There's not enough love for Sunset Overdrive. If it can live up to the trailer, it looks like it takes the Xbox One back to the heady days of Jet Set Radio Future on the original Xbox. Colourful and funky - this is what Xbox One needs to stand out against the PS4. Just a shame that all it will probably do is make grouchy PS4 owners say 'It probably sucks anyway. It's just for kids. Insomniac sold out' and will probably not get as many XboxOne owners buying it as it might deser...
That looks like the face of someone who's barely known the terror of a zombie bearing down on them at a tender age.
Unless it was Ballmer at the office Christmas party maybe.
89% of Famitsu Readers also live in an inner city capsule. They just don't have the space for the Kinect.
Yes I know but I clutched at 'set over 100 years ago' as a common theme there. I'm just saying that both consoles have broadly covered all kinds of bases.
No- sod Japan.
Do you know that Japan didn't even majorly support buying the Dreamcast? They held out for the PS2.
Western studios, maybe SCE Japan Studio aside, on the whole are far better at making games now. And the good Japanese studios have Westerners working for them anyway.
The Japanese make games as if it's still 1995.
Well there's Dead Raising but the new one? Capcom VANCOUVER.
Assassins Greed.
I liked the clarity and humbleness of the PS4 presentation as much as anyone but I'm sick of Xbox One bashing. It's 'cloud'ing your vision.
"Besides a few die-hard fans of Xbox who are crying foul, the PS4 has won the competition on all counts."
Insomniac Games have an exclusive for the Xbox one - Sunset Overdrive. The PS4 has shown off games with many particles but the Xbox One has shown off games with many sprites such as Dead Risi...
Strickers, even when Microsoft launched the first Xbox, talking all hardcore, they always had other games as well. And now they've got Insomniac for one with Xbox One exclusive Sunset Overdrive.
The notion that only Sony does surprising games is a false cliche. It's just Microsoft's error that they didn't talk about the games sooner.
What Sony have got on a board is a whole raft of pseudo intellectual gamers who love 'story
-based ...
The Cave. Relatively overlooked nicely crafted atmospheric
game from Ron Gilbert / Double Fine. Prepare for a little bit of backtracking but it really has some nice graphics and touches of humour in there. 7 characters - choose 3. You play 3 levels (stories) specific to those characters , where the other 2 characters you chose act merely as tools to help you (although depending on your 3 choices they may have their own little shortcuts through parts of the level too) , mixed in with 3...
Joyless disagreeers! Say why.
I want to talk about Sunset Overdrive, an exclusive for the Xbox One by Insomniac, annoying long term Sony gamers.
I was never bothered about Resistance or Ratchet and Clank but, in my opinion, it looks like Microsoft got the kind of stylised exclusive from Insomniac that makes a console stand out.
Microsoft have a curious history of buying up very colourful games. They had Jet Set Radio Future remember.
And they bought Rare. The old fashioned notion ...
Clickers really are a scary enemy- they're like Silent Hill nurses crossed with RE chainsaw guy.
The original Xbox may not have been all that pretty but its selling point was that it was a graphics powerhouse. It was the first place that you could play Outrun 2. But they also knew that graphics alone wasn't a massive 'must buy' thing. They had some fairly quirky games outside of the shooters on the original Xbox. They had Jet Set Radio Future, Blinx.
They had enough to always keep a hardcore game looking at the console. And when they started to getting traditionally ...
I loved how the PS3 turned itself around and that Sony consoles always have great exclusives up to the end of their life, I love the Share feature, I love the simplicity and openess and warmth of both the console concept and the presenters inc Jack Tretton and Mark Cerny.
It's a lot friendlier than the start of the PS3 or even PS2. They've eradicated arrogance and are having fun.
I didn't actually care about DRM - if I had wanted an XboxOne I'd have be...
All I read was a bit about Tim Schafer deciding to spend someone's contribution on sparklers rather than on the game. So where would my £5 have gone? Schafer's blueberry muffins? They've raised an absolute fortune.
It sounds akin to the scene in Mary Poppins where the bank won't give someone their money back. Well they will but they're sitting so pretty on everyone else's that they don't give a damn.
What's more trollish t...
True gamers knew that Atari consoles were an expensive waste of time.
He seems a good guy but he should be a boss in a videogame. Everything that you do for some reason annoys him, you build up your Annoymeter and then he explodes in rage.
My review will follow when I finish the game about how the game borrows from many games to achieve its whole but, despite it being a relatively commonplace view, it is still a ludicrous view that games can't necessarily get better, not least from Naughty Dog's own hands.
It's a bit like looking at cinema and saying 'horror films won't get any better than Psycho'. Maybe not if you like a certain aesthetic and the freshness of the genre at that time but ...
Explode stuff up in to lots more particles than ever before it appears. At least that's what Sony's demos, Knack included, were at pains to show. If the XboxOne is also capable of it they weren't concentrating on showing it.
It only matters in the way that a matters that a virus becomes catching when enough people sneeze and are prone to picking up that virus.
If 76% of people think that Johnny Depp's a better actor than Jack Nicholson are they necessarily right? Maybe, maybe not.
The figure could have actually been well higher if it wasn't for America.
I feel that the most intrinsically 'wrong' thing for me about the Xbox One is what was set in ...