and yet, Microsoft signed off on all of it. It's almost like the lore was just lightning in a bottle and Microsoft couldn't care less if the nerds are impressed, so long as that money train keeps on chuggin. It's almost as if Halo is a cynical property that only rears its head if its time for Microsoft to cash a cheque.
Who revived Gears? Last time I checked, Gears 5 was shite that needed cross promotion with a shite Terminator movie to be profitable.
Better leaders and managers won't save the fact that Halo is old enough to vote.
Does the younger generation, the one that game companies are trying to impress, want to keep playing the same franchise as their parents/grandparents? The F2P model for Halo Infinite is proof that Microsoft is exploring ways to make Halo accessible to a younger audience. There's just no innovation over at 343i.
Maybe the issue isn't legacy Halo fans with nostalgia goggles, maybe it's the Halo fans that want to play a new Halo experience every year despite the series being stale as fuck. Nostalgia goggles usually make you like the new thing and ignore its flaws, rather than hate the new thing.
Or.... they could make an entirely new franchise and actually innovate.
Why the hell would you want iD to stop working on iD projects to make Halo 12?
Don't you want to play new games though? All of those games you listed still exist. Shit, I'm playing Blood Will Tell right now on my TV in my living room.
Or.... you could just make a new game.
You like the old thing. Why do you want the new thing when it's the old thing you like?
Tell me what any remake of something old that you like accomplishes, that couldn't be accomplished by just making an original game with similar mechanics. People "like" certain remakes because game publishers are cynical and spoon feed us nostalgia instead of thought provoking, innovative, original experiences.
...
GaaS is a cancer on gaming. It's a shitty business model meant to separate you from your cash in insidious, come-back-tomorrow-for-even-mo re-exploitation ways.
If you like it, fine, but yeah, they're not actually good games.
Expecting a Gears 6 when Gears 5 came out only 3 years ago, expecting a State of Decay 3 when 2 came out 5 years ago, is the reason why we can't have original titles. Everything has to be a franchise or else it doesn't get made because no one is interested apparently. People just want samey experiences over and over again.
Rare is not the quality developer that any of us remember. Expecting greatness out of them is a mistake. Perfect Dark being MIA is predictable gi...
@1victor not like AB is doing well with their studios themselves. turning every game into a f2p model, hoping for whales to save your company, isn't a great plan.
Long term goals = make money.
Is the game making money?
Are the politics surrounding the game/boycott just decent people that don't want proceeds of the game to go to hate groups?
Because it seems to me that giving money to hate groups from the proceeds of a game is super political right off the hop.
The "haters" aren't hating the game because they don't want you having fun. The "haters" are hating the game because it financially contributes to a cause that is anathema to most decent people.
Play the game, have your fun, but don't act like you have the moral highground because you've carefully positioned yourself online to appear above the controversy.
God I hate this kind of games journalism. Opinion pieces that don't need to exist, but exist nonetheless to serve as fodder for the daily SEO requirements to keep these blogs semi-relevant, also to shove a game down people's throats that they've already decided that they're going to play or not.
Invoking Hogwarts, Harry Potter, or JK Rowling, just so you can capitalize off the SEO of the controversy surrounding the game is insulting trash.
10 pounds to play a mediocre live service game?
It could be f2p and I still wouldn't. Surely everyone has a backlog list longer than their arm. I don't think I'll lose any sleep if I don't play Avengers.
Or... you know.... compelling game play. Just because it's a shared universe, does not mean I'm going to enjoy it more. Look at the MCU. Most of it is hot garbage, with just a few stand out, actually entertaining entries.
Between NFTs, blockchain, MTXs, loot boxes, battle passes, slot machine mechanics, and gacha trash, it's a wonder that we even remember what games are supposed to be. Let's focus on creating games that people want to play. Control did very ...
Maybe Halo doesn't need to be a perennial franchise that offers diminishing returns for gamers, capitalizing on your nostalgia to sell copies.
Maybe Halo can just end. Maybe we can incentivize studios to innovate and create new IPs. How many times can John Halo save Corbana?
All of these mobile games are such a flash in the pan, it's a wonder any of them return a profit. Didn't SE just shut down their FF7 mobile game? Surely they're not just shitting out these mobile games because it doesn't take a lot of effort right?
The skill of the devs isn't the issue. The issue is shitty monetization mechanics built upon a dated gameplay design foisted upon the devs.
No. I want original iD games. Not tired 23 year old grandpa shooters for people who can't accept that they're old now. If Halo sucks now, then it sucks. Time to move on.