It's balls-hard but so satisfying. I should have my review up soon-ish.
It's always need to see what different sites recommend in holiday gift guides. Just wish I had money this year to actually buy shit for people :/
I'd literally heard nothing of this one before it popped up on the dashboard. Should download the demo and give it a run.
Good to hear it's worth playing. So many zombie games glutting the market anymore that it's hard to know what to pick up and what not to.
I'm sure it probably is. That doesn't help my psychological hangups much though. It's so hard for me to play a sequel without playing the prior games, even if there's little-to-no connection to one another.
Honestly, I think it's a combination of youthful nostalgia combined with the fact that they had to work hard to make use of the limited tools they had when composing. Whenever you give an artist a limited palate to work with, they have to be far more creative with it to make something that stands out.
Same thing happened to me with both DQVIII and IX. The only JRPGs that tend to hold me nowadays are the MegaTen series.
It's only ever a matter of time before those come back... they're like herpes.
Lot of work went into that vid. Good job, sir!
I think it will, but I'm not especially optimistic about it.
All the positive buzz Colors has received so far actually has me ACTUALLY excited for a Sonic game for the first time in forever.
Every week - some weeks are less busy than others and some less harsh. Next week is supposed to be a push by the indie devs to release a bunch of quality titles though. Looking forward to that.
Sadly, the completist in me won't generally let me play a sequel unless I've played the first games in the series, meaning I have no idea when/if I'd ever get around to it.
That's the thing - Japan used to be the standard everyone looked to for neat, cool stuff. And they just never really innovated past a certain point. Now their attempts at "innovation" are aping Western game concepts from a few years ago - like how Quantum Theory feels like the sort of game that would have come BEFORE Gears of War, for instance.
Not enough moidah for your tastes? More guns needed? ;P
That's the thing - apparently the open-world parts of this are pretty minor. According to the review it's somewhat linear.
There were a couple of decent ones that week. Operative word: couple.
Yay for weak retreads :/
That was a seriously craptacular week. Alpha Chimp and Mower alone made me question my will to live.
Should have caught it during the 800 space buck sale. I'm trying not to stress the extra PC characters, esp since from what I hear the PC version is already having some issues.