Riddle me this - how people, who are paying, can use them private servers, if mod is not released? And $14000 for server is way too much, most of the payers are doing it to support the mod. Evidence below.
From their Patreon:
«*Do I need to pay to play?*
NO, the mod is free, this is completly optional if you wish to support us and the work we do.»
and
«*How can I support you?*
First of all, THANK YOU. Your support ...
No, it's not (unless you're talking about games that company itself developed, like Fartnite), more features and better prices for customers is the way to compete. Look at GOG, why a smaller studio can make a better store than a huge company like Epic? User reviews, good - actually useful - product page, wishlists, social elements, discussions, sales and interesting promotions (like «buy one, get one free» and goals during sales with free games). Epic Game Store was released...
«divisive message» sounds like a language manipulation to me, trying to pain different platforms are a bad thing, without calling it «bad».
And this quote:
---
‘okay, system, what can I do during a bathroom break? On my smartphone? What can I do when I’m in the taxi on my smartphone? What can I do when I have two hours at home? Sitting five hours in the afternoon or afternoon on my console?’ It’s a completely divisive message.
...
To be fair, first one had serious bugs on release, game was constantly crashing on PC and i can't count how many times by character fall through the floor and/or just died for no reason and i had to replay the whole mission on the PS3, not to mention terrible FPS drops on both versions. And the whole downgrade debacle didn't help, which Ubisoft have only themselves to blame for.
I did enjoy the story in the first WatchDogs, Aiden had a reason and motivation to go on...
«next live-service success story»
Next? You mean first, right? And i doubt that too.
After their last releases (Anthem, Battlefield V, Mass Effect Andromeda and others), i'm not trusting them, especially if the game will be live service and/or online only
Does anyone remember and/or played the old russian game, Sea Dogs? It's a pirate game, with both land and naval combat, with staff management, trading and stuff. Just curious.
Microtransactions in paid games - yes.
Lootboxes in paid games - yes.
Lootboxes in free-to-play games - depends, if it's pay-to-win, then yes too.
Microtransactions in free-to-play games are ok, because game have to be monetized somehow, paid games are already monetized.
And before people say «But they're optional» - they might be, but they still affect everyone. Look at some latest games, like Anthem, even Mortal Komba...
Aside from that terrible Breach mode (with loot boxes, mind you) and the fact that they sell you credits, praxis and stuff, game is really good, every level have a ton of possible options, story is interesting, new augmentations are kind of OP, but fun. I wish Square Enix would stop with additional monetization (because game is already monetized, it costs money) and announce a new game already.
It's not a great game, though, it was ok. Whole plot was god awful and the last mission was just terrible (basically, nullifying your whole progress); shooting felt sluggish, like it had some delay (i was playing on PS4, maybe issue is with PS4 version); AI was dumb but super precise (especially if you're playing on Tier 1 mode, enemies had 100% accuracy, basically) and they gave you option to customize your AI teammates only a year after release; the fact that you have to collect eve...
Somewhere, at Bethesda
- Hey, guys, players are leaving, we need some quality of life improvements, stat. Thoughts?
- If you do not play for 2 days in a row, delete your account?
- Sounds too harsh
- Tax 'em!
- Perfect!
I remember his as Conway Twitty
Dragon Age Origins didn't celebrate diversity. It was diverse but there was never emphasis on it (aka, look at how many gay characters we have) or any celebration of that fact.
You had different races, sexes, sexualities, religious beliefs and factions, all trying to coexist together. There was never a situation like "You're a gay albino elf mage from Denerim? Oh, you're so brave! I salute you" and stuff like that. But there were "What are you doi...
And a couple of obscure games:
- A.I.M.
Shooter-RPG mix, you can upgrade you ship, complete quests, trade, destroy others, join clans and even create your own (in a sequel). Game was buggy on release, had serious FPS issues, but gameplay was amazing
- The I of the Dragon
You play as a giant dragon, you can levelup, terraform and destroy everything, it's great. It has some issues now, but it was very, very fun
- Power of Law
...
I would instabuy sequels to this games:
1. Binary Domain
Amazing story, great shooting mechanics, interesting idea with consequences/squad reaction, if you're performing badly or not listening to your squadmates, then can ignore your orders completely or even ignore the enemies. Actually, one of the best shooters of the previous generation.
2. Deadly Premonition
Graphics could use some work and gameplay is meh, but atmosphere and story is just...
First they thrown Mass Effect Andromeda under the bus, now Anthem. Third time's the charm, right?
But the fact, that they talk how Dragon Age 4 will be political and celebrate diversity is a massive red flag for me already. It's the first thing about your new game and they chose that. Not about the story, characters, even technology behind the game, it's this.
- Make fun of other people’s identities or personal traits
«I identify as a player with highest KDR, killing me = making fun of me. I WILL REPORT YOU»
Or
«Didn't you hear the footsteps?! Come on, dude»
«First of all, it ma'am. And i'm deaf. REPORTED»
- Send harassing or abusive messages
Define «harassing» and «abusive», please. Because what's abuse to me != what me...
Am i getting this right?
- Missing basic store features (no reviews, wishlists, shopping cart, achievements, extra payment methods) or having a terrible ideas/implementation (like opt-in reviews, product page design);
- Removing Rocket League from Steam, just because;
- Buying exclusivity rights to games that were advertised to be released on Steam;
- Privacy and Tencent incidents;
- Parsing Steam account data without permission;
...
Why something that happened "thousands of years" ago or even "100 years" ago should matter now (aside from, we shouldn't repeat those mistakes)? Am i responsible for that? No. Are you responsible for that? No. People who were responsible for that are already dead.
And pay gap is illegal, you do know that, right? How does any of that support your argument in any way?
Skimmed through the article and didn't see any reason to WHY streaming could spark a creative revolution, just some "streaming is the future" sparkled here and there.
How the way you play the game changes anything creative-wise? Or the development process? You're still developing everything on the PC devices. What creative can you do for content you stream? I don't see how Netflix, Hulu and other do anything new and/or exciting during streaming. Or are...
@Smokehouse
To be fair, did it hurt EA? Not that much. Did they fire Patrick Söderlund? No, they actually paid him $20 million to stay in the company. Did they fire Andrew Wilson? No. Not even after Anthem, Mass Effect Andromeda, Star Wars Battlefront II*, Battlefront V "bad" sales (bad for investors). Not after abandoning their games. Not even after their «stock value was hit by a decline of 13.3%, the worst decline since Halloween 2008». Did they lose Star ...