No, this is just a bunch of PR fluff.
Read this:
http://www.pcgameshardware....
Unreal Engine 4 isn't coming out for a long time. Epic said that UE4 isn't arriving until next-gen consoles hit (sadly, Epic are targeting consoles first then PC).
EA is selling a PC version of Dead Space 2 in their store so I think it's confirmed.
Once upon a time it was also a PS3 exclusive.
I don't see how this is ripping-off.
Only some AA methods blur the textures, like quincunx. The most prevalent AA methods such as edge-detect-type AA do not -- for example, multisampling does not affect textures.
JsonHenry, shadow aliasing can be fixed with better shadowing algorithms, such as those that can be used in DX11.
Have you seen Bad Company 2's shadows in DX11? Beautiful.
Developers are starting to move away from DX9. Just Cause 2 is the most recent example of this. Windows XP is still popular, but people are increasingly moving to Windows 7 when buying new computers, so they will be at least DX10 capable.
For developers, it's easier to maintain a single API rather than several.
Just buy it now, IaMs12.
It's $18 on Amazon for the Enhanced Edition.
Breen already died. This isn't going to affect Episode Three or Half-Life 3.
I'd rather they make a No One Lives Forever 3. NOLF is a fantastic series.
You have to realize that these are MAX settings.
I don't know about you, but I expect max settings to put a strain on my hardware. Max settings which are a walk in the park for hardware is reserved for console ports.
Yeah, Far Cry 2 does seem to have been cherry picked for this benchmark as NVIDIA engineers helped optimize the game, but DiRT 2 is more of an ATI game.
You're probably saying what you're saying because you've only changed the resolution on console games and didn't notice a significant difference. That is because the native resolution does not change. The game still runs at 1280x720 or whatever the native res is, but the console upscales or downscales the image.
With PC games, the native resolution changes and as a result, the difference is clearly noticeable. The image becomes sharper and smoother when you go to a higher resolut...
What the hell? Only three of these screenshots are 1080p.
PC games can run at any resolution.
I said 8800 series. That launched in 2006.
No, the 8800 series was released in 2006. That's 3-4 years ago.
You can't really find the 8800 cards anymore unless you go on eBay, but the 9800 GT, 9800 GTX, and GTS 250 are roughly the same thing. You should be able to find them as low as $100 and they're fast enough to run Crysis on high.
The approximate laptop equivalent to an 8800 desktop card would be a GTS 360m or GTX 260m laptop card. On the ATI side, it'd be something like the Mobility HD 4870 or 5850. I'm g...
The PC version was further along than the 360 version. Microsoft told Remedy to make it 360 exclusive for the money -- they're hoping Alan Wake is a system seller.