Let's not go overboard with how much 'praise' one person from Insomniac has given Naughty Dog. They began with 'We’re not jealous of the Dogs at all', which you could read as meaning that they think they'd be capable of exactly the same thing. It wasn't exactly War & Peace in terms of length was it? Comments from studios rarely are - it's the user reviews that tend to give the most insight in to what makes a game special. And I don't get the huge praise for Ratchet and Clank - Tools of de...
Any Rare platformer of the N64 age is worth getting but be warned that Donkey Kong 64, just like Banjo Tooie, requires a lot of time and patience as there's a lot of backtracking (with 5 different characters) and collecting involved- in fact Rare have since made jokes about it. That's probably why Conker's Bad Fur Day was made a bit more linear. The DK Rap is great but Donkey Kong Country on the SNES actually looks better than any N64 game.
The only question I had was whether they were going to give it an 8 (like the first game) or a 9 out of 10. I knew that they wouldn't give it a 10 (and I don't know whether it would deserve one as I haven't played it).
But remember that Edge, when given Super Mario Sunshine, had the chance to deviate from all the other magazines and give it the score that I feel it really deserves - no more than 8 out of 10. Yes Isle Delfino is a pretty hub world that you can use your abilities...
There was so much attention to detail about the Dreamcast - the fact that it was launched on 09/09/99, the design of the console, controller, packaging and peripherals, the advertising and overall Sega philosophy that balanced innocent fun, quirkiness and cutting edge cool. No-one did arcade style like Sega- they were showing us what the future should be. Several small studios were allowed to do their own thing, resulting in groovy concepts like Crazy Taxi, Seaman, Jet Set Radio and Shenmue. ...
Cannon Fodder was a good and a hard game. Being top down, Sensible Software games never had the best graphics but 'War never been so much fun' is one of the best videogame songs. Making the sequel about aliens didn't do much for me - and Cannon Fodder 2 was an even harder game.
The game also had its satirical edge blunted when it removed the elegant red poppy image from its front cover after complaints from the Royal British Legion and pathetic newspapers, replacing it with car...
Not any more.
Regarding Traveller's Tales, I've only played a few of their games but I have a very high opinion of the Megadrive game Puggsy. Travller's Tales must be one of the few British games companies to retain their identity from before the PS1 age.
A great PS3 sequel to the 1999 PS1 game Crash Team Racing, easily my favourite karting game, would be VERY welcome- Naughty Dog didn't make the sequel Crash Nitro Kart (a game that I never played which didn't get as good reviews).
What I loved about Crash Team Racing was the characterisation, the variety of tracks and level design and the hub world. It was more than just a karting game - it was a proper adventure. It's one of my fondest games of the last 5 years of the 1990s.
Regarding upside platforming (the article states that Ratchet and clank: Up your arsenal featured this before Super Mario Galaxy), does anyone remember whether the 1990 game Castle of Illusion on the Megadrive features upside down platforming when you flip the screen or does Mickey keep upright? It's this level:
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I don't agree that the Nintendo 64 was a low point in the history of Nintendo. I know that the N64 only sold about a third of what the PS1 did but quite a large number of series- Super Smash Bros, Wave Race, 1080, Mario Party and Paper Mario started on the N64, as well as the first 3D versions of Mario and Zelda. It was also a heyday for Rare (although so was Donkey Kong Country on the SNES). The console was a treat of epic games and charged for the privilege with those £60 cartridges. T...
There's no mention in that article about Yahoo! being powered by Bing. Why not?
Well I was waiting to say 'Where is Banjo Kazooie?' and then I found that they put it on the list.
They've ruined my night.
Ruined it.
It sounds like Paper Mickey instead of Paper Mario.
But I still think that this could have been a great Bioshock-type game on the more powerful consoles.
OK, when I talk about 'quirky little games', I'm actually talking about very well produced offbeat adventure games, often by or with the involvement of big studios, that happen to be quite small and tightly focussed like Gregory Horror Show. A game like the Wii's MadWorld. I'm not thihking of airy fairy elves in the wood games that have you taking on the forces of darkness or some such cliche.
I'm in the UK. 299.99 dollars is for the console equals 188 pounds.
About the cheapest you can get a brand new PS3 in the UK is 245 pounds. 188 pounds is barely more than the Wii cost when it was launched in the UK (179.99 pounds).
But, apart from Little Big Planet, the PS3 is still lacking quirky little games like Ico, Shadow of the collusus, old school survival horror (not Resident Evil 5). The Uncharted series is the only reason I would buy one. In fact I did briefly ...
I love reading thse translated reviews- they do a good job but occasionally a bit of great Stanley Unwin-speak comes in.
Grabbed by the ghoulies seemed partly to to be a throwback to both their Spectrum game Attic Attac and the Mad Monster Mansion level from Banjo Kazooie. Games based in haunted mansions generally have a good pedigree, with great games like Maniac Mansion, Resident Evil and Luigi's Mansion.
Grabbed by the ghoulies looked quite good but perhaps adhered too rigidly throughout to the same kind of gameplay. Rare weren't making a platformer but they could have made more of an adventu...
Yes it looks like a steam punk Steamboat Willy and a great step in the direction towards getting back to the quality of the 16 bit heyday of Disney games. The mechanical autoanimations and 1950s idealism of Disney theme parks are a perfect match for a Bioshock-type broken down utopia. The ruined Epcot Centre in the picture also epitomises a faded promise of a brilliant future. I love Disney and Bioshock. The Resident Evil remak was a good fit on the well powered (for the time) Cube but I wond...
N4G published this article. That, for a start, shows that is rightly unafraid of its position. It's an easy on the eye dedicated portal for gaming news and comment, something Twitter is not.
I think that this is going to be less Bioshock, more Paper Mario.