Blops would suggest otherwise.
What publishers/devs need to do to score in the 90 range is to rope up game sites in a manufactured pre-release PR narrative.
Just have the game look nice and control well upon release so that they'll follow through with a hyperbolic review which doesn't actually address anything of depth: Call of Duty Blops, Modern Warfare 2, GTA IV, etc.
Open world is a perfect fit for Tomb Raider's exploration.
They forgot that Stalker and Hitman exist.
"On one hand, they are much better than those of yesteryear" lol no
Underworld is a very good game.
It's scripted to a point where half the time you're watching and not playing. And when you are playing you get to deal with nonsense like indestructible vehicles that haven't completed their drive-brake-bad-dudes-fly-out sequence.
The singleplayer is not a game; it's a bland theme park ride that only occasionally recognises that the player exists - insofar as it prompts for a button press.
I weep for people who actually think this is what a vi...
Stalker > every other fps.
Deadly Premonition might look like ass but it's an absolutely fascinating piece of design and a truly hilarious game. I won't argue numbers but it's certainly better and more interesting than anything the Call of Duty series has ever offered.
So retardedly scripted that you can't even blow up a moving vehicle. lol. Call of Duty singleplayer approaches not even meriting being called a game when your existence and participation in it is so utterly inconsequential.
GOTY if you're accustomed to enjoying linear, mindless rubbish.
http://i.imgur.com/BITmX.jp...
For good reason in this case. Compare Call of Duty's formula to the likes of Stalker or Far Cry 2 and it's laughable how simplistic and rigid its design is. Linear games don't necessarily mean lesser quality (Half-Life 2 and Halo allow for player agency within confined spaces) but CoD takes it to a tedious extreme.
Consolised rubbish.
True. Mikami was still involved with DMC in a production capacity, though.
Not to mention he did not make Bayonetta.
A tall order in terms of sales, definitely. In terms of quality, however, Call of Duty's bland linearity is pretty much the fps at its very worst.
*Convictionise it
At its most base level, Call of Duty is a lazy, horrid piece of design (sigleplayer). So yes, it's guaranteed to suck on that front.
Someone knows good games. Thief and Hitman.
It looks like a conventional stealth game with a gimmicky super sprint. I don't really see the point, nor do I care that I never will get to try it.