Just to add, it's not like Sony DIDNT pay for exclusivity of FF16 anyway. Yeah, PC release has been teased, but Forspoken is releasing day and date on PC. So I don't get why OP is referencing FF16 at all as if it doesn't have exclusivity on PS5. Heck, pretty sure MS admitted it's NEVER coming to Xbox recently.
No, because it's not about the number of consoles sold alone but in comparison to the competition. Greater competition = harder.
I meant Sony, of course.
They had higher output than MS and Nintendo combined. They did well in 2022
I don't see it, but I can't predict the future so I guess we will see! It was mostly the holiday months that put switch in the lead this year
I'm not saying that the Switch will fall off a cliff. Just that next year the Switch will be in it's twilight years and PS5 will be picking up steam.
This will probably be the last time that Switch takes the crown in the UK for the year. But good job Switch!
The whole point is "the past" since this happened with the PSP which launched before the PS3 even did.
@sully
VGChartz was on track for PS5 to sell through 31M by the end of December. They don't need to do any large adjustments with this news at all
VGVhartz isn't undertracking. They haven't released their estimates for the entire month of December. They still have 3 weeks left to calculate
PS1, PS2, PS3, PSP, PS Vita, PS4, and PS5 were all sold at a loss initially. PSVR is the exception, not the rule.
Sony starts by losing money per console sold and makes up for it with software sales. That's been their business model since the PS1. Sony needs good software sales for a successful product.
For comparison, the PS3 sold just a few million more in hardware, but over 3 times as much in software.
Switch is now in the top 3 selling systems of all time. Next up is the DS at 154M. Will the Switch be able to reach that benchmark? Honestly, I think how sales look in 2023 will provide us with the answer. If they can hit 18M in 2023 (thereby sales for Switch reach 138-139M) then I think they can nab it (since they'd just need 15M more lifetime). If sales slow down significantly (e.g. 12M or less) then I don't think it has a shot.
The hardware sales were great, but the software sales were lackluster in comparison due to high piracy. I think that's why it's only moderate.
The Vita shipped 4M units in about a year before Sony stopped releasing sales numbers because it was underperforming, so even by that standard the Steam Deck isn't hitting what Sony would consider successful. Sure, you could use the argument that the Vita and Steam Deck are different ideas, but that just further proves the point that looking at the Steam Deck for success in the portable market isn't something Sony should be doing.
The Steam Deck, while being a great piece of tech, hasn't even outsold the Vita, let alone the PSP. It's currently at around 2M sold. I don't think Sony would consider that successful enough to reenter the portable market
"Just because the Switch is selling doesn't mean it's not time for a new console"
That's exactly what it means. Software sales are at some of their highest and hardware sales have only seen a moderate decline. You don't launch a successor until after you see a larger decline in both hardware and software. Otherwise you're cannibalizing your own product.
@thecodingart
Nintendo published 10 games this year for Switch, none of them ports or remasters
Sony published 6 games this year for PS5 (one remaster), and MS published 3 for Xbox Series (one being an early access release)
They released more new games than either MS or Sony combined this year. They're making new games all the time.
I was hoping that this was going to get good scores since it's a new IP. Unfortunately, I was wary since the demo came out. Too bad.