It's a cheap and predictable way of doing it.
Crysis 2 writer: "Hmm. Let's see, they want me to add drama. I know, I'll allude to 9/11. That will get people emotional. Man, I'm so original. I think I'll go to Starbucks with my Macbook and write some more clever stories."
What the fuck? It gives you the freedom to be gay. If you don't want to then play it your way.
And he has 4 bubbles.
Madness?
I think MS will update this boot screen with their next major update to the dashboard. I'm expecting a major change.
"Your bathroom visit is proudly sponsored by MS. Don't forget to was your hands."
I agree, but Rage sacrifices its graphics somewhat to run at 60 frames per second.
Technically, the engine is very impressive in my opinion, and the man behind it, John Carmack, has built an engine that can rival Guerrilla Games's engine.
Jon Carmack, the programmer behind the Id-tech-5 engine, builds space rockets in his spare time that rival NASA's rockets.
He invented ambient occlusion on consoles. I don't doubt his genius.
And you all need to understand. RAGE is running at 60 frames per second.
Just for the hell of it, imagine what RAGE would look like at 30 frames per second with double the amount of polygons on each frame each second.
I belie...
That's an article from May 4, 2010.
iD must have felt that the 360 version was more stable a few days ago if they decided to show off that version at E3.
Damages them? It just gets rid of built-up dust on the pins and connectors within. Plus, it always seemed to work.
they fundamentally changed the gameplay of Crysis. But it might be for the better because it will help them to have a more controlled story.
How do you know?
I think it will be just a temporary boost.
That kid must have not weighed very much. I would assume that his weight would disconnect the cable from the xbox.
more like opinion. I can't deny the beauty of Crysis, but the story itself seems very contrived.
For Crysis 2 they hired a sci-fi writer because they realized how generic their story was.
As long as they keep pushing it, they can find more power, but I agree at some point they will be scraping the bottom of the barrel.
Kojima does this kind of stuff all the time in his other MGS games. It is not a testament to the quality of the game or the lack thereof; it's just something that Kojima and his team do for the sake of humor and ourobouros, self-references.
Next gen, gamers will demand more dusty objects to push photorealism to a new level.
Look at the shed in the crysis shot. All that attention to detail is wasted by the cloned grass.
But, yeah, I had no trouble telling real life from GT5. GT5 still looks phenomenal. Maybe with GT6, fellas.
Which automatically makes me think that the rest of the game will suck. It's a pattern I notice a lot in video games.
No amount of side boob or jiggle will save a mediocre game. Remember Damnation?
X-blades?
Bloodrayne 2?
Rumble Roses?
They all had nice boobies but the games sucked.
I want to have high hopes for The Witcher 2, but it feels like the devs are compensating for something.
You are a fucktard, Halojunkie. I've seen you careen off into these wild posts and it makes me realize how inept you really are.
Your comment looks like a random amalgamation of words that you looked up in the dictionary.
Leprous desert rat? Go suck cock you piece of shit.
On a site filled with PS3 fanboys like yourself you only have 2 bubbles. That just means that even people who think like you like me more than they like you.
That they have to focus on the console that is harder to develop for so they can create better parity.