Ratty

Trainee
CRank: 5Score: 37840

60$ is ambitious of them. I would personally have priced it around 30$ but it does seem worth its 60$ price tag. I hope it sells well despite all those people crying about it. People who probably wouldn't have bought it if it was 10$ anyway.

3664d ago 4 agree3 disagreeView comment

If anything, it isn't a game for you. However, there seems to be plenty of content.

3664d ago 8 agree5 disagreeView comment

Apparently he develops boobs. I suppose we have him to thank for boobs.

3673d ago 17 agree0 disagreeView comment

That's the right attitude. It's not too hard to spot bad projects anyway.

3673d ago 1 agree0 disagreeView comment

"While not directly involved with localizing games, Ms. Rapp’s radical stances on free expression make the company she works for come across as hypocritical in light of recent censorship issues regarding Fire Emblem Fates, Xenoblade X, and other nintendo games who’s content has been altered for the American release."

That or did you think maybe her ideas don't reflect the ideas of the whole company? It's not like she's claiming to speak for Nintendo. <...

3677d ago 1 agree0 disagreeView comment

I can't wait to play The Division on my phone.

/s

3684d ago 5 agree0 disagreeView comment

Well that's your opinion. I'm sure it'll be good whether it's an open world game or not. At least in my opinion, the man never made a bad game.

3684d ago 3 agree1 disagreeView comment

As long as it's good, stable and finished they can take as much time as they want.

3684d ago 2 agree0 disagreeView comment

It doesn't fit his style to do something like that but it'd be well deserved for sure.

3684d ago 0 agree1 disagreeView comment

It's possible he started working on the concept months before he announced his new studio but you're right. His team is probably still testing game engines and tools at this point.

I'm not too sure it'll take a very long time however. With today's engines, even a small team working full time could release a full-featured game in under two years. He does have a lot more resources than indie developers even if his studio is still small.

3684d ago 1 agree0 disagreeView comment

It was obviously a joke. Anyway if you really want to play X1 exclusives and not get a PC, the X1 is the way to go. I'd get a PC but that's just me.

3686d ago 0 agree0 disagreeView comment

You mean people actually bought that? Wow. Just... wow.

3686d ago 0 agree0 disagreeView comment

I pretty much agree with you on every entry here but I still gave up after Black Flag. As much as it was good, I felt the story was going downhill after they fired Patrice Desillet (which would be sometime during the development of Brotherhood). The gameplay manages to remain good at least.

3689d ago 6 agree3 disagreeView comment

Well I'd be surprised if he said otherwise xD it does look good though. Looking forward to it.

3691d ago 0 agree1 disagreeView comment

Well if the big three started releasing their exclusives to PC, I'd just get a PC. Which is probably what I'll do to play Quantum Break eventually.

3692d ago 0 agree0 disagreeView comment

It performs fine on PS4 from my experience. It's a great game and I enjoyed it but it felt incomplete like it should have had another year of development. I mean I felt like I was playing a beta sometimes. There was more than enough content don't get me wrong but it needed a LOT more polish.

3694d ago 0 agree0 disagreeView comment

I agree that it looks generic. But then again it's just a boxart.

3699d ago 1 agree0 disagreeView comment

Probably used to programming using high level languages and have absolutely no idea how memory allocation works.

3712d ago 3 agree0 disagreeView comment

Obsidian have always had short deadlines to develop their games (which explains their reputation of making unstable games when you think about it). I believe the most time they had with a game was with Pillars of Eternity. I heard their other titles were all developped within a year.

Anyway they'll probably use the Fallout 4 engine if they do make another one. Like they did with New Vegas using the Fallout 3 engine. IMO, I loved Fallout 3 but New Vegas was way more in lin...

3714d ago 1 agree0 disagreeView comment

You seem to know what you're talking about. Would you mind sharing your experience developing games with both engines and what makes FOX better? I have heard nothing but good things from fellow devs who have used UE4 so I'm interested to know what you think is so bad about it.

3716d ago 6 agree7 disagreeView comment