@TheFirst Depends on the political affiliation of the individual. 7+ migrant children did die last year in federal custody, but only some people actually care. Hell, a judge recently declared the facilities being inhumane...
Watching the preview footage, I hope the scenery is varied. It looked like a bland grey and brown canvas in the open world (they did work in Gears). Looks interesting so far.
Italy had their cases jump from 3 to 152 recently ( https://abcnews.go.com/Heal... ). A Canadian woman caught it without traveling to China - she came from Iran ( https://www.theglobeandmail... ). So...
In the case of FFXIV, No Man's Sky, and Division a bit, they acknowledged their f*ck up and put in the time to fix it, as well as keeping fans updated. They didn't abandon the game after a short time pretty much, and go silient. FFXIV is on it's 3rd expansion, No Man's Sky has had several huge free updates and another in the works, and The Division had a bunch of free updates in addition to the DLC / roadmap it had for the game. Anthem they had most of the high ranking devs...
"It is running a heavily customized version of CryEngine with a locked 720p 30fps while in TV mode and 540p 30fps while in handheld and tabletop modes."
It looked like an Overwatch knock off, but better quality than say Paladins which is F2P. It'll have to really break out from the rest to last longer than Crackdown 3 (different genre, but hyped up and died fast)...
They've worked on Gears, Bulletstorm, and Painkiller. Not the most vibrant games that you see made that come from SE.
It's basically a next gen Dark Soul's / Bloodborne like combat co-op looter game.
A big huge game with a ton of content, a bunch of free updates, and 2 DLC that have been on sale that give a ton of content, with one offering a huge new region to explore. A ton of value for your money. What's to hate?
And they admitted fault when it was a crap shoot. FFXIV's game director personally apologized to people about the botched launch. Bioware however was blaming the gamers for the problems at launch, with all the hate they got for it being incomplete or lying about features / gameplay... "BioWare leadership is "actually blaming the players (their customers) and the 'vitriol' they spew as the reason of why the game is not selling as well as it should."
It’s ...
An overhaul with no estimated date and only recycling of current / previous events till it comes out. Only reason they released this is because The Division 2 announced huge news coming tomorrow about an expansion. The updates / new content missions and specialties that they've had so far have not been called an expansion at all btw...
It seems like they were trying to keep up with Sony and got the hardware for the next gen ready, but never had the games / gave devs time to make any. So they're going with the whole idea of cross gen games for the first 2 years instead of exclusives pushing the boundaries of the new systems in order for the players to not feel pushed to get a new system, when it's really MS lacking games and devs not having enough time with the new system to do anything at first beyond upscaling gam...
"Last but not least, Blizzard talked a bit about the missing cut-scenes. The team decided to remove it so it can preserve the true spirit of Warcraft III and allow players to relive these unforgettable moments as they were."
Wouldn't the true spirit include the cutscenes?
And don't forget a Battle Pass with boosters, which is the new fad...
https://mp1st.com/news/repo...
3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.
Meanwhile Hellbalde 2 has a CGI video (not actual game play) released and praised, while Killzone 2 got blasted for doing the same.
Exclusives right off the bat... Oh...
It's less remote play and more PSNow, but without being able to download games and most likely more than $60 a year (cost of PSNow and you don't need PS+ for multiplayer).
Not everyone has high speed internet or no caps on data. Also, not all internet companies give you the speed you pay for (Xfinity is shit when it comes to that).
From Windows Central: "Tracking 15-minute stints across each of Project xCloud's debut titles, we saw an estimated 590MB average via Android's integrated data-tracking features. That translates to 5.2Mbps or around 2.36GB per hour, with little variation between individual titles."
...
Read the article, here's a fun quote that was mentioned above...
'“They have a model in Africa—and it’s probably not just in Africa—of basically earning credit that they can use to use the internet, so you might be in a taxi or on a bus and you watch an ad and it gives you five minutes of value to go and browse the open internet.
“And you think of it as kind of pay to earn, or play to earn, where I’m actually earning stored currency through things...