It's official: Wii U is dead. Shame Nintendo didn't do a better job on the design, they really dropped the ball this generation.
Nintendo is very stingy when it comes to almost everything (game prices, hardware features, peripheral costs, etc.). Look at how paltry the features are for the Wii U itself, they left out even the most basic features like an internal HDD (or even an empty bay for one), ethernet port, bluray drive, analog triggers on any controllers, etc. It's amazing that they sold as many consoles as they did, given the dire lack of features and poor specs. Sad, because back in the NES/SNES era, they ...
@MSBAUSTX: Wow you're really trying hard to shore up the failing Wii U, aren't you? Well it's very easy to understand why the Wii U is failing: Nintendo gambled (once again) that a gimmick tied to cheap hardware would reel people in, but this time it didn't work.
They hit gold with the Wii (which died years ago when the fad fizzled), but they used the same exact approach with Wii U, just with a different gimmick. They poured most of the console's resour...
She looks very smug and superior in that pic. I don't like her.
Well, Raiden IV Overkill did come to PS3 (after a long wait), so there's hope that this will make it to PS4.
I'm confused about what type of shooter this is though; from the screenshots it doesn't look like a standard vertical or horizontal shmup. That could be a problem for fans of the franchise.
Too bad W101 was ruined by the silly "draw shapes on the tablet" gimmick. Terrible idea, whoever came up with that one.
Wii U isn't for kids, it's just a poorly-designed console, with low specs, based on a gimmick, with the usual rehashed Mario, Zelda, etc. IPs. It is a system for diehard Nintendo fans only, and there just aren't enough of them left to make it a successful competitor in the gaming market.
The Nintendo of old was a fantastic company; the NES, SNES, and (to a lesser extent) Nintendo 64 were all fantastic consoles. I still own all of those, and hundreds of games for...
No thanks, I'm not deviant like you.
I proved your comments completely wrong, now you're back peddling and trying to save face! Tecmo wanted a more Zelda-like crossover, but Miyamoto shot it down, and said it should be more like Dynasty Warriors. Next time research these things before you spout ignorant, false comments.
You're the one who is completely uninformed! Below is a link to an article titled: "Miyamoto stopped Hyrule Warriors from being more Zelda than Dynasty Warriors":
http://www.joystiq.com/2014...
Next time do some research before you spout nonsense!
No, YOU are wrong. Proof:
http://www.joystiq.com/2014...
Article title: "Miyamoto stopped Hyrule Warriors from being more Zelda than Dynasty Warriors"
Fair warning, the first 10 minutes of this video shows no actual driving, just some dude messing with the options/menus and babbling in French.
Your post seems like a lot of different excuses/cheerleadering for a console that was clearly not designed to compete in the true current generation (Wii U clearly has more in common with the last-gen consoles than with the PS4/XB1). The simple fact is, Nintendo put a huge emphasis on the gamepad gimmick, at the expense of a much weaker, more feature-lacking base console. Look at the main picture Nintendo uses to promote the console, the gamepad is up front and very obvious, while the Wii U ...
Wii U is a last-gen console, people are mainly focused on the next-gen consoles at this point (PS4/XB1).
Another mediocre title for Wii U, no surprise. I heard that Nintendo originally wanted Hyrule Warriors to be more of a true Zelda-style game, with dungeons and quests, but Miyamoto insisted that it be simply another Dynasty Warriors type game. What a lost opportunity!
Another fail for Wii U, sadly. Add it to the (not so) short list.
I heard Nintendo was originally hoping to make this game more like a true Zelda-style, with dungeons and quests, but Miyamoto forced them to keep it more like a Dynasty Warriors style; what a shame. Lost opportunity!
Raise your hand if you think the XB1 is going to succeed in China?
*crickets*
Problem is, history has proven time and again, if a feature isn't built into the console, but requires an additional purchase, that feature just isn't going to have a high adoption rate. Most families aren't going to bother buying an external HDD to support digital purchases, only a tiny portion of hardcore Nintendo fans will do that. Which means digital sales of games will be much poorer than they could have been, if the storage were there in the beginning. Since the Wii U is ...
In digital format, it will sell like dirt, thanks to the Wii U's pitiful amount of internal storage. Shame Nintendo cut so many corners on the Wii U console itself, just to accommodate the bulky, distracting gamepad gimmick. They really bungled the design badly, and it shows in the sagging sales and poor financial results.
But what about MK8 resurrecting the Wii U? It got a little bump from that, but it's back down to dismal sales levels. All Wii U is going to get in the future is little sales bumps when that occasional first party game comes out, then back to the dumps. It really has failed, don't you think?