You're complaining about an article that you havn't read? Really?
Also, you're wrong. Development time and money are finite, and the CPU/GPU have to actually track and render all the interactions that are happening, and both have a limited amount of power to spend. Ever wondered why you can destroy the frametate of a TES or Fallout game by causing an explosion in a room full of loose objects? It's because the CPU can't keep up with the tracking of and i...
60FPs should be essentially mandatory. 30 FPS games feel worst to play, and are distractingly stuttery. I'd take a 720p action game at 60fps over a 4k action game at 30 fps, even if they were otherwise identical.
Not really. New IPs maybe, but they are *almost* always layered over the same generic ubisoft open world game design, and even when they do have a "new" Idea like for honor, they kill it with Pay to win nonsense and poor balance.
Also they're still putting micro transactions in single player games, for which there is no excuse, so it's basically automatically not worth supporting them.
Watchdogs is a generic ubisoft open world game. Just like farcry, and assassins creed, and ghost recon, ect. The split between single player focused and multiplayer focused is mostly irrelivant because they're mostly the same formula. An enormous open world, filled with a metric crapton of repetitive stuff to do (usually subdivided into like 4 to 6 types of objectives.)
There is every reason to have an anti-ubisoft bias. Even when they are actually improving their games...
Virtually every game re-uses assets. Usually a lot of them. It can be excessive, but "re-uses assets" is not, in itself, a fair criticism.
The problem with open worlds is samey design with little/no genuine attempt at improvement or fixing any of the format problems. Open world design hasn't changed much since like GTA3, and Ubisoft standardized the formula and pumped out at least 1 game using it every year for like a decade.
For example, ...
That's factually not true.
You effectively *need* an internet capable device to even function in any of the population centers in the US. Jobs interviews, doctors appointments, resumes, paying bills, all of it, done primarily through or set up though the internet. Having a family of 4+ people share a single PC or to go to the public library (with a 2 hour time limit) to get all these things done is simply not tennable. If your options are "barely make rent because...
Criticism of a games apparent ideas/lack there of or how it presents them (or fails to present them) is quite literally criticism. Doesn't matter if you agree or think it's fair, that is what it is, and it's just as valid as any other kind of criticism. Not everybody plays games for mindless fun, and that's just as valid as you playing them for mindless fun.
It doesn't. The comment is on how the game is set in the US and supposedly deals with US christian radicals, but actually explores few if any of the beliefs or recruitment methos the actual radicals in the US tend believe or use.
It's like trying to tell a story featuring a bunch of radical muslims while excluding/refusing to critisise them for the horrible sexism/homophobia, ect because you don't want to offend muslims. Sorta a "conspicious by it's ab...
How easy it must be to win a fight against a man made of straw.
No. That's not how critisism of art works. If you want mindless fun and to never put any thought into anything then fine, but actively telling off people who do thing about the media they consume (wether you agree with them or not) is ridiculous. It's exactly as wrong-headed as saying "is it fun? then shut up?" if someone has a complaint about a games mechanics.
All systems are abusable. There is no system that isn't. Blocking, for example, can be gotten around by jackwagons who create a bunch of fake profiles, or who spam personal messages at you from a bunch of fake profiles instead of in game. (which yes, I have had happen to me.) It can also be abused by people who simply bolck anyone who aims any crisizm or advice at them no matter how polite. Matchmaking systems are abused by smurfs who create low rank accounts just to grief low skill playe...
He *didn't* apparently die. And even if the damage he would have taken would have killed a normal human in the real world, this is a world where humans leap several stories, have healing magic, tackle giant dragons, ect, so that it would have killed a normal human in the real world means essentially nothing.
Those other complaints *aren't valid criticism of FF8*, they're of the 13 trilogy and 15. And I'm pretty sure you're nostalgia blind, because "...
"Some people might abuse any system we put in place and therfor we should do nothing" is not a particularly useful outlook.
People abuse the block and mute and matchmaking systems in games too. Should we not have those? Or should we have them but make it clear that abusing them results in consequences? Why is a system intended to prevent the worst of the abusive behavior any different?
The bar for getting someone banned isn't necessarily &q...
He didn't fall 30 feet and didn't fall onto his head.
But lets assume he did both of those things, just for the sake of argument. They would probably kill a normal human. Squall can use his renzokouken to tackle flying giants and leap well over 30 fete into the air. He's not a normal human. He's JRPG/Anime human (aka, super human.)
Further, healing magic exists. It's powers obviously aren't limitless, but it's *perfectly* reaso...
X-2 had good themes and a fantastic battle system. The actual delivery of the story needed some work (which could also be said of FF10 because Tidus is supposed to be sympathetic and he's the least likable person ever concieved by mankind.)
It's really just the 13 trillogy that's bad, though 15 messing up it's story so hard (like, it's actually incomprehensible without a bunch of prior knowledge and sketchy even then) in a story focused series is a prett...
Yeah, uh, "not allowed."
I definitely don't have half a dozen japan-only releases on my pc and definitely coulnd't go play that right now if I wanted to. Also there are definitely not outright, explicit porn games on steam and gog right now. *Definitely.*
Like, I hate to break it to you hon, but *far* more explicit things are allowed. It hasn't been banned. They just haven't released it in the US. They could, and they could give ...
Either you're a troll, you're a fanboy/girl, or you haven't looked at any of the benchmarks for anything releases since the Vega 56 came out. Because if you're buying anything short of a GTX1080, AMD rivals Nvidia performance in most games.
Also, Nvidia has a history of this crap. Doing things like creating middleware that has no purpose other than to bog down AMD cards for no visual gain, forcing AMD to waste time and money implementing driver level overri...
They'd simply not buy it. Again, there have been studies. There is 0 link between decreased piracy and sales. They'll buy and play the games they were already going to buy and play. (Pirates by 7x as many games as non-pirates on average.)
You're operating on the assumption that if someone pirates the simply don't buy games. this is provably false. Most pirates by way more games than anyone else and have no actual need to pirate to play games. They pirate thi...
Not really, actually. The problem is that Steam has 0 quality control so it's flooded with garbage, and good games get buried in a sea of crap.
The market is there, the market just never found out it exsisted. The hype/media attention/word of mouth on the switch version may actually increase PC sales cus people know to look for it.
It takes forever to emulate any system properly. Afaik the sole exception is the Wii, because it's basically just a gamecube. Everything else takes years. A lot of them. The original Xbox still doesn't have an emulator that's more than half way there.