You move around in a game using Kinect by saying "Xbox, walk" and "Xbox, run!"
The notion that Hip Hop isn't "real" music because you dislike it is ridiculous. Troll harder.
This guy does talk a lot, and he doesn't always make sense, but he's got a lot of energy and he's passionate about what he does.
He also manages to land lots of interviews and face time with developers and people in the business, so those in the gaming industry obviously don't feel the same about him.
I have Heavy Rain but I stopped playing it (up to the police scene) because of all the other games that came out.
Move controls would be the perfect thing to get me back into it! Are you sure that existing copies of Heavy Rain will be patched to incorporate Move functionality? I thought I read somewhere that there would be a new, "Move version" of the game releasing in October...
When the NES released in New York in 1986, it cost $249.99. Yep, about 25 years ago.
Consoles have always been expensive!
Look at videogames. They have an MSRP of $59.99, but the retailers pay (I believe) $37 for them (or was it $47?). Either way, there is a definite markup there for the retailers to make money.
If Microsoft acts as the retailer (through its MS Store), it not only gets the same amount of money it would get by any other retailer purchasing its game with intent to sell, but it would also get the extra markup that another retailer would normally make. Thus they get more profit. ...
The notion that you must buy a $2000+ 3D TV to play games is silly. Here is why:
Firstly, you don't HAVE to play in 3D (at least not on the PS3). Games will give you the option to play standard 2D and/or 3D. You can still play games (like Killzone 3) on your standard definition TV, but you also have the option of playing it on an HDTV / 3DTV.
Secondly, going forward, a good majority of new TV purchases will be 3DTVs. We are getting to the point where ...
That's awesome. I'd change the "C" to "Consumers" though :)
Assuming a PS3 owner doesn't already have a PS Eye (I do, and so do many others), it will cost only $50 for the Move controller and $30 for the PS Eye to START enjoying Move games. $80 is a low cost of entry for new technology, especially technology as good, accurate, and precise as PS Move.
As I mentioned, I already have a PS Eye, so to get the full experience with Move, I will be purchasing 2 Move controllers, which will cost me $100. The Navigator is optional, since ...
I definitely disagree with that.
Sony's products may be priced higher than their competitors, but their products are also of much higher quality. Sony products feel "premium" compared to the competition. For example, look at the Dualshock 3 vs. the 360 controller and look at the official bluetooth headset for the PS3 vs. the 360 headsets.
Compare that to Apple products that are unnecessarily overpriced and try to play more on the "cool&qu...
Because you don't need the Navigator: you can use your PS3 controller with it, and every PS3 owner has at least 1 controller.
That bundle seems to introduce the basic PS3 owner to the Move experience. Those of us who already have a PS Eye will likely be buying the accessories standalone as needed (like me, with 2 Move controllers, maybe only 1 Navigator to try it out, but it's optional).
I think Sony should make another Move launch bundle that includes ...
That's funny. A friend of mine (who is in no way a gamer) had his girlfriend get a Wii for her birthday. So he took it upon himself to buy extra peripherals to "complete the experience." Before he knew it, he had spent $200 in purchasing extra wii-motes, nunchucks, Wii Motion Pluses, etc.
That said, the cost of the controllers will eventually come down. The Dualshock 3 still advertises an MSRP of $54.99, yet you can usually find it cheaper. I've seen it...
Yea, I'll be buying the same thing. Two Move controllers and 1 Navigator is all that is needed for the most cost effective solution to PS Move.
For the games that require 2 Move controllers, I'll be set. For the games that require 1 Move controller / 1 Move controller and Navigator, I'll be set. For two player games that use 1 Move controller and Navigator, one person will just use a Move controller and Dualshock 3, and we will be set.
Since I ...
Small children are the ones getting their parents to buy them DS after DS, not teenagers and core gamers (that the PSP caters to). So it seems whatever direction the PSP/PSP2 takes, it will still be eclipsed by the insanely huge market that is the small child. Not to mention at that age they are extremely impressionable, and if one person at school has it, they all have to have it. I have an 8 year old cousin who went crazy for the DS once one of her friends got it.
Sony i...
A majority of the consumers are not hardcore gamers, so it's obvious that they wouldn't care about the more hardcore experience. Granted Move does both hardcore and casual, but nobody can beat what Microsoft promises with its Kinect platform.
Said consumers will be in for a rude awakening when they discover that Microsoft cannot come close to delivering what they promise with Kinect.
QuiGonJim is right.
You are getting it confused with the 3D versions of games that will be on the same disc.
Seriously? You're trying to pass MILO, a scripted AI meant to interact with children and casual gamers, as a "hardcore and important game?"
Am I the only one who sees a problem there?
When the Kinect was criticized for being all casual and no hardcore, the response from some was "just wait until Fable 3 comes out."
It appears Kinect really is NOT for the hardcore.
There is more than one Move SKU while there is only one Kinect SKU ... so Kinect is set up for success from the beginning.
(You have the Move bundle, you have just the Move controller for those who already have the PS Eye, and then you have the PS3 Move bundle.)
Very perceptive of you!