Clearly it was an internal viewing. There will be a lot more build up when they actually show it. E3 would be a likely reveal time.
Dear editor, sometimes subtlety is key. There were so many things wrong with the way the video was edited, that it totally detracted from what was happening. Most of the video was just footage of players queueing up.. in slow motion, with random cuts. Surely the main shot should've been the perspective from the Heli watching them all jump off at once?
He would get taken down in no time by intelligent players. There are a plethora of ways to kill an entrenched sniper. That's what's right about the game. The only people who complain are the noobs/COD players/stupid people, who can't engage their brain to solve the problem.
'an yearly' = grammar fail.
You'll have to forgive me, I was confused by the irrelevance of your post seeing as no one asked for that information. But way to be a condescending c*nt, keep up the good work.
I have it, it's so much better. This is how it should have always been. It's slick, fast, easy on the eye and the beacons are actually useful. It's so much easier to navigate around now.
What are you talking about? Im not a previous beta tester yet I have it. All you had to do was sign up a few weeks ago.
Damn, and I thought the hit detection in Black Ops was bad :/ Some of those kill shots were wide of the target by about a metre.
The game in general invokes a feeling of looking back in time a few years. Really shows how good some other games look. Killzone 3 is light years ahead of this, and how can any of those maps compare to Battlefield?
So far so shit.
I love the battlefield games. Have to say that from the start. Ive been looking forward to this game for such a long time, but I have to admit Im underwhelmed.
Im 15hours into the multiplayer now and its just not as fun as Bad Company 2. My friends and I tend to play Squad Deathmatch most of the time so most of my comparisons are based on that. None of the BF3 maps compare to the best ones in Bad Co 2.
All the SDM maps are flat with very little destruction. ...
I'm guessing you're being sarcastic? You surely must be lol.
I'm too busy shooting people in the face to notice that cardboard boxes don't disintegrate when I shoot them.
It would be like having sex with a Natalie Portman but complaining that you don't like one of her freckles.
Idiots.
@colonel179: Batman doesn't kill people ;) He just beats them within an inch of their lives haha
@JohnApocalypse: I dont hold out much hope of getting it early tbh. My friend pre ordered Arkham City from them and it came a day late :/ One can hope though!
'which turns out not to be as intriguing as it sounds' What the hell did they think it was going to be?? Seriously, some of these websites are run by complete morons.
Cool Story Bro, but it seems like it was all bullshit...
http://mygaming.co.za/news/...
The title of this needs to be corrected. The article barely lists half of all the dog tags in the game. In fact, in the beta I unlocked more dog tags than the article even shows.
At the most they show most of the left hand side designs, but theres another huge set (of much cooler designs) that go on the right side of the tag. eg. this is the one I was using in the beta http://i.imgur.com/UGcBe.jp...
Read the previous comments? Didnt think so. If most of the beta bugs are gone in the final release then the beta was in fact a huge success. Early reports say that the bugs are gone.
*Edit: The site was down when I made that comment about the SOFLAM, and I based what I said on Malol's comment: 'SOFLAM basically is what the sniper has in BFBC2
binoculars to call in mortar strikes'.
Now I've been able to read the article I can see that Malol was wrong, and that the SOFLAM is in fact an extremely useful laser designator. I loved C4ing tanks in BC2 (I platinumed by C4 doing so), so I'll definitely be on the front lines painting tho...
As speed paintings go.. it's not at all amazing. It does indeed look off.