@MrDead Ah I see, then yea 64GB makes sense. I can see 16GB being a limitation if you've got like an insane amount of visual mods for Skyrim, tho that's more due to the limited nature of the gamebryo engine. For your average game, I can't say I see it as a limitation just yet, vanilla or otherwise. Give it a few more years then I'd agree. Took almost a decade for 8GB to reach the breaking point.
What's wrong with 16GB? It's 16GB of GDDR7. Unless you're aiming for 8K resolution in games.
Also 64GB of RAM? Do you video edit or 3D model for a living cause if it's just for gaming then that's overkill.
If you're looking for an echo chamber devoid of challenging views, reddit may perhaps be more your speed.
Dude, you seldom say anything objective, it almost always comes off as flimsy window dressing for brand loyalty wrapped in an us-vs-them mindset. Nearly everything you post carries some psychological angle that I and others counter much to your obvious displeasure because you keep repeating the same tired lines over and over, refusing to learn. You're far too transparent about it to act like that's not the case.
Here's to another year of unprompted underlying feelings of inferiority from anast.
Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.
Nobody asked insecure little boy.
Apparently, anast's concept of gaming only started in 2020; that explains so much.
Supposedly the AI is as good if not better than the original from previous games, so not surprising it'd likely be CPU intensive.
With Half-Life: Alyx being a thing and how it ended a few years ago, and now this much effort put into celebrating the anniversary of Half-Life 2 there's more certainty than ever we'll be getting a Half-Life 3.
@Einhander1972 The "first hardware based post process upscaler." was the GeForce FX 5800, which introduced hardware accelerated shaders that enabled postprocessing effects, such as realtime upscaling. Just proof you have no idea what you're talking about. Stop using alts to mislead people, you are making people dumber by doing so.
Been watching this and I just saw Einhander1972 get five upvotes in less than a minute. Are you using alts to validate your own comments?
GSC Game World is primarily a PC developer and that's where the core of the series fans are, I wouldn't worry about it.
Oh it's an absolute steal, so long as you have the convenience of a pre-existing head trauma to overlook long term costs with paying a middle man too much for games and to access your own internet you're already paying someone else to use. Don't forget to get the optical drive attachment to keep playing games you already bought, "play has no limits", I guess, unless you bought physical this whole time and want this thing, then it does? Forget about making your investmen...
@PRIMORDUS
You unscrew two screws on the gpu bracket, unplug the 12/8 pin cable(s), and take it out of the PCIE slot. That's simple. Motherboard designs are different across brands. My motherboard's CMOS for example is placed at the bottom of my Z390 Aorus Pro Wifi. When I upgrade I'll probably go with a B650 Aorus Elite, which has the CMOS at the bottom righthand corner.
Mental patient here talking about PCs taking up half a room like it's still 1970s and says he's being realistic. Lmao.
I mean, a 3080 Ti Mobile isn’t going to perform as well as the desktop variant 3080 Ti. It has almost 40% less base performance, a much lower wattage, and nearly half the core clock speed. I wouldn't even bother with ray tracing on a laptop for now.
"3080 with 64gb"
Your 3080 WITH 64GB or 64GB of RAM, cause there's no 3080 with 64GB of VRAM. I don't even know why you're mentioning 64GB of RAM if that is the case, that's overkill for a majority of things, especially a game which isn't going to use even remotely that much. If you're discussing performance then mention your CPU which along with the GPU is going to be doing the majority of the heavy lifting.
@VariantAEC
Gold was a paid service, and GFWL briefly required it before eventually shutting down. Hence why Sony attempting the same with Playstation Plus, a paid service would end in equal failure. Signing into a service isn't the same as paying for it. Moron.
And 100% of console players cannot. What's your point?