live.
The first Call of Duty is the best in the series, in my opinion. It also has a great expansion pack, United Offensive.
$15 seems like a lot for a 6 year old game, though. You could probably find it for $5 in the bargain bin for PC. (The multiplayer for Call of Duty isn't very alive anymore, but United Offensive has 23,000 players which is more than enough).
It's more like 3 1/2 months.
But there are 120 Hz LCDs now.
Dynamic contrast is a bunch of marketing. If you want accurate colors, you don't want dynamic contrast.
Don't we have enough gritty and "realistic" games already?
Gotham is the new "Arkham."
If you read the paper the paper/presentation Michael Booth made for Left 4 Dead's AI systems, it makes you realize how complex and clever it is. The horde AI is great and the special infected AI is good, though the survivor AI needs improvement. That's the hardest part, though, as it's trying to simulate a human. Plus the AI will work in almost any environment which is very impressive.