There are dozens of games with VR support right now. Half Life 2, ARK, Project Cars, Star Conflict, Strike Suit Zero, Just to name a few.
The DK2 has been out for over a year, so I would imagine people have had VR Rigs for about the same time.
I definitely had my doubts about how they would get up to acceptable framerates. Sounds like the inline rendering box picks up the slack nicely.
VR for PC is very taxing so its easy to follow that line of thinking forward to console VR. Sounds like Sony found a workaround. Good for them. The faster VR hits mainstream the better our experiences will be.
AMD built the semi-custom API/GPU/CPU combo for the PS4. They would be responsible for the drivers for the headset and such. They would have a large part to play in PSVR.
AMD is helping the PC side with LiquidVR and the new line of HBM cards. 2 GPU on 1 card sounds like a deadly combo for VR.
@ legion http://www.theverge.com/201...
Good article. Definitely tempers my expectations for new Star Wars games. I hope the license expands beyond EA so other publishers get a chance.
Now let's have a new Rogue Squadron!!
ILM has their own VR studio and millions of dollars. I can't wait to see what they create.
Kickstarter would be a better avenue to ensure the money goes directly into the game. Well an ethical kickstart anyways. Any other money seems like a bonus for the suits up top.
I should have clarified: $3000 dollars seems expensive next to a $350 Dev Kit. Thats all I meant.
Steam only advertises games. That would be a big factor. I never thought of advertising for anything other than games on the dashboard. But that would suck.
Personally I dont see the problem with adverts on the homepage. Steam does this and I love them for it. There may be a sale or new release that squeaks by unnoticed. Especially indy gems.
As long as its tasteful and doesnt prod the gamer too often, I think this will definitely be beneficial.
You would also need a computer of some type to program for the Hololens though. You cant plug a Keyboard into an X1 and start hacking away.
I just think of the bazillions of Devs and community members making great projects with a cheap DK2. $3000USD isnt exactly pocket change and it may deter people from developing experiences for it.
I love more games coming to PC, but couldnt they have picked some better ones? This game reviewed very badly.
A DK2 Dev kit went for $350USD at launch. Thats a pretty steep price for Devs. Hard to see many indies put up that cash for a kick at the can.
No shame in being a PC gamer. There are many perks if you have the initial investment funds. You save money on games and have backwards compatibility as well. It's an overlooked feature unfortunately, but an incredible asset.
Plus with the AAA releases becoming more prominent, now couldn't be a better time to be a PC gamer.
Check out Cdkeys.com and cheapshark. Worth a peek.
double post.
Technically Windows 95 and 98 were in the 9's so they didn't want to confuse consumers.
Good lord yes. I can't wait for the Steam controller release.
I hated Win8 as well til I tried Windows Classic Shell. It reverts Win8 to a much more pleasant experience. The Start Menu is back as well as Windows Explorer is back to the classic look.
Plus then you get to keep the cool features of Win8 like OneDrive and keeping your individual settings by signing into your Microsoft account.
I hated Win8 with a passion till I gave classic shell a try. Now its my favorite OS.
Sounds like Ark:Survival Evolved is right up your alley.
Im far more interested in VR than 4K at the moment. I would rather have real immersion than a better window view of the game.