Well.. one team is wishful thinking…
The other is, what is coming?
After a decade of false hope, Microsoft only has the hype train of “what if” until they start consistently delivering with blockbuster genre pushing AAA ips.
Sony does not have a lot of power on this game…
This game was a contract dating back to 2017/18 and is only attached to bungie due to the partnership.
After a decade… you hope Microsoft has “something”?
I realize how much this shared message is being dictated..
But the entire last two years mops the floor per the competitions last decade of being in the gaming business with two indie games being their leading quality titles.
They do not want out of hardware business..
They want to and need to control how computer hardware is designed and functions.
To protect their OS domination..
The close call of the early 2000’s of losing a massive amount of market shares for home computing made them change direction.
Apple was growing fast at a threatening level, google was pushing, and Sony was working with onyx plus threatening computer hardware innovations…
So they do ...
Although I agree… Sony would be best not to count on it unless contracts are already signed.
Microsoft has their connections through said franchise/company and would almost certainly try to nab it as an exclusive.
Last of us would be the defining multiplayer scenario.
Factions vs factions and extraction elements?
Pvpve?
I mean do not get me wrong, it could be made poorly…
But it could also be knocked out of the park better than any other franchise out there.
The closest comparison of the possibilities would be red dead redemptions online aspect of which was pretty good/fun.
“It’s ok when Sony does it…”
It has been ok for everyone.
But when ALL you do is buy third party games… why is said company in gaming in the first place?
The history lesson is that without Microsoft’s deals with EA, Ubisoft, activision etc etc etc…
Who would they be in gaming?
And why should they be buying up the largest developers?
What are they providing to gaming other than trying to buy up licenses, paten...
5 million og xbox was not successful
Halo was.
Xbox 360 was successful for that first year of no competition allowing Microsoft to lock exclusives from ea, activision, Ubisoft etc etc…
Microsoft had exclusives that helped them gain the level of success they had… but just not theirs.
Once those contracts dried up… so did Microsoft’s market share.
The reason the xbox one flipped was because Microsoft was on a 3 year drou...
The PvP is free to play…
The campaign was going to be through a purchase.
Not sure if they ever did pre-orders etc being that the og sales pitch was as such.
Not what they want.
The media has focused on the one game…
The fight is over the far reaching ramifications of patents, ips, licenses, etc…
The cma was proactive off of the monopoly of one specific aspect.
They also will over-inflate a score on a bad/broken game… to push impulse purchasing of said game.
There is no code of conduct when it comes to video games.
Most are 100% for marketing dollars… both ways.
@MrNinosan
Game cube, wii, Wii U and now the switch…
And this is a decade of no longer trying to be in that hardware war.
Winning what?
Number of handheld hardware units sold?
While being demolished by more revenue and ips by the competitors?
Example Nintendos generating revenue since 2017 to the 3rd quarter of 2022 is near $60billion…not bad.
Whereas Sony last year alone generated a record $26 and some change billion.
Nearly one third of nintendos almost 6 years of collective revenue.
They are pushing zero innovative boundaries nor do they any long running...
This whole topic is very misleading and more based on what the gaming media actually covers.
Sony has not backed off of creativity… their YouTube/Social media is full of said coming games bi-weekly.
Are they massive AAA games? Not nearly, but that does not mean the push is dwindling.
It just means a lot of those games are proven to move more at a lower price. Ie indie style games.
The trickery is all on how Sonys offerings are covered t...
Microsoft’s only standing in the gaming market had to do with third party contracts keeping them off Sony or acquisitions.
Lets not forget the developers purchased and then eventually dissolved from the Xbox to Xbox 360 days.
The 360 push had exclusive games or content deals with EA and activision etc..
In fact, Microsoft was so aggressive per these deals and then pop up gaming media content partners to paint popularity and to drag Sony down… to the point Sony had t...
“you have to know when to stop throwing good money…”
That is just it…
Budgets determine the quality.
Microsoft will throw more money into advertising than the game.
“Do not sell what the people want, make the people buy what you are selling” Bill Gates
So if Microsoft is not throwing money at hyping up a game, one should be VERY concerned with the game.
Microsoft wants cheap development, high marketi...
The dollar deal is gone now
“Whatever that means”
It means always having the inside knowledge of their competitors future hardware plans due to needing to share it as new versions of the largest fps on the market needs said test kits.
Of which also could mean controlling how Sony designs any future iterations of hardware or losing the ip.
Means all the patents held by said companies are theirs to control.
Means all older ips are theirs to control
Means they can, wit...
There are 100% people who see the silver lining. They are called Xbox players.
See, this what they get.
Sea of thieves, crackdown 3, halo infinite etc…
Rushed unfinished products that Microsoft is forcing out because THEY HAVE NOTHING BUT THIS GAMES.
They are trying to appear to be a gaming company.
They throw a high price tag on cheap games to make gamepass look appealing because a group of people think for the subscription price, they are savin...
Seasons($10 and just got bumped to $12) and dungeon keys($10 each, two a year) are through the eververse(micro transaction) store.
So for those two years, in order to play a season, you would pay through micro transactions.