Just platinumed Gravity Rush on my Vita. Excellent game. Will probably get the second one. Wish the same team made a new Echochrome.
It’s already less than 20 million shy of 50M, and it’s projected to do at least 18M this fiscal year.
It’s going to surpass 50 million for sure. How much further beyond that I don’t know
“review bombed”
Oh boy, here are the sensitive people that can’t stand one of their precious exclusives didn’t review better.
Give it a rest.
Super Castlevania is good too, imo
8 games vs. 2.
Seems that’s like Sony fans are the sensitive ones. Just look at all the flagged criticisms on N4G for Days Gone and how “reviewers just don’t get it”.
Your partially right. Initially in development for the PS2, but Hideki Kamiya made the game a bit too action oriented. So they made it a new IP (Devil May Cry)
Development then restarted and announced as a GameCube exclusive. Then ported to the PS2 only a year later.
It’d have to be its own thing like the 3D World option because the mechanics are completely different. But, it would make for a cool addition.
It's funny how many things are getting spammed as inappropriate. Get a grip, Sony fanboys.
“If this was a multiplat game it would be in the mid/low 8's.”
Why? You think the media has some kind of anti-Sony bias? Because that’s ridiculous when God of War, Spider-Man, Horizon, Uncharted, etc have all scored really high.
The game failed to impress a lot of reviewers. Does that mean it’s a bad game? No, it doesn’t. But the amount of people here casting out reviews is ridiculous.
@ifinity
Internal storage is just about always more expensive than SD cards for the same capacity. That’s because they are eMMC.
A 250GB drive would increase the cost by around $200-300. Personally, instead of increasing the internal storage Nintendo could just include an SD card. It wouldn’t be 250GB, but I could see it being 32-64GB.
Why is that a bright side?
@Phoenix
I'm seeing that most of the games with largest critical acclaim are on Wii U. Particularly those above 90 where there are 7 entries (and one DLC) where Vita only has 2 entries.
More games continue to arrive on Switch every day. At the rate it's going it will achieve 2000 games in 3 years. An achievement the PS4 isn't done yet even though it's been almost 6. There are a lot of smaller games that aren't on the PS4 at all. Once ...
Both the original game and the remaster were received well when they were PS Exclusives too.
@Phoenix
But you don't know it sold more. Nobody but Sony knows how much the Vita sold. VGChartz is regularly inaccurate with their estimations and, thanks to Sony and Nintendo, constantly have to readjust their estimations to keep them more in line with the actual shipment numbers.
Around half of the games available for the Vita weren't even released in the West because they were small time Japanese games that were incredibly niche.
Unless you also feel the Switch is getting greater third party support than the PS4, as the Switch has over double the amount of games the PS4 had in this period in its life. I mean, you could say that, but it's not really the type of third party support people think of when you mention it.
@Phoenix
I like how you completely side step the point. We don't know Vita's sales numbers. So the hilarity is all in your head.
What I think is funny is that, even with a bomb like the Wii U and even Virtual Boy, Nintendo still releases a lot of information regarding software and hardware shipments. People here give MS a lot of flack for not providing Xbox One numbers, but Sony does the same thing.
It's hard to know how much the Vita actually sold since Sony stopped providing sales numbers after 4M units. Even in Sony's latest financial report they provided definitive sales numbers for PS1, PS2, PS3, PSP, and PS4, but neglected to mention Vita.
Unless you believe VGChartz estimations are always accurate (they aren't), we don't know if the Vita did actually outsell the Wii U.
@fluttershy
You realize PS3s aren’t even produced anymore, right? Haven’t been for almost three years.