There are a lot more dollars behind the development of what cars look like when they crash. This vid doesn't look that good but It's nice to see they're working on it given how small the flight sim market is in comparison.
Saying it's a great price is an opinion.
Sadly that's all there is to a lot of MMOs lately. I pretty much assume every MMO is going to be some boring theme park filled with "go kill 10 of these things" quests. What bugs me the most tho is how the trend is to design a game to be single player with other people just running around. It makes me wonder why they even wanted to design an MMO if they were just going to make a bunch of single player quests.
Having the best of the best will ruin things sure but keeping me from playing the game 6 out of 7 days of the week is a sure way to ruin it too.
I think were a lot of these mmos fail is with their direction for the endgame. They've all turned to this item level system where every new event makes the old ones obsolete. And with 3 month updates introducing maybe 1 new event I don't think it'll be enough to keep people interested.
The next wave of...
@FarEastOrient
That one character can reach all the classes and jobs anyway and there is a new content patch coming out in the middle of the month.
This is my biggest problem with the game, not because you can level more than one class on a character, but because they punish you for doing so. All the end game raids are on a weekly timer so you'll find it hard to actually gear up the new classes you level. I may as well have just created a new character because t...
The ironic part is that there are plenty of anime/games where they'll feature a character that will proudly declare he doesn't like 3D women. Anime has some stereotypes that are just rather odd and don't translate well to western markets. I think this also causes the voice translation of some games to be a miss. They feature characters that don't translate well into english, that Vanille character in FF13 comes to mind.
Truly, news worthy of a holiday.
The P2W model is the worst in PvP games. What sort of accomplishment is there in it? Unless everyone paid to win then there is no real challenge and you're just farming a bunch of F2Pers. Once the F2Pers get tired of being farmed the game dies.
This has actually happened before. Final Fantasy 11 was one, if not the only game to be playable on the ps2/360/pc and it did remarkably well. It became famous for "PS2 limitations" because there's only so much you can update a ps2, but it lasted years without any real problems. There was never any real console wars on the game because you couldn't really tell who was playing on which system.
In the end MS got a big enough market share they weren't lo...
I never played the Shenmue games, but I've always wanted another Valkeria Chronicles on a main console. So I'd be happy to lend you all my pitchfork when you rise up against Sega.
It's more like they're trying to cater to a western audience, but they asked a Japanese man what westerners like. So we get them switching around the main characters of Nier and other oddities.
Whenever someone asks me the difference between japanese games and western games I point them to the shmup genre. One tends towards airplanes and space ships while the other focuses on flying girls that shoot laser beams.
How cool would that be, just imagine FF12 in HD, and maybe while they're porting it over somebody just accidentally deletes the first 5 hours of the game and removes Vaan and all of his dialog. That'd be the best version of FF12 ever.
Seriously tho the first 5 hours of that game is what keeps me from replaying it.
Calling Marvel Heroes a MMO is a bit of a stretch. The game is 95% cheap diablo clone and 5% overpriced cash shop. I honestly think the reason they called it a mmo is because they wanted to put a f2p-esque cash shop in the game. While playing I kept thinking "I'd buy this game if it were at the same price point as torchlight".
In the end I got through the entire game with my starter character and put somewhere between 20 and 30 hours in the game. It was alri...
Lets be honest, open world is thinking big for a company who made 1 map and just spun it around having you start at different ends multiple times. I don't need them to make an open world game as long as they can make one where I'm not sitting there thinking "This is the exact same dungeon" 20 times during the course of their game.
The real question is not if they can publish the game but if they can make it cross platform. MMOs on consoles had a great start with ff11 being able to play with all 3 platforms, but the practice has been left to stagnate since. It was an entire generation till 14 finally got around to doing it again, albeit only on the sony platforms this time.
My friend had to keep reloading the server list till he could join my server but he eventually got in.
They will put school girls in those _____
That statement probably describes over 50% of all anime made.
I always liked the barrier of entry the P2P game puts up. They rarely have the level of spam and botting that you see in F2P games and the developers aren't as pressured to spend all their time trying to bait people in the cash shop. A P2P game makes money by adding content to the game F2P games make money by having 20 different bikini colors in the cash shop at launch.
Sounds like it was essentially running one of those scams you see in F2P games where they say they let you get everything it just takes so long that you'll never do it without spending money. It was the main reason I quit playing planetside 2, if they do that they shouldn't even be charging you for the game.