Rahul...I don't mean to sound like an ass, but, well...how uninformed are you, really?
Your entire argument against the OUYA is as a gaming console. OUYA never came out of the gates touting it as a replacement to home consoles and, as most other naysayers seem to neglect, you side-step all of the other applications within the Android architecture. HBOGO, VUDU, Hulu, Flixster, Netflix, iHeartRadio, Pandora, TuneIn, etc. At $99, this quickly becomes a cheap media center wit...
I bought into it for a number of factors, but for a dedicated box that can run Netflix, HBOGO, Hulu, Flixster, etc., $99 is a steal for output to a TV.
@_-EDMIX-_ I'd agree with your cynicism if LEGO City Undercover weren't better than many "AAA" releases. It's an incredibly polished game, very much a LEGO realized Grand Theft Auto, but fun, humorous.
Again, you assume they bought it with intent to "turn it around". I'd say it was part of the deal, and in that they had to evaluate the longevity of a company that hasn't made a profit in quite some time...in fact...they were hemorrhaging money on a project that had a floating release.
As for the 150 people without a job...a ripple in the Force, certainly, but they're all talented and will find work suitable for their skills soon enough.
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Why would they close LucasArts in favor of licensing it out to other studios? Because LucasArts hasn't managed to create a compelling or profitable Star Wars release in many years.
This is a shrewd move on Disney's part, but the rewards are to be paid in fresh studios with interest in the property making new Star Wars games that LucasArts simply sat on and conceptualized.
The writing was on the wall way back when Haden Blackman left the Force Unleashe...
The only thing that sucks about this move is the 150 people who now have to put forth the effort to find a new job, and possible be faced with an unforeseen move.
They will find work, there's no question they aren't talented folks...but LucasArts made some incredibly poor decisions that put the studio in this position. Star Wars 1313 was a promise that nobody could guarantee as a success.
Star Wars 1313 was a conceptualized floating target. There was no window of release. It looked great, but it certainly wasn't the title that would have been LucasArts Phoenix rising.
That said, they still believe 1313 could be maintained through licensing ventures...but it's tough to say it will remain the same game, or if it will even happen. Time will tell.
They killed Junction Point...whose release of Epic Mickey 2 was measured as a commercial failures when attached to the development/marketing budget/s.
They killed LucasArts, a studio that hasn't been profitable and only had one title on the horizon that likely wouldn't have put it back in the black.
Honestly, Disney's decision to shutdown studios is not a difficult one to understand. In an effort to wisely control the cash-flow, they remove the ca...
I once used my WiiU Tablet to turn on my TV, which automatically turned on my PS3. TRUTH!
That said, I can't play LEGO City Undercover on anything else and it is, hands down, the best the Wii U has. SO GOOD!
Sounds like a parent of three, two of which are biological, the other by marriage...with the marital child given nuggets of proactive wisdom just to keep them from feeling like a complete reject.
From a marketing perspective, I hope they go for a 11/12/13 release. It's catchy, and would put it within and among weeks filled with the key Holiday releases...Watchdogs, Assassin's Creed IV, Battlefield 4, CoD, etc.
PS4! Please?
Oh great...another Basara that I'm not likely to play in my native tongue due to Capcom's relative disinterest in localizing.
@darkronin229
I think its an arguable point that, at this price-point & with the proper messaging, it doesn't have to be this exclusive piece of hardware that only technically savvy consumers will understand.
If OUYA can partner up with the likes of UltraViolet, CinemaNow, Flixster, Netflix, Amazon, etc., and brand their boxes with these recognizable logos, entry-level consumers could see this as something worth investing in. This day and age the $99 ...
Funny how you only focus on the "games". I think the apps are integral to why this could be so much better, at a value pricepoint.
For starters, some of the games are certainly Android app/game ports. No problem with that. Hell, Steam is filled with hits/misses, as are every single online distribution outlet...XBLA/PSN/WiiShop/etc.
I'll be enjoying my Flixster UltraViolet steams from pretty much everywhere, for a one-time investment of $99. Yeah...
Which is why I remain cautiously optimistic. If the crap turns out to be genuine golden turds, I'll be prepared. If it's all debunked, then hey...color me surprised.
10 Year Lifecycle never meant it would be their only hardware. PS2 was released in the 7th year of the PSone's lifecycle, and the PS3 in the PS2's seventh...and hell, the PS2 only stopped production a mere few months ago.
I honestly give two poops. I am on the hype train for PS4, and I have already preordered a bunch of those announced releases on PS3 with the intent that I'll roll them over to their PS4 counterparts. Diablo III, Destiny, Assassin's Creed IV: Black Flag, Watchdogs, etc.
As for the Xbox. All I hear is negativity, but hey, the same crap was said about the PS4 before its announcement. I'm fairly confident I'll pick up whatever Microsoft announces when it's ava...
I can imagine...playing the next Elder Scrolls...bringing my character into a Dungeon, torch in hand, and the lightbar mimics the flicker of the flames, illuminating my dimmed/dark room in orange/yellow pulses.
It sounds completely unbelievable, but it's always those subtleties that draw me in.
I understand their message just fine, but what's in print on their site, and the reality of the applications they've outlined, are two completely different things.
My point stands.